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Description
On their way to help in the battle against Sargon, a crew of adventurers each skilled in their own way encounter a storm that rips a hole in their ship. Safely reaching Lamini, or Land of Towers, the friendly people of the land help repair the damaged ship. As the crew members are looking for a job, they meet the Mayor of the town who is in need of messengers. He tells the adventurers that Lord Baniff has not been heard from in weeks, and that he needs them to seek him out in his Tower and bring word of his condition. Entering the doorway into the Tower, the entrance collapses behind them and they must find their way out.The gameplay is similar to other first-person realtime D&D games like the Eye of the Beholder series, though not as complex. There are four characters in the game and you choose one to control. Spell incantations are learned from scrolls and are cast by combining the correct syllables. There are 15 levels to explore and tons of monsters and items to find. You can play the game in cooperative mode with another player using a link cable.
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Critic Reviews
The Atari Times | Atari ST | Dec 04, 1996 | 75 out of 100 | 75 |
GameSpot | Game Boy Color | Jul 10, 2000 | 5.1 out of 10 | 51 |
Pocket Magazine / Pockett Videogames | Game Boy Color | Apr 01, 2001 | ![]() ![]() ![]() ![]() ![]() |
40 |
IGN | Game Boy Color | Jun 16, 2000 | 4 out of 10 | 40 |
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Trivia
Milestone
According to development JV Games, Inc., Towers: Lord Baniff's Deceit was the first game to include co-op play from computer to computer and across platforms.Game Boy Color Credits (8 people)
5 developers, 3 thanks
Concept and Design:
Program:
Graphics:
Music:
Special Thanks to:
©1999:
Program:
Graphics:
Music:
Special Thanks to:
©1999:
Telegames Inc
©1993, 1999:JV Games Inc