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User Reviews

Intense, Stealthy, and Interactive PlayStation 2 Aaron A. (58)

Our Users Say

Platform Votes Score
GameCube 9 4.0
Nintendo 3DS 6 3.3
PlayStation 2 15 3.3
PlayStation 3 Awaiting 5 votes...
Windows 37 4.1
Xbox 19 4.0
Xbox 360 Awaiting 5 votes...
Combined User Score 86 3.9


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
100
WindowsComputer Gaming World (CGW) (Jun, 2005)
Aside from the somewhat shaky lack of co-op depth, Chaos Theory is a finely tuned package at killer visuals, intriguing storytelling, and highly rewarding stealth gameplay that succeeds in providing a good challenge with minimal frustration. It is the culmination of not only the Splinter Cell franchise, but perhaps the entire stealth-action genre.
100
Originally Splinter Cell was meant to be played solo. The title even suggests that premise. Even though the solo mode makes a great single-player experience a little company is always welcome especially when it's handled as well as this. With so many gameplay options, modes and different strategies to try, Chaos Theory will provide you with an incredible amount of quality replay value.
100
Splinter Cell: Chaos Theory is the crown jewel in a trio of AAA titles that has firmly ensconced itself as the gold standard in the genre of stealth action gaming. With an amazing single player campaign that may be Sam Fisher's greatest adventure yet, a fantastic tie-in story four-mission co-op mode, and the return of the award winning online multiplayer game, Chaos Theory is the ultimate package. Quite probably the best visual presentation of this generation, coupled with an intense story and pitch perfect control and gameplay mechanics, SC: CT no doubt deserves a place in the Xbox hall of fame. Whether it's the special collector's edition with loads of cool extras, or the regular version, I urge you not to miss what's likely the finest adventure yet for the Xbox, and a standing achievement of this generation. Get it now...
100
XboxGameSpy (Mar 24, 2005)
I normally wouldn't care about changing people's view of a franchise or a genre, but this game should be enjoyed by every type of gamer. You can play it however you'd like: stealthily or aggressively, smartly or stupidly, alone or with friends. It's worth checking out, even if you just want to see the most impressive graphics of this console generation. The team from Montreal has shown us that they can deliver the goods. They've also given us a glimpse into the future of gaming, and it's looking brighter than ever.
100
Xbox1UP (Mar 25, 2005)
Which is a pretty good summary of the game itself. Ubisoft's obvious dedication and purity of vision shines through in every single minute that you're playing. It never seems to get old, it's rarely frustrating, and delivers its payload of stealth, action, strategy and exploration right on target. If there's a more complete gaming experience on Xbox, I've yet to see it.
100
XboxEmpireOnline.com (2005)
Chaos Theory also ups the ante with a huge range of multiplayer modes, and the macho military plot is more engaging than before as your actions can change the direction the story takes — kill the person you’re meant to interrogate, for example, and you’ll have to clean up your mess — making this Tom Clancy spin-off one of the most electrifying games on the shelves.
100
XboxSnackbar-Games.com (Apr 26, 2005)
What can I say other than to pick this game up? It's the best of the series, and the Co-Op and Versus modes are two reasons alone to get this game. Splinter Cell: Chaos Theory gets a Choice Award as one of the most satisfying gaming experiences to be had on the Xbox. Pick up your copy for some stealthy ass-kicking and meet some of the crew on Live for some Versus mode.
100
Splinter Cell Chaos Theory takes the stealth FPS to the next level. It is obvious that Ubi Soft put a lot of time and effort into every aspect of this game and it shows at every level. For me it is very rare to give a game top marks in every category, but in the case of SC Chaos Theory it is well deserved, and I knew it from the moment I started playing the first mission, and I was never disappointed from start to finish.
100
Splinter Cell Chaos Theory takes the stealth FPS to the next level. It is obvious that Ubi Soft put a lot of time and effort into every aspect of this game and it shows at every level. For me it is very rare to give a game top marks in every category, but in the case of SC Chaos Theory it is well deserved, and I knew it from the moment I started playing the first mission, and I was never disappointed from start to finish.
100
Splinter Cell Chaos Theory takes the stealth FPS to the next level. It is obvious that Ubi Soft put a lot of time and effort into every aspect of this game and it shows at every level. For me it is very rare to give a game top marks in every category, but in the case of SC Chaos Theory it is well deserved, and I knew it from the moment I started playing the first mission, and I was never disappointed from start to finish.
100
PlayStation 2Game industry News (GiN) (2005)
Splinter Cell Chaos Theory takes the stealth FPS to the next level. It is obvious that Ubi Soft put a lot of time and effort into every aspect of this game and it shows at every level. For me it is very rare to give a game top marks in every category, but in the case of SC Chaos Theory it is well deserved, and I knew it from the moment I started playing the first mission, and I was never disappointed from start to finish.
100
WindowsPlayback (Dec, 2005)
Splinter Cell Chaos Theory, pomimo próby czasu spisuje się znakomicie. Nawet dzisiaj jest on najlepszą na rynku grą szpiegowską, a takie tytuły jak Stolen mogą mu co najwyżej umyć… Twarz. Grafika, dźwięk, grywalność, muzyka. To są te rzeczy, które składają się na dreszcz emocji towarzyszący grze w ten hit, bo inaczej nazwać Splinter Cella po prostu nie można…
100
XboxGaming Age (2005)
The only question I still have is, if Ubisoft continues this revolutionary trend of development, what could possibly be in store for the next generation console systems. At this point, I can't even imagine what the future will hold. One thing is absolutely certain, and that is Splinter Cell: Chaos Theory is one of the best games I have ever played.
100
XboxAceGamez (2005)
Tom Clancy's Splinter Cell: Chaos Theory is three brilliant games rolled into one that could all easily be sold separately. The single player is incredibly satisfying, co-op is one of a kind and adds a fresh and very compelling face to the underused online co-op genre and the adversarial mode is simply brilliant once again; an online experience no person with high speed internet should miss
100
PlayStation 2GameSpy (Mar 24, 2005)
Up until now, Tom Clancy's Splinter Cell has been an Xbox exclusive -- meaning that if you were holding a Dual Shock 2 or GameCube controller, you were SOL (and here that doesn't stand for Sons of Liberty). PS2 owners are now finally getting their chance to see what all the buzz is about. On the older black box, the graphics may not be as crisp, but Splinter Cell still ranks as one of the best action games for the system. If you've been itching since last Christmas to throw on a pair of night-vision goggles and go hide in some of the world's most dangerous and exotic locations, your wait is over.
99
XboxDarkstation (Mar 29, 2005)
Splinter Cell: Chaos Theory is by far the best game that the series has produced, which is not an easy task. The game just combines both great single and multiplayer experience, which really makes your $50, go along way. If you’re a fan of the series I really think this is a must have and I can guarantee you, you won’t be disappointed.
99
XboxTalkXbox (Apr 05, 2005)
Splinter Cell: Chaos Theory is a blockbuster. If you don’t buy this game you don’t deserve to own an Xbox; it’s that good. Everything about this game is top-notch, from the gameplay, to the graphics, to the sound; it’s all tremendously well done. This might very well be one of the Xbox’s last AAA titles, and by far the best. So, run out to your nearest retailer and pick this one up; you better hurry though, it’s going to go fast. Fan of the series? Pick up the Collector's Edition. It includes a ‘’Making Of’’ and some other cool goodies such as music from the Splinter Cell: Chaos Theory Soundtrack, Penny Arcade Comics, and a whole lot more! This is the Xbox’s first Game of the Year contender to be released so far in 2005. Buy it, you know you want to.
99
XboxXbox2news.com (2005)
Chaos Theory looks and sounds incredible as well as plays well. Though there have been a few changes to gameplay, the game is still mostly the same as it has been. The multiplayer aspect certainly brings plenty to the table, especially co-op. All-in-all, Splinter Cell: Chaos Theory is a can't miss for those that enjoy this stealth series.
99
XboxGaming Target (Apr 11, 2005)
Splinter Cell: Chaos Theory is the crown jewel in a trio of AAA titles that has firmly ensconced itself as the gold standard in the genre of stealth action gaming. With an amazing single player campaign that may be Sam Fisher’s greatest adventure yet, to a fantastic tie-in story 4 mission co-op mode, as well as the return of the award winning online multiplayer game, Chaos Theory is the ultimate package. Quite probably the best visual presentation of this generation - coupled with pitch perfect control and gameplay mechanics, as well as an intense story - SC: CT no doubt deserves a place in the Xbox hall of fame. Whether it’s the special collector’s edition with loads of cool extras, or the regular version, I urge you not to miss what’s likely the finest adventure yet for the Xbox, and a standing achievement of this generation. Get it now...
98
The mercs are more heavily armed but the spies are much more sneaky. The spies have roughly 10 minutes to achieve different objectives while the mercs are, of course, trying to stop the spies. The levels are very large and can take some time to learn. So like any multiplayer game the more you play a certain level the more of an advantage you have against those not so familiar with the set up. It is also a pretty big advantage to work well with your teammate, regardless of whether you’re a spy or merc, so it’s good to play with the same partner so you can anticipate each others' actions. Unlike the single player mode you have to complete a tutorial before you can play the multiplayer mode. This is very helpful because there are different moves and even different points of views in the multiplayer mode. The uniqueness of CT’s online play is just another reason to love this game.
98
XboxXboxAddict (Apr 03, 2005)
If Sam Fisher were available for hire to just anyone, do you think we would have some of the stories and scandals that are in today’s news? Would Sam have left the kids alone with Michael? Would bad intel have made it’s way to the White House regarding WMD? Do you think Sam would have let Nicole and Ron walk up that sidewalk all alone with a knife wielding assailant in the bushes? The correct answer to all of the above is “no way”. Much like Viagra or Cialis, Sam Fisher is the ultimate asset when you really, really need assistance with your uhhh…problems.
