Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

User Reviews

There are no reviews for this game.


Our Users Say

Platform Votes Score
Amstrad CPC Awaiting 5 votes...
BBC Micro Awaiting 5 votes...
Commodore 64 Awaiting 5 votes...
Electron Awaiting 5 votes...
ZX Spectrum Awaiting 5 votes...


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
100
ZX SpectrumSinclair User (Sep, 1985)
If you enjoyed Hampstead I have no doubt at all that Terrormolinos will be equally if not more appealing. It is not numbingly difficult but its endless sick humour will draw you from disaster to disaster. Even people who hate the usual type of computer adventure will want to join in - it will make a welcome change from Dallas and Coronation Street. Immensely silly, immense fun!
90
ZX SpectrumCrash! (Dec, 1985)
Some games are pretty big even before they're released and Terrormolinos certainly falls into this category. The authors of this holiday spoof are the very same as those who composed the Quilled classic Hampstead which was the first Quilled game to do anything in the charts. I was very pleased at Hampstead's success, not just because I liked it, but for the reason that it tried something new, and a company had the sense to back it at a time when just about every other company was (and to a worrying extent still is) trying to produce the exact same game as its rivals.
88
ZX SpectrumASM (Aktueller Software Markt) (Feb, 1986)
Die Autoren von TERRORMOLINOS haben einen gewaltigen „Wortschatz“ ins Spiel integriert, so daß neben ausgezeichneten Eingabemöglichkeiten auch bei den Antworten der HUMOR nicht zu kurz kommt, Oftmals werden slapsick-artige Kommentare gegeben; die Mentalität der britischen Mittelklasse auf die Schippe genommen. Ein satirisches Spiel? Irgendwo, ja. Denn: Nur allzuoft hält man uns den Spiegel vor. Fazit: Ein lustiges und witziges Spiel - ein „Realitäts-Adventure“.
78
Amstrad CPCAmtix! (Jan, 1986)
On the whole however I found the game to be an interesting diversion from the standard adventure offering and considering the complexity of controlling several characters, it worked quite well.
77
Amstrad CPCAmstrad Action (Dec, 1985)
If you fancy a Spanish holiday, this game should satisfy the most masochist of tourists... just watch out for the bulls, and remember that No Entiendo is Spanish for... yes you guessed it, 'I don't understand'.
68
Commodore 64Zzap! (Dec, 1985)
The perfect example of a game whose limited facilities have been totally overcome by excellent design.
 
ZX SpectrumRetro Gamer (Dec 11, 2008)
This is a fantastic, frustrating, funny and fresh Adventure release from the very consistent Melbourne House. The game is mainly a text adventure, with graphics only showing on screen if you make a fatal error, or take a correct photo. The style of the graphics is very similar to those old saucy seaside postcards. he game commands are the usual N, S, E, W, GO etc etc, it is quite humorous. The locations are well described. When you get to see them, the graphics are colourful and funny, which is just as well because adventure games when you're stuck can be incredibly frustrating. To sum it up, one of the best Spectrum adventures. A great release by a great company.