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Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
PlayStation 44Players.de (Nov 30, 2016)
Während man die Anime-Truppe durch ein turbulentes Abenteuer innerhalb eines fiktiven Online-Spiels begleitet, gilt es nicht nur Kämpfe und Quests zu bestreiten sowie echte und virtuelle Freundschaften zu pflegen, sondern auch brisante Geheimnisse zu lüften und eine drohende Katastrophe zu verhindern. Die Technik mag etwas holprig, der Mehrspielermodus dürftig, der Charaktereditor sinnlos sein, aber das vorgegaukelte MMO-Ambiente ist stimmig, das Szenario interessant und das Anime-Flair gelungen. Wer Online-Rollenspiele an sich mag, aber den damit verbundenen Zeit- und Kostenaufwand scheut, kann hier in aller Ruhe Held, Teamkamerad und Herzensbrecher sein, ohne irgendwelche Verpflichtungen einzugehen.
PS VitaGeek Culture (Nov 10, 2016)
If you want to scratch that MMO itch on the go and not play a Monster Hunter or clone, this could be the game for you.
PlayStation 4RPG Site (Dec 23, 2016)
Sword Art Online: Hollow Realization is easily the best SAO game made by far. Not only is there plenty of things to do, but the combat, gameplay mechanics, and production is far better than the prior entries. It is clear a lot of work went into making this game, and they continue to add content with nearly every patch they've released so far. Unfortunately, it's weighed down by a low-stakes plot; awful party intelligence; and one too many systems at play. They've an ample amount of potential here, but unless you're a fan of the series or at least have a passing interest, it's difficult to recommend.
PlayStation 4Diehard GameFan (Dec 15, 2016)
Sword Art Online: Hollow Realization was the perfect opportunity to break from what has been done so far with an interesting and new environment, but instead, we are brought back to Aincrad without any of the real drama. There is an interesting main plot, but it’s constantly fighting with the MMO portions of the game for our attention, which leads to neither feeling particularly balanced. The dating simulator feels largely unnecessary but ended up being more entertaining than endless fetch and “kill x monster” quests. The visuals are nice but not memorable. There was a missed opportunity here for a game that bushed the boundaries of what this series could offer, but sadly, it ends up feeling like more of the same, and while I don’t hate it, I have no motivation to pick up my controller again and return to Ainground, only to spend more time flirting with Asuna.