DescriptionThe follow-up to Super Pipeline adds new enemies and 16 levels. The player controlled the (white-suited) foreman in charge of keeping the pipeline flowing to fill a number of barrels (which increased on later levels, up to 3). Two types of enemy run onto the pipe - those that can make a hole (commonly drills, a blowtorch and the earthenware jug) and pests (spiders, lobsters and so on). Once a hole is made in the pipe, the foreman must guide a (green-suited) workman to the hole so it can be repaired. While the workman is mending the leak, he is vulnerable to being knocked off the pipe.
The foreman is equipped with a gun to shoot enemies, but he can also be knocked off the pipe by the monsters. To make matters more complicated, the lobster can only be attacked from behind (due to its shell) and the "Shower of Tacks" on later levels cannot be shot at all.
- "Pipeline 2" -- Reissue title
Part of the Following Group
There are no reviews for this game.
|Zzap!||Commodore 64||Jun, 1985||88 out of 100||88|
|Commodore User||Commodore 64||Jun, 1985||80|
|ASM (Aktueller Software Markt)||Commodore 64||Jul, 1987||9.4 out of 12||78|
|ASM (Aktueller Software Markt)||Amstrad CPC||Jul, 1987||9.4 out of 12||78|
|ASM (Aktueller Software Markt)||ZX Spectrum||Jul, 1987||9.4 out of 12||78|
|Happy Computer||Commodore 64||1987||70 out of 100||70|
|Amtix!||Amstrad CPC||Jan, 1987||70 out of 100||70|
|Sinclair User||ZX Spectrum||Aug, 1985||60|
|Happy Computer||Amstrad CPC||Jul, 1985||Unscored||Unscored|
|Happy Computer||Commodore 64||Jul, 1985||Unscored||Unscored|
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