User Reviews

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Our Users Say

Platform Votes Score
Arcade Awaiting 5 votes...
Commodore 64 Awaiting 5 votes...
NES 5 3.2
Nintendo Switch Awaiting 5 votes...
PlayStation 4 Awaiting 5 votes...
Combined User Score 5 3.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
NESVideoGame (Mar, 1991)
Depois de ter sido capturado pelo Gigante Negro, comandante supremo das trevas, você se apossa de uma nave espacial e inicia sua fuga de Terra Cresta. Você pode, no início do jogo, escolher o posicionamento dos canhões de sua nave.
There’s not a lot of levels here and they’re not too different from one another, and the game will loop after defeating Mandora. Still, what is here, although somewhat simple, is extremely well done, and will satisfy the cravings of shooter fans. A nice bonus mode to create your own ship formations and even the direction of fire of the split ships is an unexpected but nice touch to complete the package.
Commodore 64Happy Computer (1987)
Grafik gut, Sound gut, Spiel gut. Wobei man an letzterem noch am ehesten meckern könnte. Terra Cresta ist von Anfang an sehr schwer und nach Ende des ersten Levels tut sich relativ wenig Neues. Grafisch ist man freilich an die Grenzen dessen gebunden, was mit 8-Bit-Computern machbar ist. Wer mal wieder staunen will, wieviel Sprites sein C64 zustande bringen kann, dem sei Terra Cresta empfohlen, das ganz nebenbei ein wirklich gutes Schießspiel ist.
Commodore 64Computer Gamer (Feb, 1987)
One of the more complex zap games. Terra Cresta has you flying over an alien landscape shooting at flying aliens as well as the ground installations and pre-historic monsters that wander around. There are also homing missiles to worry about and supply silos that will improve your ship's armament. All the usual problems and one or two more to think about. Good graphics and animation make this a good game to play, though rather dated in concept.
67 (Oct, 2013)
Much like Gradius or any other mid-80s shmup that went for broke, losing your upgrades in the middle of an advanced level will see you killed faster than a mob snitch. And Terra Cresta pauses for no man. The stages bleed into each other. Bosses come and go. If you kill them, enjoy your points and the obligatory extra life. Otherwise, they’ll retreat, robbing you of time, bullets, and dignity. Yes, in Terra Cresta, for approximately thirty beautiful seconds (and only if you collect all five upgrades), your ship transforms into a flaming dragon. And you can go forth and wreak havoc upon the orb community, and it will refresh your opinion of the game. But without the dragon and the upgrades, Terra Cresta is a bite-your-fist difficult shmup that teeters on mediocrity. Your mileage will vary.
ArcadeAll Game Guide (1998)
You won't want to play Terra Cresta for the graphics or sound effects, as they're not particularly impressive. But you may want to play it for the gameplay. It isn't one of the big classics of the shooter genre, and it has little to no impact on the design of later shooters. But it's a lot of fun to play, and has a unique upgrade system that you won't see anywhere else.
NESVideo Game Den (May 17, 2012)
So, like most arcade games of the 1980s, you soon realize that you are purely playing Terra Cresta for high score's sake. This is not really a problem, per se, but Terra Cresta is certainly not for everyone because of it. However, I personally like it, and this Famicom port was easily the best 8-bit conversion around in the mid-1980s.
Commodore 6464'er (Feb, 1987)
Auch auf dem C 64 ist Terra Cresta das eindeutig bessere Spiel. Denn Xevios ist nicht nur vom spielerischen Standpunkt auf Dauer langweiliger, auch technisch ist es unterlegen.
Commodore 64Zzap! (Feb, 1987)
A mediocre addiction to the growing range of vertically scrolling shoot'em ups.
You won't find a lot in Terra Cresta to nominate for originality, but if you want a pretty straightforward vertical shooter than this one should do nicely.
PlayStation 4Video Chums (May 20, 2015)
Terra Cresta is an Arcade Archives installment that I can't imagine recommending to anyone besides hardcore retro shoot 'em up collectors. With repetitive and lackluster gameplay and presentation, maybe this one should have been left in the past.
Commodore 64ASM (Aktueller Software Markt) (Feb, 1987)
Böse Zungen könnten behaupten, daß die „brandneuen“ Ballerspiele immer niveauloser werden. Diese Leute hätte vermutlich sogar recht mit dieser Auffassung! Zu eben diesen Leuten würde ich auch mich zählen. Als ich mir TERRA CRESTA von IMAGINE zu Gemüte führte, war ich ein weiteres Mal stark enttäuscht. Es scheint mittlerweile eine Art von „Epidemie“ auszubrechen, was sinnlose, einfältige und veraltete Software anbelangt.