98
XboxNetjak (May 09, 2005)
In the end, I found Splinter Cell: Chaos Theory to be everything I wanted and more. With a slick story, great visuals, awesome multiplayer possibilities, and a style that is unmatched, Chaos Theory does not disappoint. You’ll likely play through the game more than once just to try to get that perfect rating at the end of each mission, and the co-op mode is much more engaging than anything else out there, which gives the game some great replay value. There are quite a few excellent games vying for your hard-earned cash right now on the Xbox, but Splinter Cell: Chaos Theory is definitely the best of the bunch, and that’s saying a lot.
98
XboxTeamXbox (Mar 24, 2005)
Quite simply, Splinter Cell Chaos Theory has it all. The presentation is off the charts with mesmerizing visuals and audio production, both of which have a major impact on how you play. It is still a genre that doesn’t appeal to everyone, so don’t expect to fall in love with Chaos Theory if you didn’t like the previous two games. For diehard Splinter Cell fans, get ready for the best one of them yet. This is probably Sam’s last appearance on this generation of Xbox, and man, what a way to go out.
98
XboxGame Chronicles (May 30, 2005)
Chaos Theory has it all. A great solo campaign, cooperative and versus multiplayer with online and local support, and all of the audio and visual presentation value of a feature film. No matter what kind of gamer you are or what kind of game experience you are looking for, Chaos Theory has something for you.
98
XboxGame Informer Magazine (Apr, 2005)
If Chaos Theory were limited to only its single-player campaign, I’d still recommend it as one of the most intelligent and exciting action titles to date. But with the inclusion of two separate multiplayer modes, each of which offers a separate, fantastic experience, Chaos Theory becomes so much more. It is simply a masterpiece, and a crowning achievement in the art of video games.
97
Xboxgames xtreme (Feb 05, 2002)
So that’s really it, hope you got a good idea of how the game is from all levels of gameplay and graphics, it easily stands shoulder to shoulder with the likes of Half life 2, Far Cry and Doom 3 in terms of looks and style and I look forwards to the next SC game in the series – until then, I am off to sneak around some more with a friend.
97
XboxGamingEvolution (2005)
With a largely open-ended, freestyle single player mode that will have you going through again and again, an amazingly ambidextrous cooperative mode as well as the return of an innovative, award-winning versus mode that is all enhanced by top-notch visuals and an atmosphere that's completely immersive, Splinter Cell Chaos Theory is the most accessible, complete, and ambidextrous stealth action/adventure package yet.
97
XboxGameZone (Apr 11, 2005)
Simply one of the best Splinter Cell games produced thus far, Chaos Theory is just one of those games Xbox owners should not do without. With gorgeous visuals, a great story and fantastic multiplayer modes, this one is a complete package worthy of our attention. Buy this one if you love your stealthy spy games with nail-biting action.
96
WindowsWorth Playing (Mar 28, 2005)
If you don’t like stealth games, this won’t change your mind. If you don’t like Splinter Cell, check out Chaos Theory. Before I played this, I didn’t care for the series either, and I’m surprised that I like it as much as I do.
96
XboxWorth Playing (Mar 28, 2005)
If you don’t like stealth games, this won’t change your mind. If you don’t like Splinter Cell, check out Chaos Theory. Before I played this, I didn’t care for the series either, and I’m surprised that I like it as much as I do.
96
WindowsIGN (Mar 23, 2005)
It's not often that a series not only improves visually, but adds completely new elements with each instalment. The original Splinter Cell introduced a new stealth action hero in the form of Sam Fisher. The game looked and played great, but what really stood out was the potential for a successful franchise. Pandora Tomorrow broke new ground by creating an online multiplayer stealth-action game, and Splinter Cell: Chaos Theory continues the trend with improved controls, graphics, a highly polished adversarial mode, and new online and offline co-op missions. It is amazing to see the range of gameplay elements that have been squeezed into this title. It is even more impressive to experience how well each of them works.
96
XboxIGN (Mar 23, 2005)
Chaos Theory is an excellent addition to the Splinter Cell series and the new co-op missions add to the stealth-action genre as a whole. While Pandora Tomorrow felt like a slight extension of the original game, this instalment adds enough polish and gameplay tweaks to make a noticeable leap in quality. The real attraction of the game is its ability to appeal to gamers on so many levels. Whether gamers are interested in stealth or action, single- or multiplayer, versus or co-op, Chaos Theory offers an immensely satisfying experience. In my opinion, this game is the perfect reason to own an Xbox.
95
XboxWham! gaming (Mar 29, 2005)
Things always change in the video-game industry, but until noted otherwise this is your definitive Xbox game (Halo 2 was good, but this is better). Developer Ubisoft Montreal threw everything conceivable into Splinter Cell Chaos Theory, and gamers all across the world are going to reap the benefits starting tomorrow. A definite must-buy.
95
XboxTotal Gaming UK (2005)
As a package SC:CT is an excellent game. Ignoring the disappointing in game advertising and fairly easy single player this really does shine above the rest. Excellent graphics, excellent sounds and more importantly some of the most original gameplay we have seen in a long time, it really should be in your collection.
95
PlayStation 2Game Informer Magazine (May, 2005)
The newest Splinter Cell game, Chaos Theory, is one of those rare examples of story, gameplay, presentation, and multiplayer longevity fusing into a nearly perfect gaming experience.
95
XboxPGNx Media (Apr 06, 2005)
Splinter Cell Chaos Theory is a game I have no qualms about recommending. You’re getting three different game modes; two of which are fully fleshed out. You’re getting one of the best graphics engines, and certainly some of the best graphics that the Xbox is capable of. Overall, it is an excellent addition to the library of any action game fan.
95
Playing Splinter Cell: Chaos Theory is like tearing open your presents Christmas morning and discovering to your shock that you got everything you asked for. No pairs of socks. A cologne set of a brand you actually like. It's early in the year for Xbox games, but we’re already thinking "Best of." Yes, it's that good.
95
XboxExtreme Gamer (Apr 12, 2005)
Splinter Cell: Chaos Theory is easily the best Splinter Cell game released yet, from the jaw dropping graphics to the pulse pounding action Chaos Theory goes above and beyond the call and creates one of the best experiences yet for the Xbox. No matter what Chaos Theory should be a must buy for all Xbox owners. Ubisoft is really showing that they are a premiere developer/publisher with the release of both Brothers in Arms and Chaos Theory in the same month.
95
XboxDaily Game (Apr 09, 2005)
For a young franchise, Splinter Cell has been blessed both with incredible success and a surprising number of iterations. After the rousing success of the first Splinter Cell, Ubisoft moved quickly with its Shanghai studio to produce Pandora Tomorrow, the first stealth game to implement a solid multiplayer effort. One year later, we’re already playing the third game in the series, Chaos Theory. Given this schedule, it’s completely understandable to ask whether Ubisoft has pushed these games out too quickly, or whether the games themselves have suffered in the process. In a word, the answer to those questions is “no.”
95
WindowsJeuxVideoPC.com (Apr 07, 2005)
Le voilà qui arrive à pas de loup derière ma chaise et me menace avec son petit couteau suisse ... Poignard multi fonctions pardon, Lionel me demande discrètement si il fait le café aussi, je préfère ne pas lui demander. Ne surtout pas contrarier le Sam Fisher, il est de retour pour de nouvelles aventures encore plus trépidantes que les 2 premiers opus de cette série signée Tom Clancy.
94
XboxIC-Games (Apr 28, 2005)
These are times when franchises can become repetitively tiresome, and plots and gameplay rehashes of the same old formula. Maybe by the time of the next chapter in the Sam fisher story we might need to see a little more enhancement but for the moment this is another slice of class. Chaos Theory doesn’t claim to be a revolution from what you know already, but that’s because it knows that what it does is the very best. It’s still the most fluid, most stylish, most playable experience in third person action and adds another worthy page turner to the Tom Clancy library.
94
XboxJolt (UK) (Apr 09, 2005)
We don’t need to tell you that if you didn’t like the first one then the chances are you won’t like this, but for us playing Splinter Cell is like wrapping ourselves up in a comfort blanket and its not an experience we want to be torn away from with such inconveniences as, ooh, the game ending. Subjectivity aside, on a pure bang to buck ratio Chaos Theory comes out tops, but as we’re all too aware, there’s no accounting for taste (or skill, you light-loving frag-fanatics).
94
XboxVideo Games Daily (Jun 21, 2005)
If previous installments weren't your bag, than this one won't be, either. But if you're a Splinter Cell fan, you will be treated to the finest SC title yet. The online fun alone could keep you playing for a very long time, but the single-player campaign is an absolute blast as well. There is something oddly stimulating about feeling both vulnerable and all-powerful at the same time, being a one-man army that is still human. Splinter Cell: Chaos Theory is just another treat for fans of the franchise, plain and simple.
93
XboxGamingTrend (2005)
The bottom line is that the try-fail-try-again gameplay of the first two games is gone. You can focus on what is important to the game, having fun with total immersion into the Splinter Cell world of the future. Chaos Theory fixes almost everything that was broken with the first two titles, improves on the robust gameplay of its predecessors, and features a fantastic multiplayer experience. This game won't change your mind if you aren't a stealth fan, but it is a must have for everyone else. With or without Live play, this is a fantastic title that gets almost everything right.
93
XboxKombo.com (Apr 05, 2005)
But even with its problems, Chaos Theory is still a very sophisticated, rewarding and ultimately enjoyable foray in the stealth genre. Ubisoft knows what it’s doing.
93
XboxGame Freaks 365 (2005)
Overall, Splinter Cell: Chaos Theory won't disappoint fans of the series and newcomers alike - it is very similar (almost disappointingly similar) to the previous games, but the new alterations and additions (cooperative mode) and sheer perfection of the formula make this a difficult game to pass up. While the cooperative modes online are more than enough of an incentive to buy this game, it would phase me that any fan of action or stealth games would miss out on this title.
93
GameCubeGame Freaks 365 (Apr, 2005)
Overall, Splinter Cell: Chaos Theory won't disappoint fans of the series and newcomers alike - it is very similar (almost disappointingly similar) to the previous games, but the new alterations and additions (cooperative mode) and sheer perfection of the formula make this a difficult game to pass up. While the cooperative modes online are more than enough of an incentive to buy this game, it would phase me that any fan of action or stealth games would miss out on this title.
