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DescriptionSuper Mario Land, the plumber's first outing on the Game Boy, is a side-scrolling platformer much in the vein of the previous Super Mario Bros. This time, Mario must save Princess Daisy, rather than Princess Toadstool, from her kidnapper, Tatanga, a mysterious spaceman.
The game follows largely the same formula of its aforementioned predecessor, with Mario defeating enemies by jumping on them and collecting coins and power ups by hitting floating blocks, with each world leading up to a boss fight which is defeated using by collapsing the floor. A unique feature of this instalment is two scrolling shoot-'em-up levels, the first of which Mario pilots a submarine, and the second an aeroplane.
- "スーパーマリオランド" -- Japanese spelling
Part of the Following Groups
|Mario's first experience on a handheld system||Game Boy||STU2 (72)|
|The earliest attempt on Game Boy isn't too shabby ...||Game Boy||Kartanym (12763)|
|The perfect game to get you started on the Game Boy.||Game Boy||Tomer Gabel (4643)|
|Not To Be Forgotten, Not To Be Celebrated...||Game Boy||Steve Thompson (126)|
|Nintendo's average superhero/plumber strikes again!||Game Boy||Jim Fun (243)|
|Retro platforming for kids in shades of green||Game Boy||RussS (819)|
|Mario rescuing Daisy...again.||Game Boy||Michael B (357)|
|Mean Machines||Game Boy||Nov, 1990||90 out of 100||90|
|Total!! UK Magazine||Game Boy||Jan, 1992||86 out of 100||86|
|GamesCollection||Game Boy||Jun 01, 2008||8.5 out of 10||85|
|neXGam||Game Boy||Nov 07, 2014||8.2 out of 10||82|
|Total! (Germany)||Game Boy||Jun, 1994||2 out of 6||80|
|Electronic Gaming Monthly (EGM)||Game Boy||Sep, 1989||31 out of 40||78|
|Eurogamer.net (UK)||Nintendo 3DS||Jun 13, 2011||7 out of 10||70|
|Nintendo-Online.de||Nintendo 3DS||Jun 18, 2011||7 out of 10||70|
|Portable Review||Game Boy||Oct 25, 2005||26 out of 40||65|
|HonestGamers||Game Boy||Dec 14, 2008||6 out of 10||60|
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Ambassadors of FunkThe main music to World 1 was used in a single called Supermarioland and was released by Ambassadors of Funk Featuring MC Mario in 1992, which reached #8 in the UK Singles Chart.
LocationsThis is the only Mario game to include real world locations and enemies. Examples include fire breathing sphinxes, Chinese vampires, and the stone heads that appear in island nations. It is also the only Mario game that lets you pilot a submarine and airplane.
ManualThe manual for the U.S. version still lists all the enemies with their original Japanese names.
Information also contributed by STU2