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Telengard is an earlier example of a "dungeon crawler" role-playing game--albeit with a top-down view- with either real time movement (DOS version) or turn-based movement and turn based combat. Telengard is also played in real time, which means that monsters can attack even when the player's character is not moving.

The player controls a single adventurer, selecting randomly-rolled sets of attributes: Strength, Intelligence, Wisdom, Constitution, Dexterity, and Charisma. The vast Telengard dungeon consists of 50 levels down and 200 by 200 rooms each level. Experience is awarded not only for defeating enemies, but also for finding treasure. When the player character gains a level, their attributes increase, and they gain the ability to cast higher-leveled spells.

Treasure chests appear randomly in the dungeon. There are also specific features such as altars, thrones, fountains, etc. that the adventurer can discover which may have various effects on the character, whether being either positive or negative. Some creatures will befriend the player, sometimes providing the player with an item and/or healing them, provided the player's Charisma is high enough.


Telengard TRS-80 My HP falls and the Ghoul kills me!
Telengard Atari 8-bit The graphics on this version are disappointing, they are all character graphics with no color
Telengard Apple II Ooh, a sword +2 right at the start!
Telengard TRS-80 Before entering the dungeon again it is a good idea to save your character

Promo Images

There are no promo images for this game

Alternate Titles

  • "Castle Telengard" -- Compuserve version
  • "テレンガード" -- Japanese spelling

Part of the Following Group

User Reviews

A lot of dungeon in a small package TRS-80 Slik (943)

Critic Reviews

Happy Computer Commodore 64 Dec, 1983 Unscored Unscored
64'er Commodore 64 Aug, 1984 Unscored Unscored
Computer Gaming World (CGW) TRS-80 May, 1983 Unscored Unscored


Topic # Posts Last Post
More signature interpretation 6 formercontrib (159003)
Sep 21, 2011


Telengard was created by Daniel Lawrence as a stripped-down microcomputer port of Gary Whisenhunt's and Ray Wood's DND mainframe game. He started it because he was fed up of mainframe administrator's complaints that his game-sessions took up too much processor time.

Related Web Sites

  • Telengard (A fan-site devoted to the C-64 Telengard release. Lots of hints, scans and miscellaneous information.)
  • Telengard (A Telengard page from its original author, Daniel Lawrence. Including a download link for the PC version.)
  • Telengard for Windows (Official page of the Windows remake of Telengard.)
Contributed to by Trypticon (11039), JRK (11163), NetDanzr (211), Kabushi (230917), General Error (4364), Terok Nor (27912) and CygnusWolfe (776)