User Reviews

Great concept with only marginal realization. Windows Sycada (191)
Not a "bad" game, but I wouldn't recommend it to anyone, really. Xbox kbmb (435)
Man is Still the Warmest Place to Hide Windows Terrence Bosky (5463)
Excellent movie adaption, great atmosphere: I am infected, trust me ! Windows Emmanuel Henne (26)
A great game that flew under the radar PlayStation 2 Mike K (7)
Another good game, great box art, that's what sold it for me. Xbox David Lafferty (16)

Our Users Say

Platform Votes Score
PlayStation 2 13 3.7
Windows 42 3.7
Xbox 11 3.5
Combined User Score 66 3.7

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
The Thing is the finest game sequel to a movie ever created! On its own, it's a compelling, tension-building, heart-pounding tale of "haunted science station" exploration. There's not only a monster to be dealt with and a narrative and mystery to resolve (with a satisfying conclusion), but also a need to constantly be aware of the mental state of your associates, on whom you depend. In relation to the film, the story line continues without a hitch, and there are subtle references to Carpenter's work scattered throughout. Indeed, the Director himself has given his blessing to the "faithfulness" of the game to his masterwork. Both as a work on its own and in relation to the film, the design and execution of The Thing earns a Gold Star from this reviewer. So see the film, take a little break, then turn down the lights, put on headphones, and prepare yourself for the atmosphere, anticipation, apprehension, anxiety and action of The Thing.
PlayStation 2Gaming Target (Sep 25, 2002)
The flat out truth is that any fan of survival horror can't justify not running out right now and buying this game. Fans of the movie should already own a copy to keep calling themselves fans. It's that amazing. I consider myself very fortunate that I was able to catch The Thing on the big screen at my local revival theater a few weeks ago as part of their Summer Movies of 1982 series. The movie was even better on the big screen and seeing it again has really brought out many of the finer points of the game that delivers with nothing short of perfection.
PlayStation 2GamePro (US) (Aug 19, 2002)
The Thing is survival/horror for people who like to kill things. Picking up right where the film left off, you play Blake, a soldier sent to Antarctica to find out what the hell happened to the scientific expedition seen in the film. The goal for The Thing was clearly to stay true to the movie, both in words and deeds. That means you'll hear legitimate four-letter swear words and see a lot of disturbing imagery.
XboxGameZone (Sep 18, 2002)
This is a game that is scary, intense, fun and totally enjoyable. The Thing is a qualified hit, and anyone who doesn’t mind the level of violence, gore and blood will find this an addicting experience.
XboxSpazio Games (Oct 08, 2002)
In definitiva The Thing è un acquisto obbligato per tutti coloro che amano le avventure 3d, specie i survival horror, e diventa imperdibile per tutti gli estimatori del film: un capolavoro.
88 (Sep 24, 2002)
It's a short romp as well, but that didn't stop Max Payne from being lauded and neither should it stop The Thing from being appreciated either. What you get is an occasionally scary, action orientated third-person blast. The story really is very well done and you'll want to keep pushing forward to see what happens next. Graphically it's a treat and wonderfully atmospheric. I didn't really know what to expect from this title but it's more than proven its worth, definitely one of the best games I've played this year. Lots of fun and definitely worthy of your attention. I'd go as far as saying this is the best story I've played through since Half-Life.
XboxGameSpot (Sep 11, 2002)
In the end, The Thing's unique blend of action, puzzle-solving, and team management works very well. The mix of gameplay elements really helps to keep the game interesting the whole way through, since at just about every turn the game asks you to do something that you haven't done before. Most of the puzzles are logically constructed, though a few require repetitive actions, like taking out a seemingly endless horde of creatures. Those can be a drag, but the bland sequences are few and far between. The game even offers confrontations with boss creatures that force you to think and fire at the same time. Even more of these would have been great, since the few that are in the game are extremely exciting.
