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User Reviews

There are no reviews for this game.


Our Users Say

Platform Votes Score
Amstrad CPC Awaiting 5 votes...
Commodore 64 Awaiting 5 votes...
MSX Awaiting 5 votes...
ZX Spectrum Awaiting 5 votes...


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
80
Commodore 64Zzap! (Aug, 1986)
Time Trax is a difficult game to get into and play. The graphics have lots of detail and variety. The plot is interesting and the gameplay intriguing. Unfortunately the playability suffers until you really get into the game, and despite useful appendices, the manual does not help make this task easier. The theme tune is reasonable, but annoys after a while. These are, however, my only criticisms of this cleverly devised game. Not exactly the kind of thing that's going to appeal to the blast 'em out of the sky freaks, but it's demanding and enjoyable if you persevere.
78
Commodore 64ASM (Aktueller Software Markt) (Aug, 1986)
Es scheint eine ganze Menge in TIME TRAX zu strecken: die Grafiken sind herrlich; es gibt eine Menge an Adventure-Aufgaben; Bannnsprüche können „entsendet“ werden usw. Die Action-Sequenzen sind vielleicht ein wenig zu hektisch, so daß man leicht den Überblick verliert. Das Fazit kann aber nur so aussehen: Schande über mich, daß ich trotz langwierigem Testen nicht so ganz hinter den eigentlichen Spielzweck gekommen bin (geschweige denn, das Ding durchspielen konnte). Und: Ich meine, daß es gewiß clevere Leute gibt, die ein Spiel zu würdigen wissen, wo mehrere Spielearten vereinigt wurden. Schaut es Euch ruhig ‘mal an!
65
Amstrad CPCAmtix! (Jan, 1987)
I supposed the longer you play the easier it will become, but myself, I lost interest in the early stages.
55
ZX SpectrumComputer Gamer (Dec, 1986)
Although the game is quite difficult to get into, there is an excellent instruction booklet explaining the different facets of the game. Time Trax is quite slow to play but it should appeal to those with devious minds who prefer to think a bit about their games rather than charging round collecting treasure and killing monsters.
55
Commodore 64Tilt (Feb, 1988)
Vous devez retrouver les clefs et sceller les portes temporelles avec un sortilège. Votre vagabondage vous fera passer de l'an 2100 à cinq cent mille avant J.-C.


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