Auto Crusher Palladium
Description
Auto Crusher Palladium is a game that simulates construction of battle robots ("mechs"). The player is able to construct robots using various parts: body, limbs, computer AI, weapons, etc. The result can be a combination of any forms and components, with the limitation being the overall weight of the robot, which must not exceed a specified amount. Robots can be humanoid, machine-like, rolling on wheels, able to fly or transform into different forms, etc.
After a robot has been created, the player sends it to fight other robots. The battles look like those of a fighting game, with side-scrolling view and HP bars; however, they are non-interactive. The entire gameplay focus in on creating a robot in such a way that it would be able to defeat a particular enemy; the battles themselves allow no control from the side of the player.
A "league mode" is also available, where the player(s) choose various models of robots and have them compete against each other in a tournament.
Spellings
- パラディオン - Japanese spelling
Screenshots
Credits (TurboGrafx CD version)
22 People (14 developers, 8 thanks)
Planning (企画) |
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Character Design (キャラクターデザイン) |
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Program (プログラム) |
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Graphics (グラフィック) |
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Data Entry (DATA入力) |
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All Above (以上) |
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Sound Create (サウンドクリエイト) |
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Sound Director (サウンドディレクター) |
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Producer (プロデューサー) |
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Executive Producer (エグゼクティブプロデューサー) |
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Special Thanks (スペシャルサンクス) |
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Reviews
Players
Average score: 3.2 out of 5 (based on 1 ratings with 0 reviews)
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Identifiers +
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Contributors to this Entry
Game added by Unicorn Lynx.
Additional contributors: Kayburt.
Game added December 9, 2010. Last modified March 18, 2023.