87 (Aug 31, 2002)
This game is incredible. I will, however, say this: Don't ignore that M stamp on the box, people. This game is gruesome and disturbing. An odd mix of 3rd person shooter and adventure game, it manages to pull both off in one nice and easy package. Grab this game! If you haven't seen the movie, make sure you pick it up first, though. There are many references and movie related Easter eggs that you will miss if you don't. With only minor flaws and an innovative gameplay idea, this title is a must own!
WindowsWorth Playing (Aug 21, 2002)
This is simply one of the best HORROR/ACTION games we have ever played! The biggest question about this game was wether or not Computer Artworks would/could manage to properly implement the innovative fear/trust system, and we can safely say "they pulled it off". The AI for the NPC's is quite incredible and far from predictable. The right atmosphere for a "killer" game is present, so if you run out to purchase this game later this week, bring your flaslight because you never know what Things might be waiting for you when the lights go out!
PlayStation 2GameZone (Sep 05, 2002)
Fans of the survival horror genre will find The Thing an entertaining action-adventure that is easy to get into and hard to forget. And while certain small things could have been improved upon (more boss fights, for instance, and small clipping issues), the game serves up enough chilling action that grabs you by the throat and doesn’t let go until the very end.
XboxArmchair Empire, The (Sep 29, 2002)
The Thing is a good game that isn’t ground-breaking; however, it does add some interesting considerations with the Trust and Fear of your squad-mates and it creates a terrific atmosphere. It could have used a bit more polish to eliminate some of the stuttering framerate in areas and the changed teammates that stand still. Once you’ve beaten The Thing, you may not have the desire to revisit it (if you're a chicken), but it’s certainly a fun ride while it lasts.
WindowsCanadianGamer (Sep 07, 2002)
The Thing has a well-balanced combination of puzzles, exploration and non-stop action, making it as successful as an action game can be. It delivers an unforgettable experience, with only a few setbacks that keep it from being a definite Must Have.
XboxGame Chronicles (Oct 04, 2002)
I love a scary movie and I love a scary game even more because I am in direct control of the action. The Thing is perhaps one of the scariest games I have played in a long time, perhaps ever. The innovative concept of putting you in command of a multifaceted team was a brilliant addition that carries this game well beyond any other title in the survival horror genre.
WindowsGameguru Mania (Sep 09, 2002)
If you are The Thing fan, you won't be disappointed because the game has terrific atmosphere. It's definitely one of the best horror-action games I have ever played. I strongly recommend you to play this game in dark room with headphones.
WindowsIGN (Sep 10, 2002)
The Thing has come out of nowhere and mutated into something that many of us will love. Resident Evil and Half Life have a new half brother.
PlayStation 2Digital Press - Classic Video Games (Apr 22, 2007)
Overall, I found The Thing to be a total blast that delivered everything it promises and maybe a little extra. It¹s 11 long levels of intense action and sometimes-simplified puzzles. It¹s rated Mature from the ESRB and rightfully so as it¹s jam-packed with gore, violence and cussin¹. If you¹re a fan of the movie, or a survival horror fan, this one is a must buy.
WindowsGame Over Online (Sep 18, 2002)
I’m not quite sure what made them produce a game based on a moderately successful science fiction/horror movie of maybe 20 years ago, but this is one of the best PC ported games that I’ve played, a few graphics glitches aside. Not for the squeamish, full of bodies, blood, beheadings, and disembowlings, it should probably be rated G for Gross.
XboxGame Over Online (Sep 26, 2002)
Being an exclusive single-player adventure, The Thing has nothing to extend its rather short lifespan. You can go through it in hours and it's not much longer than two or three feature films. In the final analysis, it's hard to blame the developers for that. The Thing works so well because the plot, design and setup all execute in complete harmony. Pull one of those aspects out into a random mission generator or a gauntlet-style deathmatch and it would actually detract from the package holistically.
