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DescriptionOver a thousand years ago, the wizard Mondain, intent on world domination, created an evil gem which made him invincible and immortal. The protagonist, known as the Stranger, has to travel the lands in search of a time machine, go back in time to the days before Mondain created the gem, and then destroy him. The land of Sosaria is depending upon this lone warrior.
Considered one of the most influential progenitors of the role-playing genre, Ultima is a follow-up to Akalabeth. It utilizes a similar basic gameplay system, including graphical 2D world map and town exploration, and 3D vector-line maze-like dungeons. The player controls a single character who must complete a number of quests, vanquishing monsters and leveling up in process. Equipment and food are available for sale in towns. World map graphics are tile-based and have significantly more detail than in Akalabeth. The game mixes medieval fantasy and sci-fi elements, and includes a few space combat simulation segments.
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- "Ultimatum" -- Developer's original title
- "Ultima I: The Original" -- Sierra's name
- "Ultima 1" -- informal name
Part of the Following Groups
- Fantasy Creatures: Dwarves
- Fantasy Creatures: Elves
- Fantasy Creatures: Orcs
- Games made into books
- Ultima series
- Ultima universe
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|Computer Gaming World (CGW)||Apple II||Jan, 1982||Unscored||Unscored|
|Happy Computer||Apple II||Jun, 1985||Unscored||Unscored|
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TriviaIn 1986, Origin decided to rerelease the early Ultima games, starting with the first, and it was ported to several new platforms. The assembly language was rewritten and the graphics were updated. In addition, the re-release contained nifty new maps and coins that were not included in the original release.
Apple II Credits (12 people)