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Auto Crusher Palladium is a game that simulates construction of battle robots ("mechs"). The player is able to construct robots using various parts: body, limbs, computer AI, weapons, etc. The result can be a combination of any forms and components, with the limitation being the overall weight of the robot, which must not exceed a specified amount. Robots can be humanoid, machine-like, rolling on wheels, able to fly or transform into different forms, etc.

After a robot has been created, the player sends it to fight other robots. The battles look like those of a fighting game, with side-scrolling view and HP bars; however, they are non-interactive. The entire gameplay focus in on creating a robot in such a way that it would be able to defeat a particular enemy; the battles themselves allow no control from the side of the player.

A "league mode" is also available, where the player(s) choose various models of robots and have them compete against each other in a tournament.


Auto Crusher Palladium TurboGrafx CD This guy has statistics. Look at that...
Auto Crusher Palladium TurboGrafx CD Promotion, that's what we need!
Auto Crusher Palladium TurboGrafx CD Assigning controllers to players
Auto Crusher Palladium TurboGrafx CD I see you've graduated the Robotology College?...

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Oleg Roschin (181731) added Auto Crusher Palladium (TurboGrafx CD) on Dec 07, 2010