XboxGameSpy (Sep 13, 2002)
Even though the PlayStation 2 version of The Thing looks good, if you have the means, play the game on an Xbox. The textures are richer and the colors (especially the blood) are more lifelike. Additionally, the animations are a bit smoother on Xbox as well. The dark, foreboding atmosphere of the movie was perfectly conveyed into the gameplay. However, the true stars of the game are the monsters, and quite frankly, these are the sickest things I've ever seen in a game. Watching humans transform into monsters is sight to behold. Players are treated to exploding bodies, blood splattering on walls, and dismembered body parts all over the place. Is it gratuitous? Totally! Is it necessary? Absolutely!
PlayStation 2GameSpot (Aug 22, 2002)
The Thing's unique blend of action, puzzle-solving, and team management works very well. The mix of gameplay elements really helps to keep the game interesting the whole way through, since at just about every turn the game asks you to do something that you haven't done before. Most of the puzzles are logically constructed, though a few require repetitive actions, like taking out a seemingly endless horde of creatures. Those can be a drag, but the bland sequences are few and far between. The game even offers confrontations with boss creatures that force you to think and fire at the same time.
XboxRetroage (Mar 12, 2011)
Należy tutaj odpowiedzieć na najważniejsze pytanie, czy gra trzyma poziom filmu. Muszę powiedzieć, że nie do końca. Owszem są momenty w których można się nie nieźle przestraszyć, szczególnie grając w nocy, jednak to tylko znikoma część gry. W filmie niepewność jest na każdym kroku, nie wiemy nawet, czy John MacReady jest zainfekowany, czy nie. Grze natomiast pomimo, że czerpie pełnymi garściami z dużego ekranu, to jednak zabrakło tego klimatu strachu, zagrożenia i braku zaufania. Pomimo tego uważam, że warto zagrać w ten tytuł chociażby ze względu na film Carpentera The Thing.
XboxIGN (Aug 29, 2002)
The Thing takes some time to get into, and it may be a little frustrating for some gamers. But I'm quite sure that once its given a chance, The Thing won't disappoint. The deeper you play, the more satisfying and challenging it becomes, and the more it draws you in.
PlayStation 2GameSpy (Sep 13, 2002)
My biggest complaint with The Thing is that it was just too short, which dependant on how you look at it can be a good thing or a bad thing. And to make matters worse, once you play through it once, that's it, you've seen it all. There are no alternate endings to unlock or additional storylines to go through. But as things usually go in this industry, we can eventually look forward to a sequel to The Thing, which is definitely a good "thing."
PlayStation 2IGN (Aug 20, 2002)
The Thing is not designed for an innocent little kid. It's an M-rated game and to prove it, it's filled with grotesque scenes of violence, exploding bodies, and gallons of blood. Also, there's foul language, too, something that's more common these days in videogames. All of things are consistent with the movie, the theme of which has been handled with exquisite care and thought. With the exception of the blood test goofs and the rather thin storyline, The Thing warrants your time and money. It's a good action-adventure game, and yes, it's even a very good survival-horror game, something we'll all in need of.
WindowsPC Games (Germany) (Sep 26, 2002)
Trotz aller technischen Mittelmäßigkeit kann man Das Ding nicht vorwerfen, ein schlechtes Spiel zu sein. Man mag sich über die viel zu seltenen Speicherorte aufregen, über die zu lineare Handlung und über die allzu durchsichtigen Skripte. Dennoch und gelegentlich auch gerade deshalb ist Das Ding eine fast perfekte und gut spielbare Horrorgeschichte. Wenn in einem nun durch eine Taschenlampe erhellten Korridor ein kurzer Schrei ertönt und Sekundenbruchteile später ein blutüberströmtes Monster in das Gesicht des Spielers springt, durchfließt ein wohliges Gruseln die Nervenbahnen - auch wenn man fest mit solchen Geschehnissen rechnet. Das einfache Teammanagement und das kluge Verhalten der Kollegen, aber auch deren unregelmäßiges Ableben sorgt ebenfalls immer wieder für Kurzweil.
WindowsGameSpot (Belgium/Netherlands) (Oct 28, 2002)
The Thing is een te kort spel dat je nooit echt bang maakt, en zelden spannend is. De elementen die het spel uniek moeten maken blijken een beetje overbodig, en de controles zijn slecht. En toch, dankzij de goede afwerking en sommige interessante gevechtsscenes heeft spel toch nog waarde als actiespel. Als horrorspel is het een gemiste kans...