93
WindowsGame Freaks 365 (2005)
Overall, Splinter Cell: Chaos Theory won't disappoint fans of the series and newcomers alike - it is very similar (almost disappointingly similar) to the previous games, but the new alterations and additions (cooperative mode) and sheer perfection of the formula make this a difficult game to pass up. While the cooperative modes online are more than enough of an incentive to buy this game, it would phase me that any fan of action or stealth games would miss out on this title.
93
XboxXBox Front (Mar 28, 2005)
Nach der ersten Vorstellung auf der E3 in Los Angeles, stand die Spielergemeinde Kopf: Die gezeigten Videos, welche auf der PC-Version beruhten, sahen einfach atemberaubend aus. Schon bald kamen Fragen auf, welche Abstriche Xbox-Spieler bei einer solchen Grafikwucht in Kauf nehmen müssen. Nun ist bei uns die fertige Xbox-Fassung des Titels eingetroffen und wir können euch versichern: Auch die Xbox-Version von „Splinter Cell 3: Chaos Theory“ sieht derart brillant aus und spielt sich so!
92
PlayStation 2Game Informer Magazine (May, 2005)
The Splinter Cell games are something of a conundrum. On any system, they offer intelligent storytelling, great gameplay, and impressive visuals. However, the Xbox version of each entry has clearly been the best, and Chaos Theory is no different. But that doesn’t mean that the PS2 version isn’t a hell of a game in its own right.
92
XboxGamersHell.com (2005)
The Montreal team has shown to the world once again what they are capable of, and Splinter Cell: Chaos Theory is the proof. Not only is it a game that will have you hooked from the moment you pick it up, but it is the best looking title available on any console. Featuring an amazing single player campaign and even better multiplayer, Chaos Theory is a game that should be tried by everyone, even if you weren’t a fan of the previous installments. Top-notch graphics, gameplay and sound blend perfectly to create what may be the best game of the year and then some.
92
XboxGame Over Online (May 13, 2005)
On the basis of single-player alone, Chaos Theory earns a high recommendation. If you can conquer Versus or find a buddy for co-op, it could be a Game of the Year contender. All I’d caution is that its politics are...debatable, when you’re merging Tom Clancy and paying advertisers.
92
Windows2404.org PC Gaming (Apr 18, 2005)
By chalking up another nearly flawless hit with “Splinter Cell: Chaos Theory,” Ubisoft further perfects the genre and produces a definitive must-have game much along the same lines as the groundbreaking first edition. Chaos Theory is the first essential shooter of 2005.
92
PlayStation 2GamePlasma (Apr 17, 2005)
Anyone who played either of the first two Splinter Cell games will feel right at home with Chaos Theory. Sneaking through the shadows and taking enemies down silently remains the focus of the game. You’ll still be watching your visibility meter very carefully. You’ll still want to focus more on stealth than shooting. Fisher can still hang from pipes, shoot out lights, and do most anything you want him to. This stealth system has worked marvelously in the past two games, but that wasn’t good enough for Ubisoft. They have added new moves and gadgets and these aren’t just gimmicks to make you buy the game; they add to the strategy perfectly.
91
WindowsGameSpot (Belgium/Netherlands) (Mar 30, 2005)
Dit alle hooggespannen verwachtingen moeiteloos in en bewijst dat de al indrukwekkende twee voorgangers nog voor verbetering vatbaar waren. Dit moet het meest volledige stealth actiegame ooit zijn.
91
WindowsFragland.net (Jan 16, 2005)
I cannot but recommend Ubisoft's Splinter Cell: Chaos Theory. Do you like tactical, smallscaled and sneaky warfare, then this is the game for you. With its stunning graphics and amazing sound effects the game is able to create a very tense and realistic atmosphere which just sucks you right in the action.
91
WindowsGameplay (Benelux) (Mar 31, 2005)
Ubisoft Montreal stelt niet teleur met deze nieuwe telg, integendeel. De uitstekende formule is gewoon nog beter geworden.
91
XboxGame Revolution (Apr 05, 2005)
While Splinter Cell: Chaos Theory doesn't deliver a terribly original single-player experience, it introduces a useful new co-operative mode and manages to improve upon the incomparable multiplayer. The Xbox version of Chaos Theory is one of the system's most complete and valuable titles, a must-have. If you like your games hard and your competition brutal, don't let Splinter Cell: Chaos Theory out of your sight.
91
WindowsGame Revolution (Apr 05, 2005)
While Splinter Cell: Chaos Theory doesn't deliver a terribly original single-player experience, it introduces a useful new co-operative mode and manages to improve upon the incomparable multiplayer. If you're PC gamer who likes hard games and brutal competition, Chaos Theory is a must-have. Don't let it out of your sight.
90
WindowsAbsolute Games (AG.ru) (Apr 20, 2005)
Канадцы не зря потратили два года на доработку движка и анализ ошибок. Китайские скрипты, сильно досаждавшие в «Пандоре», сданы в утиль, дизайн уровней стал более открытым, приблизившись по качеству исполнения к серии Thief, давить на «quickload» приходится реже, а многопользовательская часть разжилась «коопом». Нам не навязывают строгий маршрут прохождения; авторы просто ставят задачу, отмечают на трехмерной карте нужную точку и указывают условия. Остальное — вопрос вашего вкуса и склонности к насилию. Общая линейность, конечно, присутствует, однако ее успешно маскируют, из-за чего возникает приятное ощущение, будто наши действия на самом деле на что-то влияют.
90
WindowsGameSpy (Apr 08, 2005)
Splinter Cell Chaos Theory is mostly a joy to look at and play. It's a shame that the PC's co-op mode is so problematic, but it's a small complaint in the grand scheme of things: the solo campaign alone is worth the price of admission, and the versus mode is delicious icing on the cake.
90
XboxX-Power (Apr 25, 2005)
Splinter Cell: Chaos Theory is een beest van een game dat voor de afwisseling toch nog eens wat nadenken vergt en een hoop geduld. Online spant de co-op mode de kroon, maar ook de versus mode is hoogst genietbaar. Met zowel perfect geluid, graphics en gameplay is dit spel één van de beste spellen verkrijgbaar voor de Xbox. Uiteraard als je voor het genre bent. Vond je de eerste twee al niet leuk dan moet je aan deze ook vast en zeker niet beginnen. Voor alle anderen: kopen die handel!
90
XboxJeuxvideo.com (Mar 29, 2005)
Avec des modes multi innovants et une réalisation somptueuse, Splinter Cell Chaos Theory confirme tout le bien qu'on pensait déjà de Sam Fisher. En reprenant les bases des deux premiers volets, mais en poussant plus loin le challenge de l'infiltration, il s'agit très certainement du meilleur épisode de la série !
90
XboxGame Vortex (2005)
Tom Clancy’s Splinter Cell: Chaos Theory is definitely the best Splinter Cell to date. It’s been cleaned up since last time, which has made room for a few new features, and the gameplay is the same old solid gold stuff. Agent Fisher is getting old these days, but it seems that he’s aging gracefully. If you’ve ever thought about checking out a Splinter Cell game, there has never been a better time to do so.
90
XboxEntertainment Depot, The (Jun 26, 2008)
I am genuinely amazed at how good Chaos Theory is given how quickly it was produced. Not only did it come out in a timely fashion, but it also added the kind of improvements I was looking for and managed to develop the series even further. There are some hang-ups, namely a few freeze ups and inconsequential results when killing someone whether than merely knocking them out, but, by and large, Splinter Cell: Chaos Theory is an outstanding title. I do hope though, even with these improvements, that more time is given before the next release, because I would hate to get burned out on something when it gets this good.
90
XboxGamer 2.0 (Apr 04, 2005)
Splinter Cell: Chaos Theory may not be the greatest game ever made, and it may not be for everyone, but for fans of the Splinter Cell series, this game is for you. Heck, it’s almost tailor-made for fans of the series. The single-player is short but sweet, and the multiplayer is just totally sick. With the addition of cooperative play and a new action-focused approach, it makes Splinter Cell: Chaos Theory the most accessible, entertaining, and enjoyable game in the series so far. It’s a superb game and is worth a look by any fan of the genre.
90
Xboxvideogamer.com (May 02, 2005)
I honestly cannot imagine the Splinter Cell series ever getting any better than this. Gone is the frustrating, unintentional linearity of the previous games, gone the occasionally suspect AI, gone the slight problems in the multiplayer. What we have here is a perfect version of the Splinter Cell formula. It still requires patience, skill and, occasionally, brutality, but unlike before, it rewards ingenuity, spontaneity and deviousness. The online options are comprehensive and innovative, but the single-player remains the aesthetically gorgeous, intensely satisfying, darkly atmospheric highlight. This is a very good time to be a gamer.
90
XboxGamePro (US) (Mar 24, 2005)
Even though this is the third Splinter Cell, Chaos Theory abounds with refreshing creativity. Newbies to the series will have a hard time adjusting to the gameplay at first, but anyone craving a thrilling adventure shouldn't miss this brilliant game.
90
XboxTotalVideoGames (TVG) (Mar 25, 2005)
The combination of cutting-edge technology and consuming game design creates an experience that is hard to put down, and it’s really only minor gripes that prevent this from being a perfect score.
90
XboxPAL Gaming Network (PALGN) (Apr 18, 2005)
With your newly equipped hunting knife, you're no longer a sitting duck when spotted so you don’t have to be so cautious anymore. You can choose to have a little fun and go gun crazy, you can throw enemies off cliffs, pull them down a set of stairs or simply torture them from the darkness above. Sure, its story is lacking decent presentation and many will miss out on things because of it, but it doesn't spoil the game as it doesn't rely on its story to make it good. Just as a single player game Splinter Cell Chaos Theory would still be a great game, but with the excellent co-op and Vs multiplay, it's one of the Xbox's finest.
