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DescriptionTurok 2: Seeds of Evil is the sequel to Turok: Dinosaur Hunter. Having defeated the Campaigner, Turok throws the Chronocepter into a waiting volcano to destroy it. Unfortunately the blast awakens an even deadlier force - The Primagen - who lays in wait for his freedom from a wrecked space craft, buried at the core of the Lost Land. Once again a Turok is tasked with restoring peace to the land and stopping the Primagen from merging Earth with the nether world.
The game features an armory twice as large as its predecessor, and many weapons will even have a later update that makes them even more devastating. New weapons include the lethal discus Razor Wind, a proximity mine layer, and the Cerebral Bore, a flying grenade that homes in on an enemy's head, drills through their skull, and then explodes. Enemies have damage models now, allowing limbs to be torn off or bloody holes to be blasted through torsos. Turok won't be facing any human opponents this time, but will find himself under attack by plenty of dinosaur/human hybrids, brutish giants, and man-sized insectoids.
The goal of each level is to reach the end and defend one of the five totems that keeps the Primagen captive in its ship as well as finding keys to unlock the portals that lead to later levels. In each level Turok can also find a special spiritual power, such as immunity to lava or a long jump. After finding a power, he will need to return to an earlier level to use that power to find one of the five keys that opens the portal to the Primagen itself. While searching for spiritual powers Turok will occasionally find portals that transport him to a strange place full of deadly creatures who appear to be unaffiliated with the Primagen, but discovering their true purpose is the job for another Turok.
A multiplayer game is included as well, with options for between 2 and 4 players and game-types like deathmatch and capture-the-flag. This multiplayer mode would later be expanded into a full game with Turok: Rage Wars.
- "Violence Killer: Turok New Generation" -- Japanese title
Part of the Following Groups
- Animals: Dinosaurs
- Gameplay feature: Beast riding & beast attacking
- Inspiration: Comics
- Nintendo Player's Choice releases
- Turok licensees
|Nothing new, but a hell of a lot of fun.||Nintendo 64||AkibaTechno (254)|
|Ho Hum||Nintendo 64||The Janitor (4)|
|The greatest adventure game I have ever played.||Nintendo 64||Vitaly Tomachevski (53)|
|Gruesome gigantic bosses, an impressive arsenal, but somewhat lacking||Nintendo 64||Chris Wright (105)|
|A very CRAPPY FPS!||Nintendo 64||TwoDividedByZero (149)|
|Mega Fun||Nintendo 64||Oct, 1998||94 out of 100||94|
|Video Games||Nintendo 64||Feb, 1999||91 out of 100||91|
|IGN||Nintendo 64||Dec 11, 1998||9 out of 10||90|
|Game industry News (GiN)||Nintendo 64||Feb 16, 1999||4.5 out of 5||90|
|Power Play||Windows||Jan, 1999||88 out of 100||88|
|Game Over Online||Windows||Feb 03, 1999||79 out of 100||79|
|Gaming Age||Nintendo 64||Sep 19, 2004||78 out of 100||78|
|Gamesmania.de||Windows||1999||75 out of 100||75|
|PC Player (Germany)||Windows||Jan, 1999||73 out of 100||73|
|Absolute Games (AG.ru)||Windows||Feb 14, 1999||70 out of 100||70|
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AdditionsTurok 2: Seeds of Evil was one of the first N64 titles to use the Expansion Pak. It also includes the multiplayer modes for the PC version, which was lacking in the original Turok: Dinosaur Hunter.
German versionIn the German version, all blood and gore effects were removed. Additionally the dying animations of enemies were shortened, arrows disappear when hitting an enemy (but reappear when the enemy is dead) and there are no human corpses to be found inside the levels. In the Nintendo 64 version, five human characters were removed in multiplayer mode. A detailed list of changes can be found on schnittberichte.com (German).
Related Web Sites
- Turok 2: Seeds of Evil (official website)
- Official Acclaim web site (Creators of Turok 2 : Seeds of Evil)
- Wikipedia: Turok 2: Seeds of Evil (Information about Turok 2: Seeds of Evil at Wikipedia)
Contributed to by Kartanym (12758)
Nintendo 64 Credits (118 people)
117 developers, 1 thanks