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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
92
Xbox 360Gamers' Temple, The (Feb 08, 2011)
The game won't appeal to everyone, but its interesting visual style, unique setting, and clever but unintimidating puzzles make for an enjoyable and relaxing experience. If you're looking for something a little different and enjoy platform-esque puzzle games, it's well worth your time. The UnderGarden's unique elements come together to make for an enjoyable and relaxing game experience.
90
Xbox 360Totally Gaming Network (Nov 20, 2010)
Overall, the Undergarden is a breath of fresh air. It’s a fantastic puzzler that achieves what it set out to do. It is completely different than anything else coming out this holiday season. This is a title for both the hardcore and casual alike as both groups of people will get something different out of this title. Casual gamers will get a very mellow game with great looking environments that look even better as you pollinate more flora. Hardcore gamers will get that as well but will also have the competitive aspect of trying to get to the top of a leaderboard in any given level. There are a ton of games that are either coming out or have just been recently released, however, be sure to give this one a try as well. After spending a while shooting zombies, assassinating people or being the ruler of a kingdom, the Undergarden offers a fantastic, tranquil experience that will have you keep coming back for more.
90
Xbox 360Gamers Daily News (Nov 23, 2010)
Overall, even with some minor flaws the game is brilliant. It’s calming and entertaining. It looks and sounds great and the minor flaws in the game are so few and far between as to hardly be noticeable (as in, if I weren’t playing for review I might not notice them). This is definitely worth checking out.
90
Xbox 360Atomic Gamer (Nov 19, 2010)
The Undergarden is a highly successful example of the adage, “less is more”. Its elegant simplicity will keep you engaged for hours without shooting, powerups, upgrading, leveling, dialog trees or versus play. The game's artwork delights and its music transports, making for three to four hours of pure gaming bliss. The Undergarden is a steal at the bargain price of 800 Xbox Points ($9.99 on PC). Make sure you don't miss it.
90
Xbox 360Destructoid (Nov 15, 2010)
More "experience" than "videogame", The UnderGarden is a pure delight that proves you don't have to be a super tough "hardcore" title in order to be fun. It's not action packed, it's not punishing, and it's not what you would normally turn your Xbox 360 on for. It is, however, something you should turn your Xbox 360 on for.
89
Xbox 360Game Vortex (Nov 28, 2010)
I've never played a game as relaxing and calming as The UnderGarden. You can't get mad while playing it and you can't stay angry even if you start playing angry. Granted, you can get a bit frustrated if you can't figure out what to do, but the music and visuals are so calming that you don't worry about it. You just keep on trying. If you're a fan of puzzle games or simply want to relax, go download The UnderGarden today!
87
Xbox 360Console Monster (Jan 02, 2011)
The laid back atmosphere will defintiely not be one for those who enjoy shooting terrorists and blowing up zombies exclusively. For those that are willing to give it a shot, The Undergarden is just a joy to be in. It's so peaceful and wonderful that everything else doesn't seem to matter. It doesn't rush you and it's not too challenging and is perfect for a little break from the hectic real life.
85
PlayStation 3PSX Extreme (Feb 03, 2011)
The UnderGarden is a quaint, unique, nicely appointed puzzle adventure with loads of appeal. One doesn’t play it, per se; one experiences it. It isn’t about super tight controls, an engrossing storyline, or intensely challenging puzzles that will tax you to the limits. It’s about huddling beneath a warm, velvety quilt that imparts a very comforting feeling. You can conquer a puzzle, grab a special crystal, and complete a level with all the seeds pollinated, and at the end of the day, you’ll just be happy you participated. There’s a smoothness that permeates everything, from the control to the cosmetics, and it’s not something that we normally see. This isn’t for everyone – it does require a fair amount of sensitivity and artistic appreciation – but if this review struck a chord with you, the game will undoubtedly cause a symphony to encapsulate your body when you start to play.
85
Xbox 360Vandal Online (Dec 05, 2010)
The UnderGarden es más que un juego, una experiencia sensorial. Su jugabilidad, aunque sencilla, hará las delicias de los aficionados a los rompecabezas clásicos, donde la habilidad y la experiencia eran recompensadas. Su duración, aunque justa, invita bastante a la rejugabilidad al contar una serie de objetos especiales escondidos por el escenario, lo que hace que el jugador se interese en volver a visitar algunos lugares y niveles para batir sus propias puntuaciones, así como para compararlas con sus amigos y agregados. Pero UnderGarden, va un poco más allá. Éste maravilloso juego de puzles es toda una aventura audiovisual, que sabe usar la curiosidad presente en todo ser humano por lo desconocido, lo hermoso y lo luminiscente, y lo usa para construir y mostrar sus propios objetivos y metas. Jugarlo debería ser algo casi obligatorio, sobre todo si se quiere disfrutar de un juego fresco, original y novedoso. No deberían arrepentirse.
83
WindowsGamingTrend (Nov 09, 2010)
The UnderGarden is available for $9.99, a price point that puts it firmly in the realm of other casual indie titles. There are better choices out there for the price if you're looking for a challenging puzzle title. If you just want a tranquil escape from your work day, however, few titles can match The UnderGarden's beautiful integration of art and sound. The game is also family-friendly, with no violence and no death (at worst, your creature can only lose pollen if he runs into an obstacle). A higher level of difficulty and a lengthier campaign might have elevated The UnderGarden's score, but as it stands it's still a terrific title that straddles the Zen and puzzle genres with style.
82
Xbox 360Game Chronicles (Dec 18, 2010)
I was surprised at how much I really enjoyed The Undergarden. After a year-long killing spree with pretty much everything else I play, this was a refreshing and relaxing way to spend a few hours; almost like videogame meditation. Turn out the lights and turn up the sound and immerse yourself in one of the most colorful and delightfully charming non-games of the year.
80
Xbox 360Made2Game (Dec 08, 2010)
Undergarden is almost an anti-puzzle-game, creating a relaxing world full of gentle mind benders and keeping you calm by way of sight, sound and a very steady pace. If your looking for a different style of platform puzzle game this is well worth your cash.
80
Xbox 360The Escapist (Nov 19, 2010)
The Undergarden is laid back, gorgeous, and pretty damn weird - the main character is some kind of strange grinning monkey thing and your mission is to grow flowers in underground caverns. It's definitely not for everyone, but anyone who enjoys well-constructed environmental puzzles or who just needs a break from the fast pace of other games should definitely give it a try.
80
Xbox 360Gamernode (Nov 24, 2010)
The UnderGarden has no real story, no discernable goal, and only the softest sense of challenge aside from its substantial length. It's both a return to the compulsion of traditional point-driven gaming and an exercise in non-compulsory experiential gaming, and it delivers both styles in one of the most pleasant indie packages since Flower. Now only one question remains: "What lies above the UnderGarden?"
80
WindowsGamernode (Nov 24, 2010)
The UnderGarden has no real story, no discernable goal, and only the softest sense of challenge aside from its substantial length. It's both a return to the compulsion of traditional point-driven gaming and an exercise in non-compulsory experiential gaming, and it delivers both styles in one of the most pleasant indie packages since Flower. Now only one question remains: "What lies above the UnderGarden?"
80
Xbox 360GameSpot (Nov 15, 2010)
It shouldn't take much longer than five hours to play through the 15 levels in The UnderGarden, but it's worth going back for more. There are hidden gems and special flowers in each world, and you get a bonus for collecting every musician and causing every flower to bloom. But the real reason to replay levels is the engrossing atmosphere. The gorgeous visual design and enthralling score create a peaceful feeling that's difficult to pull away from even after you've seen everything this game has to offer. You can also play through the whole adventure cooperatively, and though it doesn't change the gameplay, it's fun to experience these worlds with someone else. It's a shame the controls can't match the joy exuded by the other elements, and the camera too often has a mind of its own, but these are small problems in a game overflowing with simple pleasures.
80
Xbox 360Original Gamer (Nov 28, 2010)
This game is a great idea in great packaging that seems, at times, limited. It feels as if the game designers could have done so much more with certain aspects, particularly with the puzzles. While it’s understood that this game is marketed towards much younger gamers it feels like more could have been done with it. Hopefully, any future incarnations will be a little more ripe. The UnderGarden gave a fun few hours of gameplay and is one that I recommend purchasing. This is for anyone looking for a good game that really helps you unwind as it’s almost therapeutic in the way it’s played and presented. With any luck, we’ll be able to go for another float around the UnderGarden before too long.
