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DescriptionBefore Electronic Arts sought to imitate television coverage of sports with their EA Sports titles, Cinemaware had the same idea, initially applying it to (American) Football. Cutscenes follow dramatic moments in the match, and each match is preceded by a TV-style introduction. The game is primarily action-based, although you also choose your plays before executing them. You then bring the passes and runs to life on the pitch itself. You can play single matches or full leagues, with any of the NFL teams of the time.
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|Atari ST User||Atari ST||Sep, 1989||10 out of 10||100|
|Power Play||Amiga||Mar, 1989||85 out of 100||85|
|100 aktuelle PC-Spiele||DOS||1990||8 out of 10||80|
|ASM (Aktueller Software Markt)||Atari ST||Sep, 1989||9.6 out of 12||80|
|ASM (Aktueller Software Markt)||DOS||Feb, 1990||9.6 out of 12||80|
|Power Play||Atari ST||1989||78 out of 100||78|
|ASM (Aktueller Software Markt)||Commodore 64||May, 1990||9.2 out of 12||77|
|Power Play||Commodore 64||Jul, 1990||73 out of 100||73|
|Amiga User International||Amiga||Mar, 1989||7 out of 10||70|
|ST Format||Atari ST||Nov, 1989||68 out of 100||68|
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Amiga versionThe Amiga version of TV Sports: Football is the only version that has half-time shows, cheerleaders and shots of the coach getting mad. All of the others versions released for other computers are trimmed down and don't feature all of the animated scenes that the original Amiga version has.
C64 versionThe Commodore 64 version of this game is trimmed down from the original Amiga version. It's missing all of the stats, two-player team option, fumbles and digitized voices.
CompatibilityAlthough released at different times, both the ST and Amiga versions suffered from compatibility issues with later models. The ST version wasn't compatible with the STe version which was launched shortly afterwards, while the Amiga version failed under Kickstart 2 or later, which was launched around 2 years later, although didn't reach the main entry-level market for another year.
ContestCinemaware sponsored a contest in which players could win a trip to Superbowl XXV.
- Amiga Power
- May 1991 (issue #00) - #86 in the "All Time Top 100 Amiga Games"
- Computer Gaming World
- November 1996 (15th anniversary issue) – #112 in the “150 Best Games of All Time” list
- November 1996 (15th anniversary issue) – #8 Most Innovative Computer Game
- Power Play
- Issue 01/1990 - Best Sports Game in 1989
- ST Format
- January 1990 (Issue #06) - Included in the list 50 Games of the Year
Amiga Credits (16 people)
10 developers, 6 thanks
Program and Statistical Design: