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DescriptionTurok is a first-person shooter game set in the near future. There is no relationship with the previous games or the storyline from the comic books. The protagonist is Joseph Turok, a former member of Wolf Pack (the enemy in this game), but now a member of Whiskey Company. The mission that led to the events of the game was simple: find Roland Kane (leader of Wolf Pack, and Turok's former mentor) and bring him back to Earth. However, things turned ugly, as the ship was hit by a missile and crashed on the back-water planet. Even worse, it becomes apparent that scientists from the Mendel Gruman Corporation have been terra-forming the planet for accelerated evolution, resulting in dinosaurs hunting Turok, his allies, and his enemy. Joseph Turok's mission is to survive at all costs.
Gameplay is about surviving in dangerous environments with both human soldiers and dinosaurs. The dinosaurs can be used as a tool to eliminate soldiers by luring them. All weapons have secondary functions such as a flares to lure dinos. Turok can also choose a stealthy approach with arrows and his trusty knife, in the form of brutal kills. Online multiplayer is also featured, with all the weapons from the single-player game, and some maps have dinos and giant scorpions. The gameplay modes include classics like Deathmatch, Team Deathmatch, Capture the Flag, and all-new modes borrowed from objective-based war games, such as Assault Capture the flag, and co-op missions. They all have a little twist to them, such as CTF putting a lure on the "flag carrier" that draws dinos to the player.
- "Турок" -- Russian spelling
Part of the Following Groups
- 3D Engine: Unreal Engine 3
- Animals: Dinosaurs
- Inspiration: Comics
- Middleware: Rendez-Vous
- Physics Engine: PhysX
- Software Pyramide releases
- Turok licensees
|Turok, or: "How to make a generic FPS and apply a license to it."||Xbox 360||AkibaTechno (254)|
|Krawall Gaming Network||Windows||Jun 19, 2008||74 out of 100||74|
|Computer Bild Spiele||Xbox 360||Feb 06, 2008||2.46 out of 6||71|
|IGN||PlayStation 3||Jan 31, 2008||7 out of 10||70|
|4Players.de||PlayStation 3||Feb 11, 2008||69 out of 100||69|
|GamingTrend||PlayStation 3||Feb, 2008||404 out of 600||67|
|VicioJuegos.com / uVeJuegos.com||Windows||Sep 09, 2008||67 out of 100||67|
|GameSpot (Belgium/Netherlands)||Windows||May 20, 2008||64 out of 100||64|
|PC Games (Germany)||Windows||May 28, 2008||64 out of 100||64|
|Gamekult||PlayStation 3||Feb 08, 2008||6 out of 10||60|
|Gameblog.fr||Xbox 360||Feb 25, 2008||60|
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TriviaIn the German gaming magazine GameStar (issue 04/2009) Turok was named as one of the "10 Most Terrible Sequels". It has nothing to do with its predecessors and is more concerned with its knife animations than with challenging fights. It also suffers from being a loveless console port with horrible handling.
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Xbox 360 Credits (362 people)
290 developers, 72 thanks
Richard Ahtow, Daryl Anselmo, Aisha Antonio, Daniel M. Ayoub, Anthony Bergelt, Martin Blackmore, Devon Blanchet, Nicla Bolognese, Charles Bostik