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Last day of June on the Nintendo Switch is an interesting port. The use of HD Rumble in situations like thunderstorms is very nice and the game does look really nice on the Switch screen. The frame rate on the other hand isn’t amazing. It often feels sluggish while panning the camera. In handheld mode, it runs at a slightly lower than native resolution sadly. The game has a lot of effects on at the same time so if you look closely, characters have a bit too much aliasing in some situations. The art style allows for it to look good even with some low resolution character models on the handheld screen though. I hope they manage polishing up the performance a bit because that’s really the only thing holding this back from being as easy to recommend as the PS4 version. I’ll mention that this soundtrack is worth the price of admission itself but the story is fantastic and this is no doubt an experience you will remember.
Looking past the mediocre puzzle and adventuring elements as well as the cinematic repetition, Last Day of June excels at storytelling – conveying emotion on-screen in a way few other games manage to achieve. The developer has admittedly done a sound job at making a title involving such depressing themes as beautiful as possible – through its unique animation, perfectly synced soundtrack and stunning visuals. If you do intend on playing this, the ending is as catastrophic as it is comforting.