80
WindowsAdrenaline Vault, The (AVault) (Nov 16, 2010)
The Undergarden reminds me of games I used to enjoy, such as Pikmin, World of Goo and Lemmings. Games that recognize that superior gameplay isn’t directly linked to shocking or scaring players, or pushing them to the edge of problem-solving and hand-eye coordination. Games like that do have their place, and I enjoy them, but The Undergarden reminds me that AAA titles don’t have the edge on engaging gaming. I hope it gets some of the recognition that I think it deserves.
80
Xbox 360Worth Playing (Nov 10, 2010)
Despite its flaws, The Undergarden is both accessible and enjoyable for all types of audiences. Whether you're a hardcore player looking for a break or a causal gamer wanting to try something new, this is one experiment in gameplay that's worth checking out.
80
WindowsWorth Playing (Nov 10, 2010)
Despite its flaws, The Undergarden is both accessible and enjoyable for all types of audiences. Whether you're a hardcore player looking for a break or a causal gamer wanting to try something new, this is one experiment in gameplay that's worth checking out.
78
Xbox 360Extreme Gamer (Nov 17, 2010)
There is nothing to impede you from getting to the end of The Undergarden, and that really becomes the game’s biggest flaw. It’s a relaxing beautiful stroll through the under ground caves of this bizarre world, but it’s simply too relaxing. The game just comes off as boring because there is no real danger in place to reward your efforts. The Undergarden can certainly be described as an experience, and a beautiful interesting one at that, but as a game, it falls a bit short. It almost feels like a sandbox of pretty sounds and visuals that players can play around in, more than an actual game. In the end it is all just too simplistic, even if it is somewhat novel.
75
WindowsPCActu (Nov 15, 2010)
Le moins que l'on puisse dire, c'est que The UnderGarden nous a fait une forte impression. Avec ses airs de jeu indé, le soft édité par Atari a le mérite d'offrir une expérience zen, apaisante et dépaysante aux joueurs de tous les horizons. Avec sa prise en main quasi-instantanée (en jouant avec un pad !), ses animations très travaillées et ses jolies couleurs, TUG (comme on l'appelle affectueusement à la rédac') est un titre pas cher (7,99€ sur le Store d'Atari et Steam), qui procure des sensations de bien être très rares dans la gamme des jeux actuels. Du plus profond du coeur, un grand merci à Atari et à Vitamin-G pour ce bon moment en compagnie de The UnderGarden.
75
PlayStation 3GamingBolt (Feb 14, 2011)
For all my criticisms of The Undergarden it is definitely a unique idea, regardless of its hit and miss execution. I would definitely be interested in seeing how they might improve upon the game’s foundations for a potential sequel, but until then I can’t recommend the game whole heartedly. That said, it may well tickle your fancy depending on what kind of gamer you are. With a free demo available on PSN and XBLA it is certainly worth trying before buying.
75
WindowsGame Revolution (Nov 23, 2010)
Surely, if it weren't for the awful, unnecessarily nihilistic item management, I could easily recommend The UnderGarden to just about anyone. It's just one of those games that is easy to pick up at any point - incredibly relaxing and light on the challenge. If you're sick of shooting aliens in the face, there's plenty to dig in The UnderGarden.
75
Xbox 360Game Revolution (Nov 23, 2010)
Surely, if it weren't for the awful, unnecessarily nihilistic item management, I could easily recommend The UnderGarden to just about anyone. It's just one of those games that is easy to pick up at any point - incredibly relaxing and light on the challenge. If you're sick of shooting aliens in the face, there's plenty to dig in The UnderGarden.
75
Xbox 360PAL Gaming Network (PALGN) (Nov 27, 2010)
The UnderGarden is a charming and immersive puzzle adventure that scores points for its visual and aural style. Apart from the fact that that the game moves back and forth between a ‘relaxing aural journey’ and ‘a serious head scratcher’ can be a bit off putting at times, and some of the physics and mechanics don’t work as well as you’d want them to. That said, for its generous price, The UnderGarden provides a unique puzzle experience that will surely win you over with its charming visuals and beautiful music.
