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This is a collection of activities that require a child to use deduction, creativity, analysis and reasoning.
  • Stocktopus teaches the player to become a broker to trade items to get the items needed for their portfolio.

  • Fripple Place asks the player to "solve the mystery of the empty Fripple House" by placing creatures called Fripples into the correct rooms according to their descriptions or in relation to another Fripple's location.

  • BLOX lets the player learn about friction, motion, gravity, and inertia as they create inclines, grooves, and holes and send up to six balls through their paces.

  • Halftime Show has the player creating a halftime show program with various characters and commands.

  • Photo Twister has aliens that have altered a photograph and the player has to analyze the photo and line up the aliens that altered it. The player can also use the alien's tools to get creative and alter the photo.
The program also has a Grow Slide on Photo Twister, Stocktopus and Fripple Place so that the more correct answers the player gets in those activities, the harder the next one will be.


Thinkin' Things Collection 3 Windows BLOX, ready to create.
Thinkin' Things Collection 3 Windows Here is a sample idea for BLOX.
Thinkin' Things Collection 3 Windows Meet Stocktopus.
Thinkin' Things Collection 3 Windows Here is a sample of a halftime show you can program.

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Alternate Titles

  • "Les Ani'Malins Numéro 3" -- French title

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Critic Reviews

All Game Guide Windows 1998 4 Stars4 Stars4 Stars4 Stars4 Stars 80
PC Games (Germany) Macintosh Jul, 1995 3 out of 6 60


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Contributed to by LepricahnsGold (142461)