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SwordQuest: FireWorld (Atari 2600)

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SwordQuest: FireWorld, the second game in the SwordQuest series, is nearly identical to its predecessor. In this installment you will find yourself walking from room to room, finding and dropping items, beating the action stages in order to find more items, seeing the odd set of numbers flash at you if you get the right combination of items in the right rooms.

The sets of numbers, for instance 16-4, were actually a combination of a page number and a panel number in the comic book that came with the game. On the page indicated by the game, you would find a word hidden somewhere in the numbered panel. When all the correct words were found, you could send them to Atari in hopes of winning the SwordQuest contest that this game was designed for.


SwordQuest: FireWorld Atari 2600 Get the knifes in the box!
SwordQuest: FireWorld Atari 2600 Shoot the Snakes!
SwordQuest: FireWorld Atari 2600 This is as close to a title screen as you get.
SwordQuest: FireWorld Atari 2600 One of the Game's Many Rooms

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Critic Reviews

Electronic Fun with Computers & Games Nov, 1982 4 out of 4 100
Woodgrain Wonderland Jun 17, 2018 F 0
The Video Game Critic May 14, 2001 F 0


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Pat Cdr (1256) added SwordQuest: FireWorld (Atari 2600) on Oct 27, 2004