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SummarySokoban made fun.
The GoodUnique gameplay, strikes a nice balance between real time action and strategic puzzling. At it's core matching one colour to another is as basic as it gets but the blend between the two genres, in addition to the great mechanic which allows you to destroy the level surrounding you gives a lot of control to the player and lets them approach puzzles how they wish.
The BadVisually it fits under the "throw all the colour" category, and while it does make it somewhat pleasing to look at, the finer details and general theme feel either missing or buried under a rainbow.
Also, while the game has 50 levels in total, around half of those just feel like slight variations on the ones that preceded them.