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Temple of Elemental Evil is a turn-based role-playing game using the AD&D Greyhawk campaign setting with 3.5 version D&D rules. The game plot revolves the (suspected) rise of evil, originating from the Temple of Elemental Evil.

In this game, players start with five generated (or pre-generated) party members in the start of the adventure (a maximum of eight, the later three comprising non-player characters). Unlike most AD&D games, the maximum level cap for characters in this game is the 10th level.

The party itself has an alignment (in addition to individual character alignments) which greatly affects the plot and choices the party makes throughout the game. Character alignments and the party alignment are now closely related. For example, a Lawful Good or Chaotic Evil character may not be selected within a True Neutral party alignment. Additionally, Paladins do not want to be in the same group with anyone evil.

Thus, depending on the party alignment (nine default alignments to choose from), players may either take the course of being the good heroes ridding evil from the land or be the evil raiders butchering anything that moves, all of which (may it be good, bad or neutral), may effect the party reputation.


The Temple of Elemental Evil: A Classic Greyhawk Adventure Windows The "Craft Wondrous Item" feat allows you to create powerful magical items at the cost of gold and experience.
The Temple of Elemental Evil: A Classic Greyhawk Adventure Windows Enemies and their status during fights appear as portraits at the top of the screen.
The Temple of Elemental Evil: A Classic Greyhawk Adventure Windows Don't play this game without a thief and a good lockpicking ability in your party.
The Temple of Elemental Evil: A Classic Greyhawk Adventure Windows Towards the end you have to enter some elemental realms like this pretty hot place.

Promo Images

The Temple of Elemental Evil: A Classic Greyhawk Adventure Magazine Advertisement
The Temple of Elemental Evil: A Classic Greyhawk Adventure Wallpaper
The Temple of Elemental Evil: A Classic Greyhawk Adventure Wallpaper

Alternate Titles

  • "灰鹰:邪恶元素的神殿" -- Chinese spelling (simplified)
  • "ToEE" -- Formal abbreviation
  • "Świątynia Pierwotnego Zła" -- Polish title
  • "Le Temple du Mal Elementaire: A Classic GreyHawk Adventure" -- French title
  • "Il Tempio del Male Elementale: A Classic Greyhawk Adventure" -- Italian title
  • "El Templo del mal elemental: Una aventura clásica de Greyhawk" -- Spanish title
  • "Der Tempel des Elementaren Bösen: Ein klassisches Greyhawk Abenteuer" -- German title

Part of the Following Groups

User Reviews

Faithful conversion of the Greyhawk P&P module with the same name, spoiled by bugs Windows Cadorna (223)
Here's 400 reasons to play Troika games 400 weeks after its official release. Windows Indra was here (20926)
Passes the time well, but won't be your favorite cRPG. Windows Tennessee Ernie Ford (18)
Decent combat rules implementation - really really bad UI. What happened to Troika? Windows weregamer (169)
Gary Gygax rules! Windows Jeff Whichello (3)
A disappointment. Windows tomimt (358)
Design and code flaws ruin yet another Troika RPG Windows tbuteler (3154)

Critic Reviews

GamePro (US) Windows Oct 06, 2003 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
GameZone Windows Oct 21, 2003 8.4 out of 10 84
Quandary Windows Dec, 2003 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Jolt (UK) Windows Oct 28, 2003 80 out of 100 80
ActionTrip Windows Sep 25, 2003 79 out of 100 79 Windows Nov 17, 2003 79 out of 100 79
Game Chronicles Windows Nov 28, 2003 7.2 out of 10 72 Windows Jul 09, 2005 13 out of 20 65
Withingames Windows Oct 10, 2003 3 out of 5 60
Computer Gaming World (CGW) Windows Jan, 2004 2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars 50


Topic # Posts Last Post
Troika Patching Nightmare v3.0 4 Indra was here (20926)
Oct 09, 2007
What's wrong with this game? 22 Atomic Punch! (194)
Aug 05, 2007


Cut Content

Most of the content, unique to playing an evil campaign was taken out of the game due to pressure by the publisher (Atari). An entire area with subquests (the brothel) was also removed because they were afraid to lose the T rating.

Luckily, the 'Circle of eight' fan group re-enabled the "Brothel" Map, NPC's, quest, and companion in their unofficial patches.


Upon release, the version out of the box was plagued with bugs: quests not ending properly, glitches in the D&D 3.5 rules, bugged items, crashes, monsters spawning in walls, ...

An eager fan community listed all the bugs on the Atari forums, hoping for a quick fix. When time passed and no patches appeared, one of the Troika developers stated in a post that Atari had ended the contract with them when TTOEE was released, so they wouldn't get paid for developing patches.

There's nothing worse than a bunch of angry gamers, so some fans decided to reverse engineer and decompile some of the code. They were successful and a group called 'Circle of eight' created custom unofficial patches that fixed all the bugs.

This was too much of a stain on the Atari corporate image, so they announced an official patch on 30th september, 2003. Almost two months after the release, on 10th november, 2003, the patch was finally available, but without the efforts and persistence of fans, the game would have stayed bug-ridden.


  • GameSpy
    • 2003 – Old School RPG Award (PC)

Related Web Sites

  • Circle of Eight (A fan group that has developed unofficial patches fixing various issues and restoring removed content such as the Nulb brothel and the quests associated with it.)
  • The Temple of Elemental Evil (Official website)
Contributed to by Foxhack (24903) and kawaii (19)