90
XboxBordersdown (Apr, 2005)
Splinter Cell Chaos Theory is the pinnacle of both stealth and Tom Clancy games, and is light years ahead of its peers. The changes to the gameplay structure accompanied with the very open-ended levels make for a simply brilliant single-player game, and with the near limitless longevity in its multiplayer modes, it’s a title that will potentially last until the next Splinter Cell.
90
XboxGame Critics (May 04, 2005)
There's little in this game that can be called a major flaw. When I try to think of flaws in the game, I think more of what has yet to be implemented into the series, and less of what actually exists in the game. It's not too often when a series can challenge me to think of the endless possibilities for future installments all because of a sound formula established by its flawed first installment. There are some videogame genres that have reached a creative stalemate between innovation and marketability. The relatively young stealth genre, and the Splinter Cell series, proves that innovation can still keep shareholders and players alike happy.
90
XboxGamestyle (Apr 24, 2006)
So, even if you don't have access to Xbox Live, Chaos Theory is still a worthy purchase; and for those who do, then not owning this game should be a crime. While non-fans of the stealth genre may avoid the game, Gamestyle urges you to give it a try, because if there's one game that can convert you to the Ninja art of stealth then this is it. Not only does Sam Fisher dethrone Solid Snake, he snaps his neck when he's not looking. Now that's a sign of greatness.
90
XboxGamersMark (Feb 15, 2006)
Along with these two great options for multiple players the original game of course takes near 25-30 hours to beat depending on your speed and amount of retries. This of course brings me to my next point -- difficulty. It’s no secret that Splinter Cell is excessively difficult for certain gamers. However, now not only do you have your hard, harder, and hardest difficulties which no Splinter Cell game would be complete without, but now you get an Easy difficulty to make things a little more accessible. So if you’ve been unable to enter into the world of the NSA before, they’ve lowered the standards just for you. There hasn’t been any better time to don the black mask, so why not give it a shot now? It’s better in the dark.
90
GameCubeMAN!AC (Apr 29, 2005)
Als Schleichspiel genial, als Portierung eher schwach: Bei "Splinter Cell Chaos Theory" wird der Konsolenkampf eindeutig zu Microsofts Gunsten entschieden. Technisch macht die Cube-Version eine gute Figur, kann aber nicht mit der Hardware-Power der Xbox mithalten. Das schlägt sich einerseits in einer abgespeckten Optik nieder, die zudem noch unter heftigem Tearing leidet. Andererseits fällt das Missiondesign im Solo- wie Coop-Modus simpler und damit weniger herausfordernder aus. Zumindest dürft Ihr auch auf dem Cube jederzeit speichern, selbst wenn's eher Slow-Save statt Quick-Save ist. Zusätzlich sei gesagt, dass "Chaos Theory" satte 70 Blöcke Speicherplatz verschlingt - Besitzer einer alten Memory Card 59 sollten schleunigst Ersatz besorgen.
90
XboxPlayDevil (Aug 10, 2005)
Sam Fisher is back with his greatest and biggest adventure and everything that was broken in the two previous games has been fixed so ... stealth gamers ... this is YOUR game you've been waiting for!
90
PlayStation 2Jeuxvideo.com (Mar 29, 2005)
Avec des modes multi innovants et une réalisation somptueuse, Splinter Cell Chaos Theory confirme tout le bien qu'on pensait déjà de Sam Fisher. En reprenant les bases des deux premiers volets, mais en poussant plus loin le challenge de l'infiltration, il s'agit très certainement du meilleur épisode de la série !
90
WindowsJeuxvideo.com (Mar 29, 2005)
Splinter Cell Chaos Theory dans son mode solo nous parvient avec une foule de nouveautés qui se greffent sur ce qui pré-existait. Certes, il en est qui s'avèrent finalement moins révolutionnaires qu'on pouvait le croire de prime abord (l'alternance poing/couteau par exemple) mais toutes concourent à fortifier une expérience de jeu toujours aussi prenante et à forger une immersion dont on se délecte à chaque instant. La nouvelle sensation de liberté qui se dégage de la progression ôte de plus l'un des aspects frustrants de la série, ne laissant plus le joueur suivre un seul et unique rail. Du côté du multi, le Versus convainc toujours autant et le coop séduit immédiatement, même si on pleurera sur son très maigre contenu. Si on ajoute à tout cela une réalisation hors paire, on finit par conclure qu'une fois de plus, Splinter Cell, sans se révolutionner, se bonifie, indispensable pour les fans et le volet à choisir pour les nouveaux venus.
90
WindowsVideo Game Talk (Nov 17, 2005)
Chaos Theory’s single player game is well worth the $29.99 price now found in most retail stores. The online multiplayer and co-op mode is a bonus that makes your purchase even more satisfying. Tom Clancy’s Splinter Cell: Chaos Theory should be purchased by fans of the stealth genre, FPS games, or intriguing spy narratives.
90
XboxMS Xbox World (2005)
I am truly amazed at how this game can interest nearly all types of gamers with the ability to play Chaos Theory either by stealth or action. Then you have multiplayer co-op and versus modes via Live for those who like to only play games with friends. Ubisoft have truly raised the bar by showing the community what makes a near perfect game. Nothing is perfect but this is damn well close.
90
WindowsPC Action (Apr 13, 2005)
Teil 1 habe ich geliebt. Teil 2 hat mich irgendwie genervt und Splinter Cell Chaos Theory begeisterte mich von der ersten Sekunde an. Die Grafik ist genial, die Neuerungen sind sinnvoll und die Missionen scheitern nicht mehr, bloß weil Sam dreimal entdeckt wurde. Der riesige Mehrspieler-Modus ist ebenfalls richtig geil - wenn man erfahrene Mitspieler hat. Das Bewertungs-Menü am Ende jeder Mission deprimiert mich, weil ich nie mehr als 100 % schaffe. Der größte Haken ist aber: Was bringt mir die famose Grafik, wenn es in 95 Prozent der Levels stockfinster ist?
90
XboxActionTrip (Apr 05, 2005)
While the game is not without its faults, the core mechanics are so polished, beautiful and above all fun, that I really must recommend this game to anyone. And bear in mind that I haven't had a chance to thoroughly test either the multiplayer segment, which is sort of a cat and mouse game of spies, or the co-op piece, which lets you run missions with two Sam Fishers! Even if you're not a fan of the stealth genre, Splinter Cell: Chaos Theory is certainly worth giving a good long thought towards. It's a brilliant game any way that you look at it.
90
GameCubeGame Chronicles (Apr 24, 2005)
Overall, the experience of playing Splinter Cell: Chaos Theory is akin to reading a good spy thriller or watching a good spy movie. It's involving, at times surprising, and vastly entertaining throughout. The tight controls, the amazingly large skill set that Sam has, and the carefully woven tale of double-crossing and high-tech terrorism all combine to make this game one of the best spy-fiction titles available anywhere. And graphical polish to spare just makes the whole package even better.
90
WindowsGameStar (Germany) (Apr, 2005)
Sam ist für mich die Nummer 1, wenn es um intelligente Schleicherei geht. Und das, obwohl Splinter Cell: Chaos Theory nichts wirklich neu macht. Grafik, Leveldesign und verbesserte KI sind eigentlich nur Schönheitskorrekturen, die ein ohnehin schon grandioses Spiel noch grandioser machen. Jedoch muss ich zugeben, dass die überschäumende Euphorie, die ich beim ersten Teil verspürte, verschwunden ist. Was bleibt, ist Faszination.
90
PlayStation 21UP (Apr 21, 2005)
These days, when a game gets released on multiple consoles simultaneously, the result is generally that the Xbox version has slightly better textures, the PS2 controller is a bit more responsive, and if there's a PC version, it's higher resolution. Every now and then there will be system specific features like an extra level or character, but for the most part those days seem to be behind us.
89
XboxFragland.net (May 03, 2005)
Splinter Cell: Chaos Theory is, despite the innovative co-op mode, not an enormous advancement in comparison to last years’ instalment. From another point of view, you shouldn’t be downed by that as Pandora Tomorrow was a very decent game and why change a winning strategy? The improved graphics, co-op mode and decent online mode make Chaos Theory a great game and secure the stealth king crown for Sam Fisher to wear. The only thing that keeps me busy is that irritating Airwaves commercial and playing Chaos Theory isn’t helping me get rid off it. It looks like Sam Fisher will be giving me negative associations for weeks to come.
89
PlayStation 2GameZone (Apr 07, 2005)
Over the past few years there has been a series that, in many gamer’s opinion, has started to rival Metal Gear Solid as the top stealth-action game in town. The name of that series is Splinter Cell and every new incarnation of the game has vastly improved upon its predecessors. Splinter Cell: Chaos Theory is no different as it will have you entertained for hours on end. What new features does Splinter Cell: Chaos Theory offer that makes it better than the pervious ones? Read on to find out the answer to that very question.
88
GameCube64 Power / big.N / N Games (Jul, 2005)
Das erste Splinter Cell wurde seinerzeit mit Höchstnoten in allen Bereichen abgefeiert, nur hat damals keiner damit gerechnet dass sich das Spiel noch so deutlich steigern kann. Jetzt wird uns in den oberen Wertungsregionen die Luft knapp. Das gilt allerdings vornehmlich für die Xbox-Version. Der geniale Koop-Modus kann auf dem Cube nur im Splitscreen gespielt werden. Das nervt! Auf das GBA-Feature kann ich getrost verzichten. Ich hätte mir für GameCube-Spieler eine bessere Entschädigung gewünscht. Dafür entzücken mich Singleplayer-Modus und die Technik einmal mehr. Auch Chaos Theory auf dem GameCube ist ein Spitzenspiel.
88
Xbox4Players.de (Mar 31, 2005)
Kampf, Akrobatik, Spannung - als nach zwölf Stunden der Abspann lief, war die Welt gerettet. Ich habe gezittert und geschossen, bin geschlichen und geklettert. Und das alles bei perfekter Steuerung, in traumhafter Umgebung, begleitet von einer guten Story. Die kann zwar weder Sam Fisher noch anderen Charakteren echtes Profil geben und setzt für meinen Geschmack zu wenig dramatische Höhepunkte, aber sie wird glaubwürdig erzählt. Selbst als bekennender Solid Snake-Fan kann ich Sam Fisher und Ubisoft nur gratulieren. Vor allem der elegante Einsatz des Messers, der listige Störsender sowie das offene Leveldesign haben neuen Schwung ins altbekannte Spielerlebnis gebracht. Leider ist die künstliche Intelligenz ein zweischneidiges Schwert: Einerseits beobachtet man gutes Patrouille- und Suchverhalten, andererseits peinliche Inkonsequenzen bei der Geräuschwahrnehmung.
88
Windows4Players.de (Mar 31, 2005)
Kampf, Akrobatik, Spannung - als nach zwölf Stunden der Abspann lief, war die Welt gerettet. Ich habe gezittert und geschossen, bin geschlichen und geklettert. Und das alles bei perfekter Steuerung, in traumhafter Umgebung, begleitet von einer guten Story. Die kann zwar weder Sam Fisher noch anderen Charakteren echtes Profil geben und setzt für meinen Geschmack zu wenig dramatische Höhepunkte, aber sie wird glaubwürdig erzählt. Selbst als bekennender Solid Snake-Fan kann ich Sam Fisher und Ubisoft nur gratulieren. Vor allem der elegante Einsatz des Messers, der listige Störsender sowie das offene Leveldesign haben neuen Schwung ins altbekannte Spielerlebnis gebracht. Leider ist die künstliche Intelligenz ein zweischneidiges Schwert: Einerseits beobachtet man gutes Patrouille- und Suchverhalten, andererseits peinliche Inkonsequenzen bei der Geräuschwahrnehmung.
88
WindowsPC Powerplay (Apr, 2005)
Bei nüchterner Betrachtung ist Chaos Theory zweifellos ein sehr gutes Spiel und ohne Frage der bisher beste Teil der Serie. Trotzdem haftet dem dritten Auftritt von Sam Fisher wie bereits Pandora Tomorrow der Beigeschmack eines überteuerten Addons an.
88
PlayStation 2PGNx Media (Apr 06, 2005)
Sam Fisher returns for his third installment. Splinter Cell: Chaos Theory, the third game in the acclaimed Splinter Cell series, manages to improve the game’s visuals, make the gameplay a bit more nonlinear, and add some new gameplay modes to the already exhaustive Splinter Cell brand. Although the PlayStation 2 version of the game is still quite enjoyable, it is obviously a lesser version of a great game.
87
GameCubeGamesmania.de (Apr 14, 2005)
Auch Splinter Cell Chaos Theory bietet dem Spieler spannende Schleich-Action auf höchstem Niveau, wie man es von Sam Fisher kennt. Zwar mag der ein oder andere Spieler größere Innovationen vermissen, die wenigen Neuerungen wie die Geräuschanzeige sind aber allesamt sehr gut ins Spiel integriert. Man möchte sie nach kurzer Spielzeit nicht mehr missen. Technisch ist Sams dritter Ausflug ohnehin erstklassig und der neue kooperative Mehrspielermodus ist trotz kleiner Mängel sehr viel versprechend. Wer die Wahl hat sollte auf jeden Fall die grafisch opulente PC-Version kaufen, reine Konsolenzocker bevorzugen die Xbox-Fassung.
87
XboxGamesmania.de (Apr 14, 2005)
Auch Splinter Cell Chaos Theory bietet dem Spieler spannende Schleich-Action auf höchstem Niveau, wie man es von Sam Fisher kennt. Zwar mag der ein oder andere Spieler größere Innovationen vermissen, die wenigen Neuerungen wie die Geräuschanzeige sind aber allesamt sehr gut ins Spiel integriert. Man möchte sie nach kurzer Spielzeit nicht mehr missen. Technisch ist Sams dritter Ausflug ohnehin erstklassig und der neue kooperative Mehrspielermodus ist trotz kleiner Mängel sehr viel versprechend. Wer die Wahl hat sollte auf jeden Fall die grafisch opulente PC-Version kaufen, reine Konsolenzocker bevorzugen die Xbox-Fassung.
87
PlayStation 2Gamesmania.de (Apr 14, 2005)
Auch Splinter Cell Chaos Theory bietet dem Spieler spannende Schleich-Action auf höchstem Niveau, wie man es von Sam Fisher kennt. Zwar mag der ein oder andere Spieler größere Innovationen vermissen, die wenigen Neuerungen wie die Geräuschanzeige sind aber allesamt sehr gut ins Spiel integriert. Man möchte sie nach kurzer Spielzeit nicht mehr missen. Technisch ist Sams dritter Ausflug ohnehin erstklassig und der neue kooperative Mehrspielermodus ist trotz kleiner Mängel sehr viel versprechend. Wer die Wahl hat sollte auf jeden Fall die grafisch opulente PC-Version kaufen, reine Konsolenzocker bevorzugen die Xbox-Fassung.
87
WindowsGamesmania.de (Apr 14, 2005)
Auch Splinter Cell Chaos Theory bietet dem Spieler spannende Schleich-Action auf höchstem Niveau, wie man es von Sam Fisher kennt. Zwar mag der ein oder andere Spieler größere Innovationen vermissen, die wenigen Neuerungen wie die Geräuschanzeige sind aber allesamt sehr gut ins Spiel integriert. Man möchte sie nach kurzer Spielzeit nicht mehr missen. Technisch ist Sams dritter Ausflug ohnehin erstklassig und der neue kooperative Mehrspielermodus ist trotz kleiner Mängel sehr viel versprechend. Wer die Wahl hat sollte auf jeden Fall die grafisch opulente PC-Version kaufen, reine Konsolenzocker bevorzugen die Xbox-Fassung.
87
GameCubeGameZone (Apr 13, 2005)
Splinter Cell: Chaos Theory just didn’t improve its gorgeous visual style but it also gives us one genuinely enjoyable stealth-action game for the GameCube. Compared to the Xbox version it might have cut the corners here and there in the level design, but we’re still looking at a game with a great story, even greater visuals, a much-appreciated Co-op mode and Cube exclusives. Really, if you don’t own a Xbox this is still a game you should really consider buying right away.
86
WindowsGameSpot (Mar 28, 2005)
Splinter Cell Chaos Theory fulfills a lot of the previously untapped potential of its predecessors' single-player portions, while successfully extending the impressive multiplayer offerings of Pandora Tomorrow. It's got to be the most fully featured stealth action game to date, so if you like the idea of high-tech espionage, it's certainly going to have plenty to offer you. The game's different ingredients do seem as if they were cobbled together, though, and Chaos Theory ultimately could have benefited from a greater sense of cohesion. Yet, for whatever relatively slight shortcomings the game may have, this is a case of the sum of the parts amounting to a whole lot.
86
XboxGameSpot (Mar 28, 2005)
Splinter Cell Chaos Theory fulfills a lot of the previously untapped potential of its predecessors' single-player portions, while successfully extending the impressive multiplayer offerings of Pandora Tomorrow. It's got to be the most fully featured stealth action game to date, so if you like the idea of high-tech espionage, it's certainly going to have plenty to offer you.
86
WindowsPC Games (Germany) (Apr 08, 2005)
In der Wirklichkeit verkündet Nordkorea, Atomwaffen zu besitzen, in Splinter Cell: Chaos Theory schießt es gleich drauflos: Ein amerikanischer Flugzeugträger geht, von Raketen getroffen, in Flammen auf. Während sich der Westen zum Gegenschlag rüstet, glaubt die NSA (National Security Agency, zum Spaß auch No Such Agency genannt) an eine Verschwörung mit dem Ziel, Nordkorea die Schuld für den Ausbruch des Dritten Weltkriegs in die Schuhe zu schieben.
85
XboxChrist Centered Game Reviews (Jul 21, 2006)
Though as I said above in this game you get a higher mission score the less fatalities you cause. (Joke: killing terrorists can't be all that bad, can it?). The rating on the game should have been for ‘Language’ instead of ‘Strong Language’ but I am not part of the ESRB and can’t speak for their reasons. This game is questionable on rather it should have been rated teen or mature, but it is definitely darker than the first two games. In my opinion the game is appropriate for anyone 14 or older.
85
GameCubeJeuxvideo.com (Apr 04, 2005)
Avec des modes multi innovants et une réalisation à la hauteur, Splinter Cell Chaos Theory confirme tout le bien qu'on pensait déjà de Sam Fisher. En reprenant les bases des deux premiers volets, mais en poussant plus loin le challenge de l'infiltration, il s'agit très certainement du meilleur épisode de la série ! A choisir, on préférera tout de même les versions Xbox ou PS2, plus convaincantes chacune dans leur domaine.
85
WindowsGamezine (Mar 31, 2005)
Les deux précédents volets n’étaient pas bien longs, mais le jeu était parfois assez dur. Chaos Theory ne déroge pas à la règle, et seules certaines missions sont un poil plus longues qu’auparavant. Les graphismes sont, quant à eux, hautement supérieurs à Pandora Tomorrow, ce qui est un sacré exploit quand on voit la qualité de ce dernier. On obtient donc un jeu qui bénéficie de tous les effets à la mode, mais qui reste cruellement classique. Si vous avez aimé les deux précédents Splinter Cell, vous aimerez ce nouveau volet, mais il ne faudra pas s’attendre à des innovations. Monsieur Ubi, pour l’année prochaine essayez de proposer un peu de nouveauté dans le gameplay, car sinon je ne serai pas aussi gentil…
85
GameCube1UP (Apr 21, 2005)
The PS2 version took somewhat of a beating in the port process, but still managed to end up with a pretty decent overall game. The GameCube version adds yet another setback on top of what's in the PS2 version: no versus mode altogether. This wasn't unexpected given that the GameCube isn't an online-friendly console, but this missing feature limits the overall package a bit. Beyond that, this version holds up comparably to the PS2 game.