81 (Sep 27, 2002)
Das Szenario mit der tollen Grafik und der großartigen Sounduntermalung erzeugt sofort eine beeindruckende Grusel-Atmosphäre, die den Spieler mehr als nur einmal erschreckt. Auch die Story weist viele Wendungen und schöne Überraschungen auf. Die Künstliche Intelligenz und das teils realistische Moral- und Angstsystem komplettieren diese gruselige Atmosphäre. Einige schwere Rätsel und das konsolenbedingte „Speichern nur an bestimmten Stellen"-Syndrom lassen den Schwierigkeitsgrad jedoch oftmals ansteigen. Ansonsten bleibt nur noch das viel zu lineare und teils voraussehbare Leveldesign zu bemängeln sowie die nur durchschnittliche Spieldauer. Erfahrene Genrekenner brauchen knapp zehn Stunden, um das Ding wieder loszuwerden. Dennoch bleibt Das Ding ein spannender, actiongeladener und ziemlich blutiger Horror-3D-Shooter, der besonders im Dunkeln für Gänsehaut sorgt. Daher genau das Richtige für die langen, kalten Wintermonate!
WindowsArmchair Empire, The (Oct 16, 2002)
The Thing is a breath of fresh air with just a tinge of something stagnant. It adds multiple innovations to the survival horror formula and improves on that genre immensely. Unfortunately, The Thing also holds on to some of the most annoying conventions of the genre. Even with those problems, The Thing is the best straightforward horror game on the PC so far this year.
WindowsGame.EXE (Oct, 2002)
Не стоит задавать John Carpenter's The Thing неудобные вопросы, возмущаться глупостью игры или грубостью, выдвигать прочие претензии из хорошо известного Эду Вуду-младшему списка. Просто ответьте себе, чего вы в точности ждали от survival horror/action по Джону Карпентеру? Если Кордильер окровавленной плоти и Дунаев слизи, гипертрофированного (бывает и такой!) натурализма и реализованной через размахивание огнедышащими предметами антарктической паранойи, то наши мнения по поводу The Thing совпадают. Монументальная культовая The Thing нам с вами ощутимо НРАВИТСЯ. Вопреки, а скорее даже благодаря боевым шрамам. Если же нового Half-Life...Ну таковым творение Computer Artworks способно показаться только на стадии производства (как незавершённый "Князь Тьму" - современным "Экзорцистом").
WindowsNerikes Allehanda (Oct 05, 2002)
Atmosfären är bra och det finns gott om moment och strategier för att hålla en road länge. The Thing fyller ut väntan på Halflife 2.
WindowsPC Zone (Oct 05, 2002)
In the end, The Thing has plenty of good ideas. It tries hard to be more than yet another average third-person actioner. And though it is gripping for a while, at the end of the day it doesn't all gel together as well as it could have. It's not scary enough to work as a classic 'horror' game, it's not action packed enough to work as a top-notch shooter, and it's not tactical enough to pass as any kind of strategy game. We hoped for a classic genre-bending fright-fest. As it is, it's just another good film spin off.
80 (Sep 16, 2002)
Au final The Thing constitue une excellente surprise. Son ambiance et son gameplay original en font un titre qui devrait passionner les joueurs d'un bout à l'autre de l'aventure proposée. La gestion du stress et de la peur de vos co-équipiers est particulièrement bien pensée et vient considérablement enrichir le titre. Un soft a découvrir en tous les cas que l'on soit déjà un mordu du film ou que l'on souhaite tout simplement vivre une expérience nouvelle en matière de jeux d'action et d'aventure.
PlayStation (Sep 16, 2002)
Une curiosité en terme de gameplay avec notamment une gestion de la peur assez réussie et originale. Voici un titre tout simplement passionnant et a découvrir si on est amateur de frissons que l'on connaissent le film dont le jeu s'inspire ou non.