74
WindowsMygamer.com (Nov 20, 2010)
The Undergarden doesn't ever really turn into a bad experience, just one that most people will never go out their way to play. From the ground up, the entire game plays more like someone trying to make a visually cool, art house, game and missing the mark. The problem with this attempt is that it all turned into more of a game instead of focusing on the style. This time next year most people into this type of game probably won't even remember it came out.
73
Xbox 3603D Juegos (Nov 16, 2010)
Muy bello y relajante pero poco exigente a nivel jugable y con ciertos problemas con las cámaras y el control de nuestro protagonista, The Undergarden es uno de esos juegos tan personales que atraparán a algunos jugadores y dejarán con cierta cara de indiferencia a otros. Sus cinco horas de juego no suponen un desafío demasiado importante, pero sí garantizamos que nuestros sentidos disfrutarán viendo crecer la flora a nuestro alrededor.
73
Windows3D Juegos (Nov 19, 2010)
Muy bello y relajante pero poco exigente a nivel jugable y con ciertos problemas con las cámaras y el control de nuestro protagonista, The Undergarden es uno de esos juegos tan personales que atraparán a algunos jugadores y dejarán con cierta cara de indiferencia a otros. Sus cinco horas de juego no suponen un desafío demasiado importante, pero sí garantizamos que nuestros sentidos disfrutarán viendo crecer la flora a nuestro alrededor.
72
WindowsPC Invasion (INC Gamers) (Nov 25, 2010)
While playing I got a distinct cynical feeling from the game, as though it was designed to be mysterious according to a checklist, rather than growing into it from a central idea. If you can ignore this feeling, though, and are happy to play in short bursts so as to avoid the repetition of the simple puzzles and the irritation that the control problems cause, then The UnderGarden certainly an interesting and novel experience. Turn off the lights, turn up the sound, and immerse yourself.
70
Xbox 360Official Xbox Magazine (UK) (Jan 26, 2011)
We're actually more fond of how The UnderGarden looks and sounds than how it plays. It's by no means worth sprinting home as fast as you can to click the download button, but if you like nothing better than to settle in for a few hours of soothing, fish tank gaming every so often to unwind from the Call of Duty shakes, you could do far worse than this.
70
Xbox 360MS Xbox World (Nov 24, 2010)
UnderGarden feels like an artsy game made by a bunch of businessmen, rather than an artist. It takes generic, although solid, mechanics and layers them over a cryptic and appealing aesthetic design. Independently, both are acceptable but underwhelming. The result of meshing the two is less than the sum of its parts. Many parts of the game feel either unfinished or superfluous. The game doesn't feel poorly made, so much as poorly designed. As though the creators weren't sure which game they were really making. Indie gamers will be unimpressed, and more mainstream players will almost certainly be more annoyed than relaxed by the "zen" look and sound. Guys, if you're going to make an art house indie game? You should actually have something to say. If you're going to make a solid puzzle-platformer, you can't give your characters immortality and the ability to fly. Make up your minds, and then you can make a video game. Otherwise you get a confused, yet intriguing mess like The UnderGarden.
70
Xbox 360videogamer.com (Nov 24, 2010)
You're not dealing with the same sort of design-school conceptual innovation that you see in the types of games that this finds itself compared to. It's an ambient experience stuffed with a very simple puzzle game, not a complex chicken cordon bleu as much as a comforting pig-in-a-blanket. Possibly the best looking pig-in-a-blanket you'll come across.
70
PlayStation 3GameFocus (Feb 09, 2011)
The UnderGarden is a calming albeit somewhat boring experience that is for those looking to relax and not have to worry about frustrating puzzles or killing everything that moves. Just prepare to fight drowsiness along the way or limit game time to short bursts.
70
WindowsDarkZero (Dec 14, 2010)
Despite its few shortcomings, though, The UnderGarden is an almost entirely pleasant experience, and easy to recommend to anyone who’s fed up with shooting people in the face, or fancies some laid-back, same-sofa multiplayer. It’s not quite as mesmerising as Flower, nor will its puzzles stand up to a game like Braid, but it dares to aim for subtlety and serenity, and we could definitely use more of that.