85
GameCubeIGN (Apr 05, 2005)
It's not often that a series not only improves visually, but also adds new gameplay elements that keep each installment fresh. The original Splinter Cell introduced a new stealth action hero in the form of Sam Fisher. The game looked and played great, but what really stood out was the potential for a successful franchise. Splinter Cell: Chaos Theory delivers on this promise with improved controls, graphics, and a new co-op missions. Chaos Theory will wow you with its visuals and technical bravado, and continues to dominate the stealth-action genre on GameCube.
84
PlayStation 24Players.de (Mar 31, 2005)
Kampf, Akrobatik, Spannung - als nach zwölf Stunden der Abspann lief, war die Welt gerettet. Ich habe gezittert und geschossen, bin geschlichen und geklettert. Und das alles bei perfekter Steuerung, in traumhafter Umgebung, begleitet von einer guten Story. Die kann zwar weder Sam Fisher noch anderen Charakteren echtes Profil geben und setzt für meinen Geschmack zu wenig dramatische Höhepunkte, aber sie wird glaubwürdig erzählt. Selbst als bekennender Solid Snake-Fan kann ich Sam Fisher und Ubisoft nur gratulieren. Vor allem der elegante Einsatz des Messers, der listige Störsender sowie das offene Leveldesign haben neuen Schwung ins altbekannte Spielerlebnis gebracht. Leider ist die künstliche Intelligenz ein zweischneidiges Schwert: Einerseits beobachtet man gutes Patrouille- und Suchverhalten, andererseits peinliche Inkonsequenzen bei der Geräuschwahrnehmung.
84
GameCube4Players.de (Mar 31, 2005)
Kampf, Akrobatik, Spannung - als nach zwölf Stunden der Abspann lief, war die Welt gerettet. Ich habe gezittert und geschossen, bin geschlichen und geklettert. Und das alles bei perfekter Steuerung, in traumhafter Umgebung, begleitet von einer guten Story. Die kann zwar weder Sam Fisher noch anderen Charakteren echtes Profil geben und setzt für meinen Geschmack zu wenig dramatische Höhepunkte, aber sie wird glaubwürdig erzählt. Selbst als bekennender Solid Snake-Fan kann ich Sam Fisher und Ubisoft nur gratulieren. Vor allem der elegante Einsatz des Messers, der listige Störsender sowie das offene Leveldesign haben neuen Schwung ins altbekannte Spielerlebnis gebracht. Leider ist die künstliche Intelligenz ein zweischneidiges Schwert: Einerseits beobachtet man gutes Patrouille- und Suchverhalten, andererseits peinliche Inkonsequenzen bei der Geräuschwahrnehmung.
84
PlayStation 2Worth Playing (Apr 17, 2005)
Tom Clancy's Splinter Cell Chaos Theory tells the conspiracy-ridden story of black ops agent Sam Fisher as he explores the world of international espionage. The game will offer a high adrenaline experience thanks to never seen before close range attacks, a totally open level design, a completely immersive and interactive environment, and challenging advanced AI. In addition, it will offer the best graphics in this generation of games and a unique, coop multiplayer mode.
84
PlayStation 2IGN (Mar 24, 2005)
It's not often that a series not only improves visually, but also adds completely new elements with each installment. The original Splinter Cell introduced a new stealth action hero in the form of Sam Fisher. The game looked and played great, but what really stood out was the potential for a successful franchise. Pandora Tomorrow broke new ground by creating an online multiplayer stealth-action game. Splinter Cell: Chaos Theory continues the trend with improved controls, graphics, a polished adversarial mode, and new co-op missions. Like the other games in the series, Chaos Theory will wow you with its visuals and technical bravado, but lacks the depth of the other high-end PS2 stealth-action game, Snake Eater.
83
PlayStation 2Digital Entertainment News (den) (Apr 15, 2005)
Splinter Cell: Chaos Theory gives fans of the series everything they could possibly want. More single-player action, a new cooperative play mode, and new maps to an already very competent co-op mode. What this game lacks is the hardware power to back it up, thus resulting in the lackluster port the PS2 has received. Still, for a system that is nearly 5 years old, UbiSoft has managed to suck every single ounce of power dry to bring this to the PS2. Still, it can't hold a candle to it's Xbox and PC cousins.
80
XboxJeuxvideo.fr (Apr 04, 2005)
Ce Splinter Cell est une tuerie. Jamais un jeu n'aura repoussé les limites du réalisme aussi loin. La Xbox est poussée dans ses derniers retranchements et offre une qualité visuelle éblouissante. En un mot, Chaos Theory est le meilleur titre du genre, toutes consoles confondues. À acheter dès sa sortie. Merci Ubi Soft !
80
WindowsEurogamer.net (UK) (Apr 08, 2005)
But our overriding concern is for the main event, the single-player mode. This is arguably what most people buy Splinter Cell games for, and it seems that in attempting to take the series forward Ubi has neutered the experience to pacify those lacking the patience to play it the way it had to be played in the early days. As such, the bottom line for us is that it has morphed into a dumbed-down experience that is no longer anywhere near as gripping and compelling as it once was, and while the multiplayer does bail out the overall value of the package to a large extent, it can't mask the decline elsewhere. We reckon we could probably see the point of what Ubisoft was trying to achieve with Chaos Theory, but we'd need night vision goggles for that. Maybe next time the series can go back to its roots and keep the long-term fans happy as well, eh? It's still an eight, but only just.
80
XboxFactornews (Apr 22, 2005)
Sur Xbox, Splinter Cell : Chaos Theory est une franche réussite : un solo renouvelé par un level design des plus attrayants, un gameplay retouché par endroits et une linéarité un tantinet cassée. Les modes multijoueurs sont vraiment un énorme plus, faisant office de jeu dans le jeu. Le versus promet de longues heures de plaisir, tandis que le coopératif laissera le joueur sur sa faim, une fois l’effet de découverte estompé. Un très très grand jeu, assurément.
80
Nintendo 3DSGamePro (US) (Apr 26, 2011)
The fact that Ubisoft was able to remaster one of the greatest chapters of the Splinter Cell on a portable platform with only minor downgrades is a small miracle. Splinter Cell 3DS is far greater than it has any right to be, given the drastic overhaul made to the control scheme and the newness of portable 3D gaming. If you never had the chance to play Chaos Theory on the previous generation of consoles, Splinter Cell 3DS makes a strong case for skipping the bargain bins, as its new additions make it the definitive version.
80
PlayStation 2UOL Jogos (Apr 18, 2005)
Depois de sofrer grandes mudanças, "Splinter Cell: Chaos Theory" mostra que ainda está se esforçando para merecer o nome de Tom Clancy. As novidades podem ter mais mudado a mecânica do que evoluído a fórmula, mas quem apreciou os jogos anteriores tem motivo de sobra para voltar ao Third Echelon, o grupo para qual Sam Fisher trabalha.
80
XboxStuff Magazine / stuff.tv (Mar 28, 2005)
Buy. But beware: The offline, online Co-op and Versus modes are more addictive than crack. In fact, save yourself some trouble and break up with your girlfriend now. (She hates video games as it is. She's also having an affair with your grandpa.)
80
XboxGamerDad (Nov 20, 2005)
Whether or not you've ever played one of these tense and mature Splinter Cell games in the past, Chaos Theory is an extraordinary title that is well worth your time and money.
80
XboxBoomtown (May 02, 2005)
Well look at that: over 1,000 words and no mention of a certain Japanese creep-‘em-up. Oh, go on then. Let’s just say that Sam Fisher is not so far removed from that Australian mentalist Steve Irwin. Where Irwin makes snakes look tame, Fisher continues to make Snake look lame.
80
WindowsUOL Jogos (Apr 18, 2005)
Depois de sofrer grandes mudanças, "Splinter Cell: Chaos Theory" mostra que ainda está se esforçando para merecer o nome de Tom Clancy. As novidades podem ter mais mudado a mecânica do que evoluído a fórmula, mas quem apreciou os jogos anteriores tem motivo de sobra para voltar ao Third Echelon, o grupo para qual Sam Fisher trabalha.
78
Nintendo 3DS4Players.de (Mar 23, 2011)
Es wäre sicher schöner gewesen, wenn man der Serie einen völlig eigenständigen 3DS-Auftritt spendiert hätte, denn trotz leicht umgebauten Levels sind Kennern die Schauplätze und Story bereits seit über fünf Jahren bekannt - große Überraschungen oder zusätzliche Inhalte sucht man vergeblich. Ganz im Gegenteil: Der interessante Mehrspieler-Ansatz wurde ersatzlos gestrichen, obwohl sich auch der 3DS für spannende Sessions angeboten hätte. Wer noch keine Bekanntschaft mit Sam Fisher gemacht hat, findet in Splinter Cell 3D trotzdem einen gelungenen Schleicheinsatz, dessen größter Feind auf dem Handheld die Touchscreen-lastige Steuerung bleibt. Warum man unbedingt mit Chaos Theory angefangen und nicht zunächst die ersten beiden Teile umgesetzt hat, bleibt mir allerdings ein Rätsel. Hat man sich mit Ubisofts Agenten bereits 2005 zum Erfolg geschlichen, kann man aber auf die Anschaffung dieser mobilen Variante verzichten, da zu wenig Neues geboten wird.
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GameCubeWorth Playing (Jul 07, 2005)
For a GameCube fan with little else to play, picking up Chaos Theory might be a great idea, as long as multiplayer sessions aren't needed. The missions are tough enough to keep players busy for weeks, and while there are a few flaws (shrunken levels) that are hard to ignore, none of it detracts from the experience enough to truly bring down the value of the game - except, of course, for the missing head-to-head modes, which could have extended the replay value of the game to a few months, not just weeks. Nonetheless, if you can't play the game on another console, it's still a great buy.
75
PlayStation 2games xtreme (May 02, 2005)
Redefining stealth action once again, with the addition of Co-op multiplayer and the return of Spies Vs Mercenaries...the PS2 version suffers from some bad level loads and dodgy AI in places.
75
XboxDetroit Free Press (Freep) (Apr 17, 2005)
So even after three versions, the "Splinter Cell" series still seems fresh to me. To say I spy another pretty good game here sounds a little forced, but it's true.