80 (Sep 04, 2002)
Même si le jeu ne reprend pas tout à fait le scénario du film, il n'en reste pas moins très fidèle en proposant un gameplay basé sur la méfiance entre les personnages et sur les moyens dont dispose le joueur pour éviter la panique. Les scènes d'action ne sont pas toujours très ergonomiques, mais l'angoisse et les effets de surprise sont omniprésents.
WindowsActionTrip (Aug 29, 2002)
At the very end, I was sort of disappointed to find out that the game is fairly short. The overall impression was also reduced with those sound bugs and camera issues I mentioned. Still, the excellent visuals and squad-based gameplay compensate for all of that and they make The Thing a truly entertaining product.
WindowsGameZone (Sep 19, 2002)
The Thing has a few problems, but the good out way the bad. The violence is disturbing at times. The language may be shocking to some, but I've played through The Longest Journey. Bare in mind these soldiers enjoy cursing while they kill things.
XboxGamePro (US) (Oct 04, 2002)
The Thing delivers all the fear and loathing of the Hollywood horror classic that inspired it. With The Thing, Computer Artworks has captured the look and mood of John Carpenter's classic shocker, right down to the grotesque creature designs and the creepy, minimalist score, bringing gamers back to the good old days when the horror film genre still had some teeth left in it. Taking place mere days after the conclusion of the film, the game forces you and your squad-mates to brave freezing temperatures and a veritable flood of murderous, shapeshifting aliens as you investigate a scientific research station to uncover the fate of MacReady and his crew.
78 (Sep 19, 2002)
"The Thing" fails to deliver the teamplay action I expected. It doesn't matter that the atmosphere is very well rendered visually and that people leave traces in the fresh snow or contrary the snow burns longer than it should and carpets don't burst into flames entirely. The lack of multiplayer should have been the reason for a HI-FI single player because this is the only reason that attracts buyers and ensures the success of the title.
78 (Sep 06, 2002)
Mit einer vollwertigen Steuerung im Stil von Mafia und etwas mehr Spieldauer hätte The Thing nicht nur gut, sondern großartig werden können. In puncto Angstfaktor ist Clive Barker's Undying immer noch der ungeschlagene König der Horror-Shooter auf dem PC. Angesichts der ganzen Nieten von gescheiterten Filmumsetzungen ist das Ergebnis jedoch mehr als respektabel. Fans des Leinwandklassikers werden sich sofort heimisch fühlen.
WindowsGameplay (Benelux) (Sep 30, 2002)
Zeker geen topper, maar door zijn originele team aspecten en sfeer toch de moeite waard.
WindowsGameSpot (Aug 28, 2002)
The Thing is kind of short, it's not especially effective at making you feel afraid, its most intriguing gameplay elements are somewhat extraneous, and it suffers from a wonky control scheme. Yet, thanks to some high production values and consistently interesting action scenes, The Thing rises above these flaws. It could have been great, but in light of the checkered history of movie-licensed games, being good at all is a pretty impressive achievement.
PlayStation 2Game Chronicles (Oct 11, 2002)
It's different, really different. Survival-horror mixed with a feeling of real time strategy in deploying your team, and action-packed shooter blended with puzzle solving creates a two-for-one game that sucks you in for an hour at a time, and then draws you back after a short break. The Thing is truly a gaming experience to least parts of it.
WindowsPC Zone Benelux (Nov, 2002)
Echt schrikwekkend is het allemaal nog niet. De graphics in games schieten op dit moment gewoonweg nog te kort om het geloofwaardig te doen lijken en de stuipen op je lijf te jagen. Al met al lijkt The Thing zo slecht nog niet, maar er had nog zoveel meer ingezeten.