70
Xbox 360DarkZero (Dec 14, 2010)
Despite its few shortcomings, though, The UnderGarden is an almost entirely pleasant experience, and easy to recommend to anyone who’s fed up with shooting people in the face, or fancies some laid-back, same-sofa multiplayer. It’s not quite as mesmerising as Flower, nor will its puzzles stand up to a game like Braid, but it dares to aim for subtlety and serenity, and we could definitely use more of that.
70
WindowsHooked Gamers (Dec 17, 2010)
I actually quite liked The UnderGarden but there was something about it that just was not grabbing me. It is obviously not going to appeal to those players who like their high octane, cinematic action and intense gaming moments - I am a bit like this. But The UnderGarden was not made for these players; it was made for the fans and players of other classic indie games such as Flower, Braid, Flow and Limbo. Players who appreciate the beauty and simplicity in these kinds of smaller titles will surely be content with The UnderGarden. But these players may also overlook and forgive the awkward controls and strange difficulty curve. At the end of the day, if you like indie titles and are in search of a game that allows you to unwind and encourages you to take time with it to enjoy the experience, The UnderGarden is the game for you.
70
Xbox 360IGN (Nov 11, 2010)
The Undergarden really is best used as a palette cleanser, a game to break up the monotony of blood and violence gamers seem to revel in. Like so many sweet and wonderful things in life, the experience starts to lose its charm in any prolonged session. The levels are just a little too repetitive, and even the dazzling colors and quirky music failed to hold my attention for longer than a stage or two at any given time. That’s not necessarily a bad thing, it’s just that so much of Undergarden’s appeal lies in the sensory experience, and that affected me less and less as I habituated to it. It certainly won’t be for everyone, but players looking for a change of pace – a chance to grow, rather than destroy -- might find brief solace in a few evenings with The Undergarden.
70
WindowsEurogamer.net (UK) (Nov 10, 2010)
The UnderGarden is an undeniably lovely place to visit and one that provides more gameplay structure than you might expect. It doesn't always succeed in finding a balance between its chilled-out exploration and OCD completist tendencies, but when the formula clicks, the result is both charming and visually stunning. It doesn't quite deserve to be ranked alongside spiritual forebears such as LocoRoco and fl0w, but it comes close enough to make a few evenings basking in its warm glow an easy recommendation.
68
WindowsGameplay (Benelux) (Jan 28, 2011)
Hoewel The Undergardens aquatopische relaxtrip mijn zen-dorst niet compleet heeft gelaafd, weet de kleurrijke doch monotone wereld toch te charmeren. Consumeren met mate, die natte ondertuin!
67
WindowsGaming Age (Nov 17, 2010)
I wish the game was a little more polished, but the art design and complete product are a solid, cozy little game for PC gamers everywhere, and in light of the holidays it would be nice to see The Undergarden see some light shed on it in any upcoming sales. There's a lot to choose from out there, but for a game that's main appeal is helping you wind down, it's a title that couldn't hurt to give a shot at in these days. If you're still not sure what's going on, there's a demo on its official page to look at before making any big decisions.
65
Xbox 360VicioJuegos.com (Dec 02, 2010)
En definitiva, The UnderGarden, más que un juego, es una experiencia. Aprovechando el frenetismo de la actual generación, el equipo de Vitamin G crea un título que no pretende rivalizar por su jugabilidad, sino por su apariencia. Si la estética estuviera un poco más trabajada, sí que podría suplir sus otras carencias. Sin embargo, lo monótono de los paisajes se une a la facilidad con la que se avanza a través del os niveles.
65
WindowsIGN (Nov 16, 2010)
The Undergarden really is best used as a palette cleanser, a game to break up the monotony of blood and violence gamers seem to revel in. Like so many sweet and wonderful things in life, the experience starts to lose its charm in any prolonged session. The levels are just a little too repetitive, and even the dazzling colors and quirky music failed to hold my attention for longer than a stage or two at any given time. That’s not necessarily a bad thing, it’s just that so much of Undergarden’s appeal lies in the sensory experience, and that affected me less and less as I habituated to it. It certainly won’t be for everyone, but players looking for a change of pace – and who have a controller -- might find brief solace in a few evenings with The Undergarden.
