DescriptionDark forces have set out to destroy the fabric of time, by opening eight space-time continuum portals. Each one is guarded by a great mind, who must have a relevant object returned to them before they will allow you to seal the portals. Doing this requires formulating a spell from the runes the Minds give you.
All of this is played out in a combination of side-view action and icon-based object manipulation. Starting in your living room as you search for a weapon and its bullets, you move along a network of levels and ladders, avoiding or shooting the many foes you encounter. Pressing down and fire together brings up a menu allowing you to pick up items, swap them with Guardians, and cast spells (with the chance to test them first).
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|Commodore User||Commodore 64||Aug, 1986||8 out of 10||80|
|Zzap!||Commodore 64||Aug, 1986||80 out of 100||80|
|ASM (Aktueller Software Markt)||Commodore 64||Aug, 1986||7.75 out of 10||78|
|Amtix!||Amstrad CPC||Jan, 1987||65 out of 100||65|
|CPC Game Reviews||Amstrad CPC||Dec 03, 2021||6 out of 10||60|
|Computer Gamer||ZX Spectrum||Dec, 1986||55 out of 100||55|
|Tilt||Commodore 64||Feb, 1988||11 out of 20||55|
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