WindowsGameStar (Germany) (Sep, 2002)
Das Ding spielt sich zwar kurzweilig, aber dennoch kommt bei mir nicht oft Spannung auf. Meist weiß ich vorher, wo die Gegner auftauchen oder welcher Kollege sich als nächster mit dem Virus infiziert. Außerdem ist das Spiel mit elf Levels zu kurz, um Action-Profis eine Herausforderung zu bieten. Dafür ist die Menüführung (bis auf das Inventar) gut gelungen und spricht auch Einsteiger an. Ich finde vor allem schade, dass die Designer manche innovative Idee nur halbherzig umgesetzt haben. Damit die Trust/Fear-Engine wirklich Wirkung zeigt, bräuchte es ein festes Begleitteam statt Kanonenfutter von der Ersatzbank.
WindowsClick! (Dec, 2002)
Niestety! Należy też wskazać dwa elementy gry, które w moim rozumieniu należy uznać za wady programu. Po pierwsze, bardzo irytuje konsolowy charakter zapisu stanu gry - nie możesz zrobić tego, kiedy naprawdę potrzebujesz, a jedynie wtedy, gdy znajdziesz konkretny 'save point'. Po drugie, gra - zwłaszcza dla bardziej wytrawnych użytkowników - może zdawać się nieco za krótka. Nie zrozum mnie jednak źle. Pomimo wielu reminiscencji, liniowości scenariusza i pewnych drobnych niekonsekwencji, jest to zadziwiająco dobra gra. Mówię poważnie.
WindowsAbsolute Games ( (Sep 01, 2002)
Представьте себе этакое НЕЧТО без родства и генетической памяти. Любители FPS наверняка сойдут с ума, пытаясь поджарить местных "боссов" кривым огнеметом. Охотники за острыми ощущениями смело разворачиваются на 180 градусов и шлепают в заросли Blair Witch Project Volume 1. TPS-граждане надувают щеки, не обнаружив в The Thing важнейшей, по их мнению, функции "прыжок". Впрочем, дайте игре шанс. В кои-то веки у нас появился продукт-по-фильму, не страдающий от дефектов в области графики, анимации и звука. И черт с ним, что не страшно. Зато настреляетесь вдоволь.
PlayStation 2Super Play (Sweden) (Oct, 2002)
Visuellt så kan jag inte klaga. Det ligger över medel, men bjuder sällan på några överraskningar. Detsamma gäller ljudet, där jag trots allt hade hoppats på lite mer avancerade inslag av den typ Konami genomförde i Silent Hill 2. Men kan kan inte få allt. The Thing är trots allt ett bra äventyr i höstmörkret.
WindowsAdrenaline Vault, The (AVault) (Sep 24, 2002)
Like all previous software efforts from Computer Artworks, The Thing sports amazingly high production values, and is a polished and fun game. Incredibly faithful to the hit movie in most respects, this offering hits the nail on the head in terms of science-fiction horror. The setting is as unnerving as it is frigid; the squad-based gameplay is intelligent, even with a slightly uneven fear-trust system. Indeed, the most bothersome aspect of the entire offering is the input control system. If you’re willing to get frightened out of your wits, be grossed out along the way and feel like an icicle, The Thing will definitely not disappoint.
PlayStation 2Adrenaline Vault, The (AVault) (Sep 05, 2002)
The Thing is a great addition to the survival horror genre. It’s got good (if complex) controls, decent visuals and the backing of a terrific license. The Fear/Trust system is a unique and solid gameplay element; it serves to distinguish this title from all other movie-licensed products. The developers certainly put in the work to realize the potential of the franchise, but their creation isn’t for everyone; if adventure games aren’t your bag, then The Thing will do nothing to sell you. Despite some shortcomings in the sound and storytelling department, however, adventure fans, especially those who liked the movie, will enjoy this interactive sequel.
PlayStation 2Gamereactor (Sweden) (May 07, 2003)
The Thing är ett schysst actionspel, men någon värdig utmanare i skräckgenren är det då rakt inte. Är man ute efter helt ok action, då är detta ett bra val, om än inte det bästa.
