User Reviews

The Original Horror-Fest. Guy Chapman (2001) 4 Stars4 Stars4 Stars4 Stars4 Stars

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.9
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.1
Graphics The quality of the art, or the quality/speed of the drawing routines 4.3
Personal Slant How much you personally like the game, regardless of other attributes 4.1
Sound / Music The quality of the sound effects and/or music composition 3.9
Story / Presentation The main creative ideas in the game and how well they're executed 4.2
Overall User Score (11 votes) 4.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
The Video Game Critic (Jun 05, 2001)
Top-notch graphics and ominous background music complete this exciting package. An ideal Halloween game, Splatterhouse spawned two sequels on the Genesis.
What we're dealing with here is a roaringly good conversion, which stands up as a terrific Engine game in its own right. Make sure it's on the top of your shopping list.
1UP! (Oct 31, 2010)
Sur PC Engine, Splatterhouse a quand même l'indéniable avantage d'être plus agréable à jouer. Il n'atteint pas les proportions de l'arcade mais peu s'en faut. Namco a fait un joli travail de conversion et, comme tel, le jeu fait partie des classiques de la console usés jusqu'à moelle. Néanmoins, Splatterhouse reste Splatterhouse, un titre auquel il semble toujours manquer quelque chose. Certains débattent vainement pour savoir si les Splatterhouse seraient aussi intéressants sans leur violence gore. La question ne se pose même pas. Sans horreur, il n'y aurait pas de Splatterhouse. Ce ne sont pas les jeux d'action quelconques qui manquent alors autant l'apprécier pour ce qu'il a, pour ses tripes et ses monstruosités, sans s'apitoyer sur des finesses qu'il ne possède pas.
Retro Game Reviews (May 15, 2015)
Splatterhouse doesn't last long but once you get used to the controls you'll have a great time progressing through the gory environments and splatting enemies against walls! It's pretty unique for its time and thankfully it has some solid gameplay to back up its distinctive graphical style.
Looks, plays, and feels like the unreal thing! It's gore-y but good!!
Video Game Den (Apr 24, 2012)
But, all in all, this PC Engine port is an excellent conversion and is overall really faithful to the arcade. I feel that this version definitively helped drive Splatterhouse popularity outside of Japan (the coin-op was a very rare occurrence in the west).
SwankWorld (2004)
If you don’t have access to the ultra rare arcade machine or an emulator, the TG16 version of the game is very close to the real thing and is really a marvel given the hardware it’s running on. It’s still an entertaining game despite the lack of commitment. After all, what better way to get your Halloween fix than following up your yearly viewing of The Great Pumpkin by turning the lights off, firing up the emulator of your choice, and taking in the sights and sounds of Splatterhouse.
80 (Jan 22, 2008)
Tenuto conto del divertimento che ancora, nonostante la veneranda età riesce a dare, non può che essere positivo il mio giudizio per questo autentica meraviglia videoludica.
76 (Jan 06, 2006)
If all 12 of you people who purchased TG16's still have them and don't already own a copy of Splatterhouse... shame on you. If you were smart enough not to buy a system doomed from the start (see; Atari Jaguar) and prefer to emulate the classics, Splatterhouse should be on the top of your list.
Lens of Truth (Nov 21, 2010)
Like any arcade beat-em-up, gameplay in Splatterhouse is a fairly linear throughout. Walk, fight bad guys, beat a boss, advance to the next stage, repeat 6 times. Thankfully the horror theme surrounding Splatterhouse is enough to keep it feeling fresh. As we’ve said in our review, this version on the US Turbo Grafx 16 was heavily censored when compared to its arcade (or even PCE) brother, but it should still contain enough of the arcade experience to satisfy the horror beat-em-up enthusiast in you. More importantly, the Turbo Grafx 16 is the only console to have been given a port of Splatterhouse. If you own a Turbo Grafx 16, Splatterhouse is one game you should definitely have in your library, not to mention one of the most important titles in the underrated systems brief history.
Power Play (Jul, 1990)
Zermatschte Köpfe, blutgierige Zombies und eine Hintergrundgrafik, die einem Horrorfilm entsprungen scheint, sorgen für ein wohliges Schauergefühl. Die Grafik ist detailliert (manchmal schon zu genau), die Sprites schön groß und er Sound ordentlich. Was die Metzelei aus dem Gros der "Hack'n Slay"-Programme hervorhebt ist eine fantastische Spielbarkeit. Die Steuerung ist wunderbar genau, die Kollisionsabfrage großzügig und der Schwierigkeitsgrad läßt auch ungeübten Spielern eine große Chance.
HonestGamers (Jul 19, 2004)
Ultimately retaining that macabre sense of style that distinguishes SplatterHouse from the chaff and makes it worth playing, our story at last climaxes with an extremely twisted boss encounter in the fifth stage before quickly winding down for the final two chapters. Initially placing our hero in a tunnel of what appears to be organic tissue to battle embryonic horrors that latch onto him only to burst into an ichorous mess, one must elude invulnerable fiery phantasms that crash down from the sky in the midst of an inferno before coming face to face with the misshapen source of the house’s evil. Those who demand the uncut experience will find themselves tracking down either the coin-op itself or the scarce but arcade-perfect conversion for the FM Towns – but for all its little failings this incarnation of SplatterHouse, while a far cry from a Legendary Axe or Ninja Spirit, is regardless a HuCard worth slithering up to in the dead of night.
Ok, so the gameplay mechanics are archaic by today's standards, but "Splatterhouse" is still a good time. It's nowhere near as offensive as it once was and the Genesis only sequels (especially three) outshine it in every area. But for whatever reason, no matter how much you tell yourself it's not that great of a game, this is one you constantly go back too. That's not just nostalgia talking.
SPLATTERHOUSE bietet zwar nicht viel Neues, geht es doch in der Hauptsache nur ums „Hacken“ und „Slayen“, doch die „etwas andere Art“ der Versoftung des Hack-and-Slay-Themas fesselte mich schon ‘ne Weile an der PC-Engine, die nun endlich ihren Weg ins bald vereinte (?) Deutschland finden wird? Fazit: Nicht nur für Jason-Fans.
60 (Mar 09, 2010)
Splatterhouse fait partie de ces jeux dont l’ambiance unique reste gravée dans les mémoires. Le titre propose une expérience valant le coup d’être vécue même s'il est regrettable de devoir l’apprécier dans une version moins belle et censurée. Préférez l'édition japonaise, voire la borne d'arcade si vous avez le choix.