62
Xbox 360Cheat Code Central (Nov 17, 2010)
The UnderGarden isn't a bad game. In fact it's a pretty relaxing experience. However, I feel that there was real potential to make this passable game into a really good game. Just wandering a nice-looking area doesn't provide a challenge, and even going back and trying to complete all the various stages to 100% seems tedious and doesn't make for exhilarating gameplay. Though this game is fun in small chunks, I wouldn't recommend it for anyone looking for a lengthy gameplay experience. The best visit to the UnderGarden is a brief one, and it probably won't be one of your most memorable experiences.
60
WindowsKombo.com (Nov 19, 2010)
It's hard to recommend the game; the aesthetic creativity is remarkable, and the perfectionist in you will be drawn to master every level, but the puzzles themselves are far from challenging and, often enough, easily circumvented. The frustration factor makes it more comparable to Earthworm Jim than Flower. If that sounds like your cup of tea, then there are worse ways to spend a few hours than with The Undergarden. Just don't say we didn't warn you.
60
Xbox 360Kombo.com (Nov 19, 2010)
It's hard to recommend the game; the aesthetic creativity is remarkable, and the perfectionist in you will be drawn to master every level, but the puzzles themselves are far from challenging and, often enough, easily circumvented. The frustration factor makes it more comparable to Earthworm Jim than Flower. If that sounds like your cup of tea, then there are worse ways to spend a few hours than with The Undergarden. Just don't say we didn't warn you.
60
Xbox 360Game Watcher (Nov 19, 2010)
For the majority of gamers above the age of twelve, it will probably fail to engage after the first five minutes or so. Though it’s competently made and packs in a good amount of content overall The UnderGarden makes for a fairly dull experience.
60
Xbox 360PixlBit (Nov 22, 2010)
Putting aside any desire to explore psychology or the essence of Zen, that is truly all there is to this game. I feel almost as if it should have been marketed as more of a children’s game, given its simple concepts and ease of use. Adults are left with a short game that will ultimately leave you questioning why you played it in the first place when there seems to be no stated goal or true ending.
60
WindowsPixlBit (Nov 22, 2010)
Putting aside any desire to explore psychology or the essence of Zen, that is truly all there is to this game. I feel almost as if it should have been marketed as more of a children’s game, given its simple concepts and ease of use. Adults are left with a short game that will ultimately leave you questioning why you played it in the first place when there seems to be no stated goal or true ending.
60
WindowsGame Watcher (Nov 19, 2010)
For the majority of gamers above the age of twelve, it will probably fail to engage after the first five minutes or so. Though it’s competently made and packs in a good amount of content overall The UnderGarden makes for a fairly dull experience.
58
WindowsGaming Nexus (Nov 19, 2010)
The UnderGarden can't quite decide what it wants to be. Is it a simple puzzle game in the vein of Ecco the Dolphin, or is it a Zen experience? Had the developers focused on one or the other this could have been a great alternative to Call of Duty and Halo, but as it turns out this is yet another soothing game that goes nowhere.
50
WindowsGame Shark (Nov 23, 2010)
There is a lot to like about The Undergarden, mainly due to the game's production values. It's lovely to look at, the collectible musicians are relatively enjoyable to listen to, and it generally plays well enough (barring the aforementioned puzzle hiccups). The problem is that the sum of the game is never greater than its parts, and it starts to feel old pretty quickly and never induces the relaxation you expect from such a game. To put it another way: it's no Flower.
50
Xbox 360Game Shark (Nov 23, 2010)
There is a lot to like about The Undergarden, mainly due to the game's production values. It's lovely to look at, the collectible musicians are relatively enjoyable to listen to, and it generally plays well enough (barring the aforementioned puzzle hiccups). The problem is that the sum of the game is never greater than its parts, and it starts to feel old pretty quickly and never induces the relaxation you expect from such a game. To put it another way: it's no Flower.
50
Xbox 360Resolution Magazine (Nov 10, 2010)
The Undergarden is not an earth shattering title, it’s not intense or complicated, and it rarely asks for use of more than 4 brain cells at a time – but that’s the point. It’s not supremely polished and it definitely has it’s flaws, but at the heart of it The Undergarden has it’s place. This game is what you play when you need a break from playing games. After a long hard day, you can curl up and just watch a cute little guy float through a world creating beauty. The Undergarden serves as a way to switch your brain off before bed, or a way to get away from it all and just hang out in a cool world for a little while. You can try and 100% the whole level or you can swim about until you find the end portal, it’s not asking you to step outside of your comfort zone and it’s not asking you to do anything. It’s a lobby – a hub – a place to chill. A refuge from the daily grind, a place to put your feet up and relax and an all round nice place to be.