WindowsJust Games Retro (Oct 25, 2011)
I feel like the devs went into this with the best intentions of creating a game true to the movie. At some point, they realized that wasn’t going to be possible and decided to make something fun out of what they had. For the most part, they succeeded. Holding a cabin under siege by swarms of Thinglets makes no sense according to the film, but rushing around, healing squadmates and sealing doors to contain the horde is still a lot of fun on its own merits. Likewise, the squad/Thing mechanic is pretty transparent once you get a sense of what’s going on under the hood, but it’s still a neat addition and true to the tone. Overall, it’s a decent use of the license, and a reasonably fun time if you’re interested, but a sequel in the loosest interpretations only.
PlayStation 2PSX Extreme (Oct 10, 2002)
Overall, The Thing is a good action game, but it's even better if you happen to be a fan of the two-decade old Carpenter classic. The game's long enough to where it can't be beaten in one sitting, and compelling enough to play from beginning to end (again, if you're a major fan). Everything from the graphics, to the sound, to the gameplay and control, are done well enough in this title so as not to classify it as another pathetic and demeaning video game conceived only to cash in from its associated movie title. There are several flaws, such as irksome controls, questionable enemy and squad AI, and several instances of trial-and-error deaths that prevent this title from being a must-buy. Also, know that to save this game takes nearly three megs and when you die, you have to exit the game in order to resume from the last save point (the save points are abundant, though). Buy it if you're a big fan of The Thing but rent it if you need to play a good action title.
WindowsGameSpy (Oct 05, 2002)
At least The Thing starts out strong. It's the sort of game you don't have to feel bad about not finishing. Of course, you're paying for a full game, so if dollar value is your main criteria, you might be better off renting John Carpenter's movie, reading the original short story, and then having a laugh at the walking carrot in the 1951 version.
PlayStation 2Netjak (Aug 26, 2002)
Vivendi, looks like it's been a bad month for you guys...only Warcraft III to look upon as a high note...everything else hasn't been doing so hot.
WindowsComputer Gaming World (CGW) (Nov, 2002)
The Thing is a competent survival horror game, with hooks that could have made it better and programming errors that bring it down. I did, in the end, enjoy playing the game despite its annoyances. If you can stomach the multitude of little errors, the game is a fun horror ride, and it serves as a plausible follow-up to the events in the movie, Survival horror fans who don’t mind the glitches and console carry-overs will probably enjoy this game, For everyone else, The Thing will feel like a game that got thawed out a little too early.
55 (Oct 05, 2003)
Bon, alors The Thing, jeu d’action tiré du film de John Carpenter. Et de ce fait, un peu jeu de flippage complet pour joueurs apeurés ne sachant pas que faire de leurs nuits vides de sens (sans aucun doute !). Le scepticisme guette. Ce n'est pas pour autant qu'il faut y céder.
PlayStation (UK) (Jan 03, 2003)
If you can pick up The Thing cheap you won't be too disappointed; it's by no means a bad game, but it's all the more disappointing thanks to the fact that it could and should have been brilliant. As it stands, it pales in comparison to any number of quality releases that have hit the shelves recently, and at full price should be avoided.
XboxThe Video Game Critic (Jan 25, 2014)
The Thing shows its age with its clumsy controls, but it's still a fun game to curl up with on a snowy night.
WindowsJoystick (French) (Oct, 2002)
Un jeu console sur PC, pourquoi pas ? Tant qu'on se donne du mal pour adapter correctement le gameplay. Nous aurions applaudi des deux mains un jeu de plate-forme ou de puzzle. Mais alors cette aventure/action conçue pour être jouée au pad, énième "ressassée" de Resident Evil, non, vraiment, ils peuvent se la garder.
WindowsNetjak (Aug 26, 2002)
So, as it turns out, I have to recommend against buying this game unless you've got a serious attachment to the film. The game does do a good job to stay accurate with the film, it just doesn't do a good job incorporating the film into a really good game. If you could play this multiplayer...trying to figure out who "The Thing" was...this would probably be a smash hit. As it is...I think it'll probably have to settle for being nothing more than a cult classic, especially considering how buggy the game is. Look on the board and check out the unhappy patchers. I had a problem with mind where dialogue just suddenly cut out, and I missed a chunk of the story.