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Nintendo 3DSJeuxvideo.com (Mar 25, 2011)
Ubisoft conserve la recette exacte de l'épisode Chaos Theory sorti en 2005, en y incorporant les mêmes possibilités d'action, le même scénario, les mêmes missions... On pourra pester contre ses problèmes de caméra et le manque de visibilité de l'ensemble, mais force est de constater que cette adaptation conserve l'essence même de la série Splinter Cell, et propose une maniabilité efficace, agréable, et adaptée à son nouveau support.
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XboxLawrence (Apr 10, 2005)
My initial reaction of Chaos Theory was very positive. Then the boredom started to set in around Mission 4, and later missions did nothing to help the monotony. If you're a big Splinter Cell fan, I'm sure this entry will satisfy you and warrant a purchase. Those who are new to the series or aren't sure about Chaos Theory should probably stick with a rental. In the end, it certainly stays true to the rest of the series: Shining in almost every technical aspect, but lacking in fun.
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PlayStation 2Game Revolution (Apr 06, 2005)
When it was announced that a new, revolutionary Splinter Cell was going to be released approximately a year after its sequel, we were very skeptical. A year is usually just enough time to build some new levels, throw in some new dialogue and release basically the same game with a fancy, hip subtitle. From all the hype and advance demos, we expected a completely revamped single-player game and the same old Versus mode, plus a nifty little co-op feature. So when we discovered that the single-player game was more refined than revolutionary, we were a little crestfallen.
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Nintendo 3DSGamingXP (May 08, 2011)
Für mich war es das erste reine Stealth-Spiel und abgesehen von meinen genannten Kritikpunkten muss ich auch sagen, dass es mir recht gut gefallen hat. Leider kann ich keinen guten Vergleich zu einer vorigen Version von „Tom Clancy`s Splinter Cell: Chaos Theory“ ziehen, finde es aber schon schade, dass der Multiplayer entfernt wurde. Auch der Umfang von 10 Missionen erscheint mir gering – auch wenn diese im Schwierigkeitsgrad „Normal“ je etwas über eine Stunde dauern. Wer auf Schleich-Spiele steht und meine Cons in Kauf nimmt, kann zuschlagen. Wer mit dem Genre jedoch noch nicht so vertraut ist, sollte das Spiel erst mal antesten und schauen, ob er mit der Steuerung klar kommt.
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PlayStation 2GameSpot (Mar 28, 2005)
The design of Splinter Cell Chaos Theory's campaign fulfills a lot of the previously untapped potential of its predecessors' single-player portions, and the game's multiplayer options are certainly intriguing. On paper, it's got to be the most fully featured stealth action game to date, so if you like the idea of high-tech espionage, it's going to be appealing. The game's different ingredients do seem as if they were cobbled together, though, and Chaos Theory ultimately could have benefited from a greater sense of cohesion. And the many, many sacrifices made to the PlayStation 2 version of this game mean that it just can't be recommended in good conscience, despite being a good game if considered in a vacuum.
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Nintendo 3DSNintendo-Online.de (Apr 16, 2007)
Insegsamt hat mich „Splinter Cell: Chaos Theory“ für den DS doch etwas enttäuscht. Die Steuerung, die Framerate und die fehlende Sprachausgabe führen dazu, dass Leute, die einen aktuellen PC oder eine Konsole besitzen, auf jeden Fall zu dieser Version greifen sollten. „Splinter Cell“-Fans, die die PC/Konsolen-Version schon gespielt haben, finden hier jedoch einen sehr guten Zeitvertreib bis zur vierten Runde. Und auch DS-only-Besitzer dürfen gerne einen Blick riskieren, wenn ihnen das Spielprinzip gefällt. Falls die angesprochenen Probleme im Nachfolger ausgemerzt werden, ist auf jeden Fall eine Top-Wertung machbar, so aber verpasst das Spiel die 80-Marke knapp.
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Nintendo 3DSJeuxpo.com (2011)
Ce Splinter Cell cuvée 2005 n'a heureusement pas trop vieilli pour son arrivée sur Nintendo 3DS. Cet épisode est considéré comme l'un des meilleurs de la série, ce n'est pour rien. Il offre une aventure riche en situation, le tout porté par une réalisation plutôt bien adaptée à son nouveau support.
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Nintendo 3DSGNT - Generation Nouvelles Technologies (May 05, 2011)
On ne pourra reprocher à Ubisoft que de sortir à nouveau un titre déjà connu. Néanmoins, l'adaptation de Chaos Theroy sur 3DS est parfaite. La prise en main aussi effrayant soit-elle au premier abord se maîtrise rapidement, la 3D est agréable, le titre a conservé toute sa teneur... Bref, les joueurs amateurs du genre apprécieront ce portage réussi.
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Nintendo 3DSImpulse Gamer (Apr, 2011)
In the end, Tom Clancy's Splinter Cell is a fun game, especially for those who have never played the franchise before but just be warned that the game is very slow and if you're looking for action, you'll be sorely mistaken. That's not to say there is no action in the game because the combat is actually fun but it's just a very slow moving game from start to finish.
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GameCubeGameSpy (Apr 05, 2005)
I normally wouldn't care about changing people's view of a franchise or a genre, but this game should be enjoyed by every type of gamer. You can play it however you'd like: stealthily or aggressively, smartly or stupidly, alone or with friends. It's worth checking out, even if you just want to see the most impressive graphics of this console generation. The team from Montreal has shown us that they can deliver the goods. They've also given us a glimpse into the future of gaming, and it's looking brighter than ever.
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Nintendo 3DSGameFocus (Apr, 2011)
Fans of the series will be happy to play one of the best Splinter Cell games ever created on their 3DS, but the console-to-handheld trade-off will make some players question a possible $40 purchase. If this 3DS entry doesn’t float your boat, a little patience will go a long way as waiting until June and investing the same amount of money on the PS3 compilation - which includes Chaos Theory and the original Splinter Cell and Splinter Cell: Pandora Tomorrow. That’s of course, if you have a Playstation 3 at home.
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GameCubeGameSpot (Apr 04, 2005)
The design of Splinter Cell Chaos Theory's campaign fulfills a lot of the previously untapped potential of its predecessors' single-player portions, and the game's multiplayer options are certainly intriguing. On paper, it has to be the most fully featured stealth action game to date, so if you like the idea of high-tech espionage, it's going to be appealing. The game's different ingredients do seem as if they were cobbled together, though, and Chaos Theory ultimately could have benefited from a greater sense of cohesion. And the many, many sacrifices made to the GameCube version mean that it just can't be recommended in good conscience, despite being a decent game if considered in a vacuum.
66
Nintendo 3DS3D Juegos (Mar 31, 2011)
Ubisoft lleva al mundo portátil tridimensional de Nintendo 3DS el "port" de Chaos Theory, probablemente el mejor exponente de la serie Splinter Cell. Pero eso no quiere decir que la experiencia sea necesariamente igual a la original, y de eso deberían de haberse dado cuenta unos desarrolladores que no han sido capaces de evaluar correctamente las posibilidades gráficas y de control de la máquina. No es una gran adaptación. Tampoco hace honor al videojuego en que basa, y por ello se lo recomendamos solamente a aquellos que no hayan experimentando el arte de la infiltración de Chaos Theory en otra plataforma.
65
Nintendo 3DSJeux Vidéo Network (Mar 25, 2011)
Sous couvert de la 3D, Ubisoft nous ressert un remake de Chaos Theory sans aucune nouveauté ou presque. L’effet relief, pas franchement convaincant, ne suffit à l’évidence pas à masquer une adaptation paresseuse d’un titre qui souffrait déjà à l’époque des limites de la série.
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Nintendo 3DSIGN (Apr 11, 2011)
Despite its many shortcomings, Splinter Cell 3D is still fun to play. And that's what matters most. It's not even close to being as good as Chaos Theory on Xbox, but then again, I couldn't play that on a plane. If the AI were even passable and not laughable, this would be an easier recommendation. While it might lack features and multiplayer, Splinter Cell 3D will do in a pinch for stealth game fans.
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Nintendo 3DSMultiplayer.it (Mar 30, 2011)
Essendo Tom Clancy's Splinter Cell 3D la conversione, poco sacrificata, del single player di una delle migliori storie di Sam Fisher, tutto si può definire fuorché un brutto gioco. Quando si parla di remake, però, quello a cui si dovrebbe fare più attenzione è cosa eventualmente porta di nuovo la versione sotto i riflettori: ebbene, fatta eccezione per un effetto 3D molto buono ma non rivoluzionario, non solo quest'edizione 3DS non apporta novità, ma addirittura toglie quello che era, parliamo del multiplayer in una qualsiasi forma, uno dei pregi più significativi di Chaos Theory. Considerando che sempre di portatili stiamo parlando e un minimo di sacrifici erano da tenere in conto, ferma restando la qualità del prodotto originale, riusciamo veramente a vedere pochi motivi per i quali dovreste fiondarvi su questo gioco, specialmente ora che per le console da casa è disponibile la versione in HD.
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Nintendo 3DSGamesRadar (Apr 18, 2011)
Great as it is on its own, even in spite of its flaws, Splinter Cell 3D serves too small an audience for its own good. Die hard Sam Fisher fans don’t necessarily need to return because they’ve seen the same thing better, and newcomers are jumping into an inferior version of an easily accessible console game. It’s just cheaper to play Chaos Theory at its best. Unless you’re aching for exactly this game in exactly this format, this is a tough Splinter Cell to sell.
55
Nintendo 3DSGameSpot (Mar 25, 2011)
Splinter Cell 3D offers a reasonably long single-player campaign, with multiple secondary mission objectives for completionists to chase. The total absence of multiplayer, though, is a huge letdown. There's no online functionality at all--no leaderboards, let alone any kind of asynchronous, StreetPass-enabled trimmings. That's a disappointing show from a 3DS launch title, and though the controls are admirably tight and the visuals are adequate to fair, it leaves Splinter Cell 3D as a slight, low-value addition to the lineup.
