DescriptionAs Fleet Admiral of a newly commissioned starship armada you send your ships from the home planet to explore the unknown resources of the stars. The planets circling those stars may be barren or they may have industrial capacity and will resist your colonization attempts. It is up to you whether to conquer and colonize those worlds, and convert them to producing new ships for continued expansion, and to bring the entire galaxy under your control. Galaxy can be played by as many as 20 players who compete against each other for control of up to 40 star systems. If you are playing multiplayer, the person controlling the most planets at game end is the winner. The computer produces a different galaxy every game.
There are no TI-99/4A user screenshots for this game.
There are 32 other screenshots from other versions of this game or official promotional screenshots.
There are no promo images for this game
- "Galaxy!" -- Apple II/Atari-8-bit/C64 in-game title
- "Galactic Empires" -- Pre-publishing title
There are no reviews for the TI-99/4A release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
There are no critic reviews for this game.
|Topic||# Posts||Last Post|
|DOS conversion?||1||Kabushi (211135)
Jun 16, 2008
Cassette support on the PCA somewhat rare and unusual aspect of the original IBM PC (DOS) version is its support for saving and loading games to/from cassette tape, as well as disk. The original IBM PC (and PCjr) came standard with a cassette port - a baseline feature of home computers at the time. Floppy drives were at first optional, but their increased affordability made them ubiquitous very soon after. The cassette port was never supported by DOS (outside of IBM BASIC), and was ignored by virtually all PC software; most manufacturers of clone PCs never adopted it, and IBM itself quickly phased it out, starting in 1983 with the PC/XT.
Unofficial remakeAn unofficial IBM PC/DOS remake of Galaxy (different from the original DOS release) was created in 1989 by Jay Wilt, who had worked on the Commodore 64 port of the game. This version can be played under modern 32-bit Windows editions, with some minor configuration.
There are no game credits on file for this release of the game. Everything in MobyGames is contributable by users.