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Amiga
Amstrad CPC
Amstrad PCW
Apple II
Atari 8-bit
Atari ST
Commodore 16, Plus/4
Commodore 64
DOS
Macintosh
PC Booter
TI-99/4A
User Screenshots
Amiga version
Opening screen
Amstrad CPC version
Title and opening screen
Starting location
Amstrad PCW version
Game start
The band plays
Apple II version
Introduction
Starting location
Inventory, a reference to the feelies, and a seemingly innocuous sideshow
Oh, you contriving plot! Let me through!
What a deadpan saving the best for last.
No, I'm content now that everyone thinks that I'm a monster.
Dogs AND cops? This just isn't my day.
Not too bad, as far as losing endings go.
Introduction (40-column mode)
Starting location (40-column mode)
Atari 8-bit version
Introduction
Starting location
A reference to feelies plus a seemingly insignificant event
Big pauses during unfamiliar outside navigation
How droll
Every time you're enjoying yourself at a party... this happens!
A logical follow-up to your grim discovery
The game makes it easy to kill time
And the verdict is?
Well, game over at least.
Atari ST version
Starting location
On the dance floor, the band playing a familiar song. The background/foreground colors can be changed.
Nothing of value in the trash, who would have thought (high resolution)
Discovered the murder victim - and the circumstances promise trouble (high resolution - colors switched).
Commodore 16, Plus/4 version
Game start
Ballroom
Commodore 64 version
Title screen / Starting location
On the dance floor
DOS version
opening screen
Macintosh version
Intro / Title
Game start - near bar
Near fireplace
South entrance
Long hall south
Library
Entry hall
Front porch
Driveway
Game save