Total War Battles: Shogun is a real-time strategy game set in feudal Japan. Because the game was originally designed for touch screen devices, the mechanics are different than in the regular entries of the Total War series. The basic idea is that the player needs to construct buildings in order to gain the four resources which are in turn used to buy soldiers. However, the player is not free in building placement as each building requires a special hex field and other buildings adjoining buildings in order to be built.
The most important tactical decision is how to set up the army because the game incorporates slight tower defense elements: both armies move forward (there is no going back, but movement can be put on hold) and combat is fought automatically. Each unit type has advantages and disadvantages against other unit types and therefore their placement on the hex-based map is the key to success. During the campaign, which tells a revenge story, there are varied mission goals like protecting the own general for a certain time, reaching the end of the map with a few units or simply wiping the enemy out. This rewards experience points (also available via micro-transaction) which are invested into building upgrades. Besides the campaign, there are also six standalone battles and (mobile only) hot-seat multiplayer.