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Three Kingdoms II: Clash of Destiny is a follow-up to Three Kingdoms: Divine Destiny. Like its predecessor, it is an isometric real-time strategy game very loosely based on the historical events of the Chinese Three Kingdoms era. The player commands the armies of Shu, Wei, and Wu; unlike the first game, each has its own unique setting and distinctive style of play, which makes the game's concept very similar to that of StarCraft.

Only the Shu kingdom retains the sci-fi setting of the first game, complete with futuristic tanks, buildings, and robots. Wei is modeled after various Far Eastern mythologies; they train elephants and fictional beasts in their campaign. The setting of the Wu kingdom resembles European medieval fantasy; its inhabitants are magicians who summon buildings instead of constructing them, and utilize various D&D-reminiscent creatures in battles.


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Alternate Titles

  • "Samgukji Cheonmyeong II" -- Korean title
  • "삼국지 천명 II " -- Korean spelling

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Unicorn Lynx (181697) added Three Kingdoms II: Clash of Destiny (Windows) on Jun 06, 2012