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Critic Reviews

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I've noticed some discourse of late regarding play time in roleplaying games. Personally, I don't think length is really an issue. Breath of Death VII: The Beginning, for instance, is a pretty brief RPG, and yet it's terrific. This genre finds it strength in its ability to captivate and provide a break from reality. This is true regardless of whether a title is long or short, difficult or easy, if it tackles serious social issues or goes balls-out goofy. Everdark Tower succeeds in some respects, providing a light charm that lasts until its conclusion. However, the game could have been more thoroughly mesmerizing if it sported some added personality and substance.
Random Access (Oct 18, 2019)
Everdark Tower isn't a terrible game, but it is a very hollow experience. Whereas Archlion Saga took us on a journey and showed us quite a lot of variety and even some character development, Everdark Tower takes the opposite route and just tells us to move forward without motivation or much variety. It's a slog of an RPG, but at least it's a relatively short slog. It will take about 4-5 hours to complete, but those hours would be better served playing something else.