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A hallmark of excellence. There may be flaws, but they are negligible and won't cause massive damage.
Splasher ist ein Geheimtipp, ohne wenn und aber. Wenige Leute werden wohl davon gehört haben, das ist schade, da wir es hier mit einem ernsthaften Konkurrenten zu Meat Boy oder dem Schaufel Ritter zu tun haben. Ein skurriler Antagonist, viel Abwechslung und eine relativ lange Spielzeit, die den Preis rechtfertigt, machen Splasher zu einer echten Perle des letzten Jahres!
In the world we live in now where more and more platformers are popping up all the time, it's so nice to play through such a refreshing (and dare I say "fluid") adventure. Splasher's interesting paint cannon mechanic paired with the excellent level design will have you bouncing through each level feeling like a boss from start to finish. If you like a great challenge, charming animations and a new take on an old genre, look no further.
Splasher is an excellent platformer with interesting mechanics and beautiful level design
All told Splasher is a smartly designed, tight platformer that offers up hours of replay value on top of the creative ideas it delivers. It takes the Super Meat Boy template and builds upon it in a notable way, creating an experience that feels just the right amount of familiar and fresh. Though there isn’t a whole lot to write home about when it comes to the presentation, the core gameplay is more than enough to keep you engaged.
We give this one a strong recommendation, especially to those who are looking to dip their toes into the twitch platforming genre. Splasher is easy enough to pick up, yet difficult to master, and stands as a worthy addition to the Switch eShop.
Splasher is a platformer that wears its influences on its sleeve from a story taken straight from Oddworld and gameplay that can almost match Rayman. The game offers a nicely refined platforming experience that really nails the fast and fluid style, the game is a great showcase of how these games should play and the only praise this game needs is that I would like to see a sequel that expands on these ideas.