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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
The Loot Gaming (Oct 29, 2017)
This game does more right than wrong and the amount of fanservice for both the Fire Emblem fans and those who love the Warriors series shows that care and love went into the coding of this game. I do wish we would have gotten some more characters from older Fire Emblem games and I do wish the story had some deeper meaning and/or player connection but the characters available all are a fantastic to play with and they are all diverse in how they attack and how they play. In its debut year, the Switch has racked up a healthy list of games which many of them are must own. It makes me happy to be able to add this Fire Emblem Warriors game to that list. From the massive amounts of unlockables to its customization and to its deep combat, this may be Omega Force and Team Ninja’s best Warriors game to date and they should be applauded for being about to continue the innovation their franchise and avoid it from becoming stale.
RPG Site (Oct 18, 2017)
Basically, if you’re a fan of the modern Fire Emblem titles, this is just the fan spin-off for you. Fire Emblem Warriors has some good gameplay to prop the experience up, but the focus here is to play as your favorite Fates and Awakening characters in a new setting and genre. If you don’t know these characters or don’t like them, Fire Emblem Warriors will be more of a case of “what could have been” than what the game actually is. This is a title made for a certain fanbase, and those of that fanbase will undoubtedly enjoy what Koei Tecmo has on offer.
Game Rant (Oct 18, 2017)
Try as it may, Fire Emblem Warriors may not convince gamers still unsold on the Warriors formula, but it’s sure to come pretty close after expertly implementing trademark mechanics of the renown Nintendo series. Add in local co-op multiplayer, nods to the source material’s permadeath option via Classic Mode, and even a History Mode that allows fans to replay key battles from the franchise’s past and it’s clear that developers Team Ninja and Omega Force were able to deliver some impeccable fan service to Fire Emblem fans.
Switch Player (Oct 18, 2017)
Fire Emblem Warriors has an incredible amount of depth and an awful lot of content to whittle away your spare time. It is let down slightly by its weak story and repetitive nature but there is still a lot of enjoyment to be had. Fans of the series will no doubt get a kick out seeing their beloved characters in a new way and, whilst it might be a little daunting for some, newcomers will be rewarded if they have the time and patience to soak up everything the game has to offer.
80 (Nov 08, 2017)
Fire Emblem Warriors er berre tull, men det er knakande god underhaldning.
Girl Gamers UK (Oct 19, 2017)
Most gamers will already know if they like the Dynasty Warriors style of gameplay. For the Musou fans, Fire Emblem Warriors is just great, offering some new additions to the formula alongside the chance of taking the game mobile on the Switch in handheld mode. Fire Emblem fans who have never played a Warriors game will find Fire Emblem Warriors something more of a shock to the system. The core gameplay may be repetitive, but the sheer amount of content and the new additions to the formula, along with the feel good factor, result in an entertaining game. Fire Emblem Warriors makes a few missteps, but is a great addition to the Switch library for fans of both series.
IGN (Oct 24, 2017)
The malleable quality of Fire Emblem’s weapons-triangle and pairing systems make them a natural fit for the hack n’ slash genre. Even when I could barely tell what was going on on the crowded battlefield and my troops were a little too codependent, I enjoyed directing the action and jumping in to be part of the carnage. And while Fire Emblem Warriors makes poor use of the Fire Emblem universe’s story and history, we still get traces of the relationships between the characters that make it memorable.
76 (Oct 20, 2017)
Doch vor allem mit Dragon Quest Heroes 2 hat Omega Force bewiesen, dass taktische Vorbilder und die so genannte Musou-Action sich nicht ausschließen müssen. Und das funktioniert auch hier, zumal erneut gilt, dass die seit 1997 Massenprügler entwickelnden Macher mit neuen Franchises auch neue Risiken eingehen. So können Figuren tatsächlich dauerhaft aus dem Spiel genommen werden, während die taktischen Ursprünge der Serie immer wieder durchscheinen. Sei es mit der Option, seinen Helden Befehle geben zu können, um bestimmte Positionen einzunehmen oder Gegner auszuschalten oder mit den Sympathiewerten, die allerdings größtenteils kosmetisch genutzt werden. Doch letztlich entfernt sich Fire Emblem Warriors nur kaum von seinem bewährten 1-gegen-Tausend-Prinzip, reichert es aber um interessante Elemente an. Leider bleibt man in anderen Bereichen wie der Festungseroberung oder dem zu niedrigen Schwierigkeitsgrad hinter den Standards anderer Musou-Spiele zurück.
Way Too Many Games (Oct 24, 2017)
Don’t expect me to say Fire Emblem Warriors is phenomenal, it’s a must-have, none of these things. It’s a very good game, but its appeal is limited to certain niches: either you’re an open-minded Fire Emblem fan (as the whole “worlds collide” storyline might trigger a few loyalists) or a fan of the Warriors series, as this is nothing but yet another entry on the franchise with half a dozen extra bits to differentiate it from the other two dozen games made by Omega Force out there. A good one at that, though.
75 (Oct 20, 2017)
Loin d'avoir fait lever les foules lors de son annonce, Fire Emblem Warriors suit les traces de son frangin Hyrule et décoche un uppercut. S'il est toujours question de foncer à travers des environnements à l'apparence vieillotte, l'impact qui se dégage des combats mérite vraiment le "sacrifice" de pad. Subtil mélange d'action et de stratégie, le jeu ne manque pas de brosser les fans dans le sens du poil et parvient à s'acoquiner avec la série de Nintendo sans choquer. Techniquement correct, surtout en mode nomade, ce cross over vient allonger la liste des Musô avec une aventure au moins aussi agréable que ce bon vieux Hyrule Warriors. Le charme en moins peut-être.
Diehard GameFan (Nov 30, 2017)
Still, it’s a title that sets out to do a specific thing (create a Fire Emblem Musou) and does it really well. And if that’s a thing you’re in the market for, it’s absolutely worth a buy.
Can't Stop the Movies (Oct 31, 2017)
When did "button masher" become a bad thing? I ask in part because Fire Emblem Warriors (just Warriors moving forward), with all its cut-scene super moves and nearly endless sea of faceless baddies, is unapologetic in the amount of buttons it asks me to mash to make it through each map. It may be possible to get through the game by just mashing the light attack button and have a poor time with Warriors, but I'd get the satisfaction of seeing the credits roll. Thankfully, I'm more interested in combat that allows a bit of room to mash more than one button, and Warriors is just smart enough in its design to keep my attention in areas other than where I'm swinging my character's sword.