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DescriptionIn the game you are a noble ninja, who has to prove the honour of shogun Yuichiro by recovering a stolen sword from the evil Toranaga. Walking from a village to a castle, you fight enemies and avoid traps using your skills in martial arts and Japanese weapons, collecting useful items and uncovering the twisty plot of the story.
Using a keyboard you can walk from screen to screen, jump, and pick up items. Using two mouse buttons you can kick or punch opponents as well as use, give or drop collected items.
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Part of the Following Group
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|Commodore Format||Commodore 64||Jul, 1995||93 out of 100||93|
|Amiga Action||Amiga||Nov, 1992||84 out of 100||84|
|64'er||Commodore 64||Apr, 1993||8 out of 10||80|
|Secret Service / New S Service||Amiga||Jul, 1994||80 out of 100||80|
|The One for Amiga Games||Amiga||Sep, 1992||77 out of 100||77|
|ASM (Aktueller Software Markt)||Amiga||Jul, 1992||9 out of 12||75|
|Amiga Games||Amiga||Nov, 1992||69 out of 100||69|
|Amiga Format||Amiga||Oct, 1992||67 out of 100||67|
|Amiga Joker||Amiga||Sep, 1992||63 out of 100||63|
|Australian Commodore and Amiga Review||Amiga||May, 1993||62 out of 100||62|
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ReissueThe Megatronix reissue was rather sneaky - charging an optimistic £20 (even the highly-regarded 11-disk Monkey Island 2 of a similar age only cost £17 at the time), and making no direct mention of the game's origin or age, even though its incompatibility with the A1200 is something of a giveaway. Soon after this, Acid Software started reissuing classic MicroProse and Electronic Arts titles for around £10 each, to fill the void for game-starved Amiga owners now that Hit Squad titles weren't being produced in massive numbers.
Contributed to by POMAH (58544)