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Nintendo 3DSVandal Online (Apr 27, 2011)
Pese a todos los problemas comentados, la fórmula de juego de Tom Clancy’s Splinter Cell 3D sigue siendo entretenida. Desde luego tenemos mucho que criticar sobre la implementación técnica y artística, además de que si lo comparamos con el original echamos de menos el modo multijugador. Aun así, la experiencia que aporta es por ahora única en la nueva consola de Nintendo y si no has jugado a Tom Clancy’s Splinter Cell: Chaos Theory, quieres un juego serio y que requiera sesiones de juego intensas (es difícil jugar en sesiones cortas) puede resultar una experiencia grata y entretenida. Eso sí, si jugaste al original y simplemente quieres revivir la experiencia, te recomendamos que por ahora te quedes con el recuerdo del clásico, porque esta versión te va a dejar un sabor agridulce en los tiempos que corren.
52
Nintendo 3DSCheat Code Central (2011)
Splinter Cell 3D isn't a bad game, but it certainly is a missed opportunity. The Nintendo 3DS brings a lot to the table besides 3D, but it seems that the people behind Splinter Cell: 3D believe that adding a third dimension to the visuals is the only thing required to make a successful 3DS-make. This is not the case. Though the 3D visuals undeniably add something to the Splinter Cell experience (and it's nice to have a functional shooter on the 3DS) too much has been stripped away from the core game to make this worth your $40.
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Nintendo 3DSvideogamer.com (Mar 25, 2011)
Sadly, this isn't enough to save the game from mediocrity. Splinter Cell 3D's biggest shortcoming is that it's simply not a game suited to a handheld console. Ultimately it's an awkward game to play. Grin and bear its problems and the nine-mission campaign is still a good one, but playing Chaos Theory on this handheld is considerably less enjoyable than it should be.
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Nintendo 3DSCubed3 (Mar 27, 2011)
It’s impressive to see the full Chaos Theory ported with almost all of its features intact onto a handheld. Everything is there for the espionage enthusiast: infiltration, interrogation and some very tense stealth sections. Unforgivably, however, Splinter Cell 3D is severely let down by its controls which at times make even doing the simplest tasks a chore and will put a lot of people off very quickly. That said, if you are familiar with the Splinter Cell series, it may be worth it even though it is essentially the same game as before.
50
Nintendo 3DSPocket Gamer UK (Mar 30, 2011)
Splinter Cell 3D is a great game, ported badly. Some subtle 3D can't make up for controller and camera issues, or glaring missing features.
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Nintendo 3DSEveryeye.it (Mar 29, 2011)
Splinter Cell 3D non è un disastro totale. Purtroppo ciò che di buono c’è è da attribuire all’edizione originale. Il gameplay infatti poggia su basi solide, ma viene completamente rovinato da un sistema di controllo non all’altezza, nonchè dalla mancanza di modalità alternative a quella principale. Purtroppo non vengono nemmeno sfruttate in modo onorevole le caratteristiche uniche del 3DS, se si esclude il 3D comunque piacevole. Se proprio volete giocare a Chaos Theory recuperate l’originale. Non avrete il vantaggio della portabilità, ma risparmierete soldi senza perdere nulla.
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Nintendo 3DSSpazio Games (Apr 05, 2011)
Splinter Cell 3D non riesce nell'impresa di eguagliare la sua prima apparizione presentandosi all'appuntamento impreparato e pieno di falle. In primo luogo non aggiunge nulla di nuovo alle versioni home console e quella vista su DS nel 2005, anzi, perde addirittura la componente multiplayer presente in origine. Il sistema di gestione della telecamera è lento, l'interfaccia gestita dal touch screen dovrebbe semplificare la vita del giocatore, non renderla più complicata. L'intelligenza artificiale dei nemici pone fine anche al divertimento delle fasi stealth, facilitate dagli assurdi comportamenti delle guardie. Un esordio da dimenticare per l'agente Sam Fisher in attesa di tempi decisamente migliori.
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Nintendo 3DSNintendoWorldReport (May 11, 2011)
I didn’t really care for Splinter Cell 3D, but for once it’s not really the game’s fault—it’s the developer’s fault for trying to cram a control scheme onto a system not designed for it, and the fact that you can’t really see what you’re doing half the time. The exclusion of all multiplayer is disappointing too, as that was one facet of Chaos Theory I was really looking forward to trying. If you’d like to play Chaos Theory (as I still would), run out and get it on the PS2—the console it was built to run on.
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Nintendo 3DSOfficial Nintendo Magazine (Mar 25, 2011)
Awkward to play, hard to look at, difficult to control and socially neutered. We're not sold on Splinter Cell.
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Nintendo 3DSComputer and Video Games (CVG) (Mar 25, 2011)
Dark, dreary and awkward. You'd have more fun spending the afternoon trying to pronounce the noise Fisher's goggles make. Pyooooaeeeee?
40
GameCubeNintendo Difference (Sep 02, 2005)
Splinter Cell: Chaos Theory est un portage complètement bidon et raté que vous ne devez à aucun moment acheter. Ubi Soft nous sert ici un foutage de gueule sans nom et sans précédent, ils auraient voulu le faire exprès qu'il ne s'y serait pas pris autrement. Les temps de chargement sont épouvantables et ruinent complètement le rythme du jeu. Fuyez comme la peste cette version et foncez sur la version PC si vous tenez absolument à faire ce jeu vidéo.
40
Nintendo 3DSJeuxvideo.fr (Mar 31, 2011)
Très décevante, cette version 3DS de Chaos Theory se destine exclusivement à ceux qui n’auraient absolument jamais touché à un Splinter Cell. Car si l’ambiance et le système de jeu, quoique tronqués par rapport à la version PC, fleurent bon le Sam Fisher qui fait plaisir, la réalisation et le manque de lisibilité de l’ensemble condamnent définitivement le titre d’Ubisoft au rang de portage sans aucun intérêt.
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Nintendo 3DSMetro.co.uk (Mar 24, 2011)
An ill-conceived port of a game that seems to make little sense on the 3DS, especially given the compromises in controls and graphics.
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Nintendo 3DSNintendo Life (Mar 29, 2011)
Splinter Cell 3D's main problem is that it feels like a missed opportunity. There are moments when you get a grip of the controls, shoot out a light and creep up on an enemy, all viewed in a nice 3D effect. These moments are few and far between, as the annoyingly difficult and complex controls often mean that you fail to execute the missions as planned. Add the complete lack of additional modes and content from the original title and this screams of a rushed port. More thought was required to bring the Splinter Cell experience successfully to the 3DS, and the square pegs and round holes development approach has undermined the overall experience. There is some enjoyment to be had for series veterans, but most gamers would be well advised to play the original instead.
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Nintendo 3DSGameblog.fr (Mar 28, 2011)
Splinter Cell 3D est une véritable déception sur Nintendo 3DS. Laid, mal fichu, peu instinctif, sans réel challenge et particulièrement frustrant, le titre d'Ubisoft n'a d'atout que d'être le premier titre sur le créneau de l'infiltration sur la machine. Est-ce suffisant pour lui pardonner ses défauts ? La réponse est définitivement non, en ce qui nous concerne.
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Nintendo 3DSEurogamer.net (UK) (Apr 01, 2011)
If you really need to be reminded of Splinter Cell's glory days, go back and pick up a cheap copy of Double Agent. Just do yourself a favour and give this pointless reissue a wide berth.
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Nintendo 3DSGamekult (Mar 25, 2011)
On se réjouissait à l'avance de retrouver Sam Fisher dès le lancement de la 3DS, dans l'une de ses meilleures aventures qui plus est, Chaos Theory. Malheureusement, la fête tourne court devant une adaptation de si piètre qualité.
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Nintendo 3DSGamer.no (Mar 30, 2011)
Splinter Cell: Chaos Theory fra 2005 er en skikkelig klassiker, det er det ingen tvil om. Nyversjonen Splinter Cell 3D på Nintendos 3DS er ikke i nærheten av en slik status. Det er først og fremst kontroll- og navigasjonsmulighetene som gjør dette til en svakere tittel. Styringen av kameraet er tregt og lite intuitivt, samtidig som bruken av våpen og dingser aldri føles naturlig. Dermed oppnår ikke spillet det som var originalambisjonen, at du skal settes i støvlene til en skikkelig superagent. Frustrasjonene er for mange til akkurat det. Noe av brettdesignet er imidlertid bra, og lyden holder et kurant nivå. Dessverre er imidlertid dette ikke noe eksempel på god bruk av 3D på Nintendos nye bærbare. Slikt sett er det visuelle pregløst og uinteressant, 3D-effekten tilfører veldig lite av nytte. Nei, hvis du skal kjøpe en slipptittel fra Ubisoft, gå for solide Ghost Recon: Shadow Wars. Da blir du neppe skuffet.
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Nintendo 3DSPAL Gaming Network (PALGN) (Apr 10, 2011)
If you have have any respect for Sam Fisher, stay well away from Splinter Cell 3D.
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Nintendo 3DSGame Revolution (May 26, 2011)
And that’s it—no multi-player modes (which even the original had), no online functionality or StreetPass goodies, and no new features thrown in to extend or enhance the single-player campaign besides the marginally helpful objective text lifted from Splinter Cell: Conviction. This is a port of a six year-old game with stripped-down features. It’s hard to get more “cash-in” than that. If you really want to play Chaos Theory, go find a used copy of the superior original at a fraction of the price.
 
Nintendo 3DSGameplay (Benelux) (Apr 29, 2011)
Ubisoft koos met Chaos Theory voor de beste titel van de reeks (al hebben wij persoonlijk een boon voor Pandora Tomorrow), maar dat betekent niet dat men zo vederlicht over deze remake had moeten gaan. Nu komt het eindresultaat alleen maar over als een spotgoedkope port die probeert mee te drijven op de 3D-hype van de handheld. Op zoek gaan naar een oud exemplaar is een veel beter idee dat je heel wat frustratie zal besparen.