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The only remotely redeeming factor of this "fighting" game is the "super death moves" where you dismember an opponent with one fell swoop. Otherwise, the game play, sound and technique aren't here.
Time Killers is a Time Waster!
Time Killers' audio is ultra-weak. Much of the music and sound effects sound recycled from Taz-mania (Sega, 1992), and that's not exactly high praise. The voice samples sound like a guy with emphysema clearing his throat! Time Killers might have generated some controversy in its day, except for the fact that nobody played it. Time Killers is definitely bad, but it comes dangerously close to falling into that "so bad it's good" category.
Had this game played even little better, it could've easily turned a group of politicians and sensitive parents into a raging mob. Not that it should surprise anybody, but the game was on schedule for the SNES, but was quietly dropped due to the violent content. There is some limited fun here, but you'll have to have a whole lotta patience to find it. Chopping a few heads off may be relaxing after a long day, but at least do it in something like Mortal Kombat. This one should only be purchased by collectors looking to complete the Genesis library, everyone else needs to stay away.
At this point I'm tiring of my work and itching for something professional, something slick, something tolerable – geez, something Japanese. I get decapitated one more time and turn off the Genesis in disgust. What were they thinking, releasing this sort of game? And what was I thinking when I bought it? A few minutes later I'm back on eBay, relisting it for five bucks more than I spent on it. Hopefully I'll make a little back, maybe buy a pizza for my troubles. And in short, that's all Time Killer is. It's a stupid, meaningless pain in the neck while you have it, and when the cartridge flips you off with its little plastic finger on the way out the door, all you can think about is the time you lost. I feel bad for the guy who bought my copy, but hey. Live and learn.