Genre Perspective Visual Gameplay Interface Setting |
Description
Super Smash Bros. takes familiar Nintendo characters such as Mario, Kirby and Donkey Kong, and gets them to fight to the death. There are 8 fully-interactive landscapes, with one for each character, with noticeable links to their games. Controls are analogue-based, with different moves executed depending on the direction and how firmly the stick is pressed. Items like baseball bats, Bob-ombs, and healing items drop into the arenas at random, aiding any nearby characters than can make use of them. The game uses a fixed viewpoint which scrolls, although characters are rendered in 3D.The one-player mode has 14 stages to work through. Up to 4 human players can do battle at once, with team play as well as all-against-all action. Hidden characters are thrown in for good measure, as are bonus rounds, and a battle to the end with a giant hand (you read right).
Playable characters include:
- Captain Falcon* (F-Zero series)
- Donkey Kong (Donkey Kong games)
- Fox (Star Fox series)
- Kirby (Kirby games)
- Jigglypuff* (Pokémon universe)
- Link (Legend of Zelda series)
- Luigi* (Mario games)
- Mario (Mario games)
- Ness* (Mother/EarthBound series)
- Pikachu (Pokémon universe)
- Samus (Metroid series)
- Yoshi (Mario games)
* denotes any characters that need to be unlocked under special conditions first.
Screenshots
Promo Images
Trailer
Alternate Titles
- "ニンテンドウオールスター!大乱闘スマッシュブラザーズ" -- Japanese spelling
- "SSB" -- Common abbreviated name
- "Nintendo All-Star! Dai-Rantou Smash Brothers" -- Japanese title
- "Kakuto-Geemu Ryuoh" -- Japanese early working title
Part of the Following Groups
- Console Generation Exclusive: Nintendo 64
- Franchise crossovers
- Game feature: BGM / music player
- Gameplay feature: Arena fighting
- Super Smash Brothers series
User Reviews
A great multi-player fighting game! | Nintendo 64 | darthsith19 (70) |
Best party game ever | Nintendo 64 | Matt Johnson (4) |
We had soooooooooooo much fun when we were kids | Nintendo 64 | Asinine (1006) |
Critic Reviews
N-Philes | Nintendo 64 | 2002 | 9 out of 10 | 90 |
IGN | Nintendo 64 | Apr 27, 1999 | 8.5 out of 10 | 85 |
Game Play 64 | Nintendo 64 | Mar, 1999 | 83 out of 100 | 83 |
Retro Gamer | Wii | Jul, 2009 | 83 out of 100 | 83 |
Retroage | Nintendo 64 | Jul 22, 2009 | 8 out of 10 | 80 |
HappyPuppy | Nintendo 64 | May 05, 1999 | 8 out of 10 | 80 |
IGN UK | Wii | Feb 04, 2010 | 8 out of 10 | 80 |
Classic-games.net | Nintendo 64 | Jul 24, 2020 | 7 out of 10 | 70 |
The Video Game Critic | Nintendo 64 | Apr 08, 2008 | C | 50 |
Aftonbladet | Nintendo 64 | Nov 22, 1999 | ![]() ![]() ![]() ![]() ![]() |
40 |
Forums
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Trivia
Characters
This is the first time that a collection of Nintendo based characters have been brought together in one game (Mario, Samus, Link, etc.). Super Mario Kart was the first time a collection of Mario based characters was used.Japanese Sound Differences
The Japanese version has different sound effects. For example, when attacking an opponent with punches and kicks, they sound like "thwaps". As another example, when attacking with the Beam Sword, it sounds a lot like the lightsaber from the Star Wars movies.Live Event
Nintendo's marketing for the game included Super Smash Bros. Slamfest '99, a live fight between the characters billed as " a no-holds-barred, anything goes, toe-to-toe slamfest", staged at the MGM Grand in Las Vegas in early 1999 and streamed via RealPlayer. A photo of the actors alongside their costumes surfaced in 2020 and spread widely, and a few grainy images and event descriptions have been found, however no footage of the event itself is known to survive.Information also contributed by Alexander Michel.
Related Web Sites
- Wikipedia: Super Smash Bros. (Information about Super Smash Bros. at Wikipedia)
Nintendo 64 Credits (82 people)
66 developers, 16 thanks
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