User Reviews

There are no reviews for this game.


Our Users Say

Platform Votes Score
Genesis 6 2.4
SEGA 32X 7 2.2
Combined User Score 13 2.3


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
100
SEGA 32XGamePro (US) (Jun, 1995)
If you own a 32X, you'll probably want this version over the Genesis version. They sell for the same price, so why not? Still, Genesis owners who don't have a 32X aren't missing much. Toughman didn't get any tougher this round.
90
The designers knew that a great action game has to have loads of hidden stuff, so there are secret codes for things like turning your opponent into a midget, having double-speed punches all the time and even playing as a headless fighter! When combined with the great graphics, animation and gameplay technique that assures high replay value, EA's High Score team has produced a strategic boxing game that is an all-out blast to play. So now it's time get in the ring and find out how tough you really are!
84
SEGA 32XMega Play Magazine (Jun, 1995)
Toughman Contest is very much like Punch-Out, but the difference is that here there are loads of cooler special punches for your fighter. You can even customize his attacks. Great graphics, but the sound needs work.
80
The question is: are you tough enough? This game has some killer combos, but takes a little bit of patience to master. I'm in Toughman's corner. It's a solid game for die-hard boxing fanatics. There's even strategy and the artificial intelligence of the game is incredible. The characters don't telegraph their movements like they do in most boxing games. I'm sold.
80
GenesisGamePro (US) (May, 1995)
Fans of Greatest Heavyweights and Legends of the Ring will miss the famous faces and the build-your-own-boxer feature, but when the bell rings in the final round, the unanimous decision goes to Toughman.
80
There are a few boxing games from the 16-bit era that are better than this, including the sequel to the game Toughman Contest seems to mimic. The Sega produced Greatest Heavyweights is also a strong match. On the 32X though, this is all you'll find in the boxing ring, and it's a surprising and enjoyable arcade boxer worth tracking down (especially over the Genesis version).
80
SEGA 32XSega-16.com (Mar 20, 2006)
Toughman may not be any sort of gaming masterpiece, and it's definitely not for everyone, but if you dig the style and have a few friends willing to attempt to beat the toughman contest, it is definitely worth the interest.
78
If you've seen the Genesis version, then all that his can offer you is better graphics and sounds. That's the one thing I hate about games being ported over to a higher system. It's nice to see better graphics and sounds, but this is all eye candy to me. I'd rather see new boxers or even add some more moves to the boxers themselves. Overall, it's a great game from start to finish.
70
The characters are big and the animation is good, but the control lacked a little finesse. It looks just like the Genesis version, too. The game includes two-time Toughman finalist Butter Bean.
70
SEGA 32XGameFan Magazine (Jun, 1995)
EA Sports people have told me Toughman Contest is not comparable to Super Punch-Out because TC is a totally different game. It's different all right, but different isn't necessarily better or even as good. TC has the words "three hour rental" written all over it.
68
GenesisGame Players (May, 1995)
With all the possible combinations of punches, Toughman Contest packs in plenty of strategy. However --- the short fights, button-smashing controls and flat, fuzzy graphics leave the game a contender, not a champion.
67
SEGA 32XThe Video Game Critic (Jun 18, 2000)
The 32X version of this boxing game plays better, but lacks some of the charm of the Genesis version. Toughman plays similar to Nintendo's Punch Out games, with your boxer being a green outline. The action is fast and furious, and there are plenty of punches and special moves. The backgrounds look more realistic than the Genesis version, but are less animated and not as interesting (or funny). Only one babe introduces the rounds, no matter where you fight, unlike the Genesis version, which has a different girl for each location. The responsive control is the star of the game, but it will make your fingers very tired.
64
GenesisMean Machines (Apr, 1995)
EA's biggest game to date, but one that misses the mark through lack of playability. Not a heavy weight contender.
64
GenesisPlay Time (May, 1995)
Unterm Strich bleibt ein viel zu hektisches Gameplay übrig, womit gezielte Taktiken leider nicht durchsetzbar sind. Durch den Zwei-Spieler-Modus ist das Modul für Sport-Fans trotzdem noch interessant.
64
SEGA 32XMega Fun (Jul, 1995)