50
WindowsResolution Magazine (Nov 10, 2010)
The Undergarden is not an earth shattering title, it’s not intense or complicated, and it rarely asks for use of more than 4 brain cells at a time – but that’s the point. It’s not supremely polished and it definitely has it’s flaws, but at the heart of it The Undergarden has it’s place. This game is what you play when you need a break from playing games. After a long hard day, you can curl up and just watch a cute little guy float through a world creating beauty. The Undergarden serves as a way to switch your brain off before bed, or a way to get away from it all and just hang out in a cool world for a little while. You can try and 100% the whole level or you can swim about until you find the end portal, it’s not asking you to step outside of your comfort zone and it’s not asking you to do anything. It’s a lobby – a hub – a place to chill. A refuge from the daily grind, a place to put your feet up and relax and an all round nice place to be.
50
PlayStation 3GamesRadar (Feb 02, 2011)
If you can get past its problems, The Undergarden is a competent puzzle game with beautiful (if a bit samey) art and music direction, a light hearted concept, and an absolutely adorable protagonist. However, if you’re looking for a little more entertainment value (or fewer crashes) for your ten bucks, you may be better served elsewhere.
45
Xbox 360ZTGameDomain (Jan 20, 2011)
The game is trying so hard to be something more than just a game. Even the developer’s name has ‘Art’ in it. But by making a game with no real direction and with a slow and monotonous pace, all that they have managed to do is send me to sleep.
42
Xbox 3601UP (Nov 11, 2010)
If I can be completely honest, I usually don't even bother with the ginger when I'm eating sushi. I never really see the point, and often forget all about it until it's the only thing left on my plate. And, curiously enough, I have the same problem with UnderGarden -- it just doesn't have enough substance to stand out on it's own, and I'd much rather spend my time with something else.
42
Windows1UP (Nov 11, 2010)
If I can be completely honest, I usually don't even bother with the ginger when I'm eating sushi. I never really see the point, and often forget all about it until it's the only thing left on my plate. And, curiously enough, I have the same problem with UnderGarden -- it just doesn't have enough substance to stand out on it's own, and I'd much rather spend my time with something else.
40
PlayStation 3BlogCritics Magazine (Feb 06, 2011)
Clearly this game isn't for everyone. I tend to like quirky titles, but I couldn't stay interested in this one. It is somewhat off the beaten path, and when that's the case there are bound to be a few people who have been waiting for something just like it. If you're intrigued, I would suggest trying the demo and seeing where that takes you.
40
PlayStation 3Thunderbolt Games (Feb 06, 2011)
All in all, The Undergarden is definitely a game that is to be avoided by puzzle enthusiasts, ultra violent droogies, or people who like to be given a clear purpose before giving anything their attention. Due to the low challenge factor, lackluster design, and Death being a non-issue, the game is best played by children, the elderly, or introduced to that one person in your circle of friends who has never played a video game before.
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PlayStation 3Video Game Talk (Feb 10, 2011)
I can certainly applaud The Undergarden's developers for trying something different, but the concept here is not nearly strong enough to support the bland and pedestrian gameplay. Even casual games still demand a level of interest from the player, and The Undergarden doesn't have it.
 
WindowsRock, Paper, Shotgun (Nov 15, 2010)
Let’s get this out the way, so we can focus on the lovely: Clearly there hasn’t been a more euphemistic-sounding game title since Stick A Sausage In A Bagel 3. But forget all that. There is in fact a far more appropriate thing to muddle it with is CBeebies bedtime favourite, In The Night Garden. It’s a gentle, beautiful, floating puzzle game, existing somewhere in the midpoint between Ecco The Dolphin and Okami, filled with creatures that look as though they’d market extremely well to the under-5s. It’s also a game that exists in the midpoint between ambient casual “experience” and challenging puzzle game, which is where this gorgeous, breath-taking, sedate experience ever-so-slightly falls.