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Critic Reviews

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TheSixthAxis (May 14, 2018)
While Wizard of Legend will be too difficult for some, but for those who love the Rogue-lite genre and enjoy a challenge it is definitely in the upper echelons. Consistently challenging but impossible to put down is certainly a cliche, but it’s a perfect description of this game. You will be constantly unlocking new items and testing them all out is an enjoyable experience on it’s own and one that you will spend a lot of time doing. Experimenting with different combinations of relics and spells is immensely satisfying and finding a load-out that you love will make the game so much more enjoyable. Once you crack the right style of play for you and defeat the first boss for the first time, the elation will keep you going until you’ve managed the second and beyond. Prepare to die a lot and have a lot of fun while doing so.
Wizard of Legend is a surprisingly deep game despite its simple premise, fans of dungeon crawlers, roguelikes or just anyone in the market for a fun couch co-op game should definitely check out Contigent99 debut title.
GameSpace (May 15, 2018)
There are so many great indie roguelites that it's almost becoming obscene. But that doesn't change the fact that Wizard of Legend is simply great fun, with an awesome couch co-op mode, and loads of replay value. Its difficulty can spike at odd times, and some spells seem utterly useless. But beyond that, there's just a lot of fireball hurling mayhem to be had as you try to pass the trials.
Geeks Under Grace (May 15, 2018)
Easy to access, difficult to master, if the difficulty curve is not a deterrent, the persistent will find some fun to be had with Wizard of Legend.
75 (May 15, 2018)
Dans Wizard of Legend, la magie n'est assurément pas de la poudre aux yeux. Les développeurs de Contingent99 ont réussi à incanter un gameplay addictif, spectaculaire, agréable à prendre en main et riche en possibilités. Une vraie réussite, qui suffit à le distinguer des autres rogue-like inondants le marché malgré un manque de variété dans sa routine façon dungeon crawler. Pour autant, une fois que la mort nous frappe, une seule envie subsiste : y retourner et mettre en pratique les sorts fraîchement acquis en se disant "cette fois, c'est la bonne". On reste pour le défi, la découverte des sorts et le plaisir d'être à l'oeuvre d'un joyeux spectacle pyrotechnique où s'entremêlent boules de feu, arcs électriques ou javelots de glace. Typiquement le genre de petit jeu que l'on relance de temps à autre, seul ou accompagné, tant la magie ne s'estompe jamais.
GameSpot (May 25, 2018)
Overall, though, there's a lot to love about Wizard of Legend. While it does have some issues, the cycle of exploration, discovery, failing, learning, and exploring again will keep your determination to conquer the Chaos Trials high. Wizard of Legend might not look like much on the surface, but there's some good magic underneath.
NintendoWorldReport (May 14, 2018)
At the end of the day, Wizard of Legend is a totally fine arcade-style dungeon crawling roguelite. It’s not near the top of the genre, or even near the top of the genre’s Switch representation, but with the fun two-player experience, it’s a respectable addition. If you’d rather sling spells then shoot guns, dance among the dead, or jump around, Wizard of Legend is a good game to pick up.
Destructoid (Jun 07, 2018)
I want to love Wizard of Legend. It's a fun, fastpaced beat-em-up with lots of replay value, gorgeous pixel art, and an incredibly deep combat system. But the frame skipping I encountered made playing it an exercise in frustration. If the issue is ever sorted out, I'll give it a more enthusiastic recommendation. For now, I just wish it played more smoothly.