Leider krankt auch das 32 X-Toughman an denselben Problemen wie schon das Mega Drive-Cartridge. Der zu hektische Spielverlauf, kombiniert mit der unpräzisen Steuerung, läßt niemals eine derartige Stimmung wie bei Nintendos Punch Out aufkommen. Erschwerend kommt hinzu, daß sich die Aufsatzversion technisch kaum verbessert präsentiert. Lediglich die Hintergrundgrafiken wurden überarbeitet und so fügt sich Toughman Contest nahtlos in die Reihe der schnell rübergezogenen Games ein. Selbst die Drei-Phasen-Animation der Rundengirls wurde beibehalten. Wer hektische Prügelorgien mag, und die Mega-Drive-Version noch nicht sein Eigen nennen kann, der sollte das Game trotz aller Kritik ruhig mal anzocken. Allerdings kann ich Toughman Contest auch auf dem 32X der breiten Masse nicht empfehlen.
64
GenesisMega Fun (Apr, 1995)
Zunächst war ich von EAs Boxspiel positiv überrascht. 24 Kämpfer, 14 Special Moves und die Super Punch Out-Perspektive, die eine optimale Übersicht gewährleistet, liesen auf ein gutes Game hoffen. Die ersten Gegner sind schnell und unkompliziert, teilweise mit spektakulären Schlagkombinationen, erledigt. Doch nach einer gewissen Zeit fällt die Steuerung in Kombination mit dem hektischen Gameplay unangenehm auf. Es passiert sehr oft, daß der eigene Boxer noch kräftig draufhaut, obwohl man keinen Feuerknopf mehr drückt. Das nutzt der Gegner meist mit gezielten Kontern aus. Diese sind, ebenso wie die normalen Attacken, nicht so gut auszumachen wie beim Vorbild von Nintendo, und so wird das Ausweichen bzw. Blocken eines Punches zum puren Glücksspiel. Man hat während des gesamten Spiels niemals das Gefühl, vor einem 32 MBit-Modul zu sitzen, und alles in allem kann Toughman Contest nicht das halten, was das Label EA Sports verspricht.
64
SEGA 32XIGN (Nov 14, 2008)
Toughman Contest uses the 32X for visual boosts instead of gameplay enhancements, making this boxer something you can pick up on the Genesis and lose out on very little. The control issues and difficulty keep Toughman at arm's length for most. If you're assembling a 32X library, put this one on your second- or third-tier get-list.
58
GenesisScore (Apr, 1995)
U Toughman Contest je prvořadá originalita. Zpracování tradičního sportu velmi netradičně, pomocí netradičních doplňků, to vše umocněno zapojením humorných prvků a momentů do hry. Grafická stránka hry je sice na dobré úrovni, ale poněkud pokulhává za svými předchůdci. Celé grafické zpracování působí spíše dojmem jednoho velkého comicsu, nakresleného prostě z jedné vody načisto. Nutno ale říci, že dobře nakresleného comicsu. Hudba v hrách EA Sports nikdy nebyla provořadá ani nijak výrazná. Stejně je tomu i u Toughman Contest. I když vás hudba nijak zvlášť nezaujme, nelze ji proto zatratit, protože jen doplňuje celkovou mozaiku hry, ve které není rozhodující. V té je rozhodující grafika, a pak zvuky. Ty se samozřejmě nedají srovnávat například s jásotem diváků na zaplněném stadionu při zápase NHL, ale zvláštnímu charakteru hry Toughman Contest zcela vyhovují a jsou na velmi dobré úrovni. Zkuste někomu dát pěstí a potom si to zopakujte v Toughman Contest a uvidíte.
58
GenesisVideo Games (Apr, 1995)
Eine vernünftige Boxsimulation auf die Beine zu stellen, gehört zu den schwierigsten Aufgaben überhaupt - und so ist auch Sportspiel-As EA leider daran gescheitert. Beim eigentlichen Kampf gibt es nämlich nur zwei Möglichkeiten: Entweder Ihr habt das Heft in der Hand und laßt den Gegner durch eine (bei fast jedem wirkende) Uppercutkombination umfallen, oder aber Ihr seid in der Defensive. Dann sind Eure Chancen verschwindend gering, denn die bösen Buben schlagen schneller zu als eine Kalaschnikow schießen kann! Bevor Ihr überhaupt merkt daß der Gegner angegriffen hat, habt Ihr schon fünf Beulen mehr auf der Birne. (..) Schade um das tolle Drumherum mit Zeitlupe, Coaching Tips etc.! Eine Sportsimulation steht und fällt nun mal mit der Spielbarkeit, und die gehört bei Toughman Contest nochmal kräftig überarbeitet. Ein Ende mit 7:6 Niederschlägen stellt dann wenigstens die Action- Freunde zufrieden.
58
GenesisThe Video Game Critic (Jul 06, 2000)
This is one of the better boxing games for the Genesis. It's like a semi-realistic version of Nintendo's Punch-Out, and it has a great sense of humor. Your boxer is a green outline in front of your opponent, letting you get a good view of the action. A well-designed control scheme makes it easy to throw a wide variety of punches and even special moves like a "Popeye punch" or head-butt. Unfortunately, as in many boxing games, the boxers can never punch as fast as you press the buttons, and the lag makes the control feel unresponsive. The boxers are well drawn and look only slightly cartoonish. The backgrounds, taken from different parts of the world (like the Coliseum in Rome) are extremely amusing. Not only do funny things happen in the background during the fights (like a bungee jumper on the Coliseum wall), but sometimes incidents occur after the fight (in Rome, lions attack the loser). A nice-looking babe introduces each new round. Toughman may be more fun to watch than to play.
40
SEGA 32XRetro Game Reviews (Mar 25, 2016)
Toughman Contest had the makings of a fun boxing game but it's confused as to whether it wants to be an Arcade or simulation title. While the gameplay is woeful perhaps its biggest issue is its lack of personality and charm, and in my opinion you're much better off playing Mike Tyson's Punch-Out!! (1987, NES) instead.