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It would be better if there was a choice of selectable characters, but Robo Army is a well presented scrolling beat 'em up that offers plenty of entertainment. A good range of enemies (and a number of ways to defeat those enemies) keeps the action interesting and there are a number of fun boss encounters. There's not a lot of incentive to replay once cleared, but the usual Hi Score and Caravan modes adds some replayability as you look to improve your scores. In might be a while before you boot it up again, but whether playing alone or with a friend each playthrough provides plenty of fun. For those looking for some old school arcade brawling action, Robo Army is a good pick.
I don’t think it was possible to really make shovelware for the NEO GEO, not as we know it. It was too expensive of a console to throw literally anything on, and SNK had the advantage of testing some of these games out in arcades before bringing them to home console. But Robo Army has a lot of trademark stamps of something being rushed and dumped. It’s a concept that had been done before, even done before on NEO GEO. The characters and plot could have been inspired by anything. Combat is weak, graphics are ok, and the whole game can be finished in less time than it takes to watch an episode of West World. If you must continue the NEO GEO collection and want to try every brawler there is, then grab Robo Army. But if you’re looking for a fresh take on literally anything, then this title simply doesn’t compute.