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Agatha Knife is a unique game. It definitely stands out from anything I’ve played, at least. It’s a point-and-click adventure that never gets too complex or difficult. It has a great sense of style and tackles some themes that a lot of games stay away from. It doesn’t always go all-in on these complex themes, but other times it does have some interesting things to say. The ending is one of the weirdest and most unsettling scenes I’ve played through in a while. All around, my journey to create Carnivorism is one of the more memorable I’ve been on, and I can definitely see myself going on a repeat adventure with Agatha again.
Agatha Knife is insanely intelligent and strives through its unique narrative. The art direction and music compliment the theme, making it a solid package overall. This brings well-deserved diversity to the point-and-click genre. The developers brought something very new to the table and proved the vast amount of potential in a game focused solely on a fun, weird story.
Totalmente en español, con una duración realmente corta (no supera las 4-5 horas, según el tiempo que pierdas en indagar por todos los escenarios y conversaciones) que puede alargarse ligeramente si queremos embolsarnos todos los logros (muy ingeniosos algunos y rebuscados). Agatha Knife es un buen juego de aventura gráfica (o point-and-click) que sin pelos en la lengua ni tabúes, nos introducirá directamente en el mundo de la religión, con puzles de todo tipo de dificultad, pero nunca fuera de la lógica, y personajes que nos cautivaran desde el primer instante. Únete al carnivorismo, y prepárate para escuchar las palabras de la profetisa Agatha, y su Dios el Gran Cerdo Sangrante.
Agatha Knife isn't a perfect game, and definitely won't appeal to all. But if you can stomach some of the monotony and awkwardness of gameplay, you'll be rewarded with a charming and quirky little title that's got a lot of heart. Just don't let it get cut out of you.
Agatha Knife tackles vast subjects with surreal humour and delightful style but when it comes to the big questions, it doesn’t offer much beyond sarcasm and a shrug. Fortunately, the writing is entertaining enough to make the adventure worthwhile regardless, and the comprehensive touchscreen execution on Switch makes it an ideal candidate for anybody wanting to dip their toe into the point-and-click pool, provided you’re not put off by bad language or the odd splash of blood.
When it comes down to it, Agatha Knife takes an interesting topic that is rarely explored within the gaming world. The short, sharp, and witty narrative do provide a certain unapologetic personality that fits very well in this day and age. It’s unfortunate that it all starts to become pretty stale quickly as the game’s repetitive loop of generic point-and-click fetch quests rides alongside a script that is spread far too thin to retain your interest. There are some good ideas to be found here, but it’s all spoilt by the lack of meat on the bone and not enough seasoning.