Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

Not an American user?


As the 2nd millennium ends, the cities are over-ran with Apocalyptic violence. Is this down to urban frustrations, or a sinister cult controlling everybody? You are either cop D'Arcy Stern or former soldier Roper McIntyre, and have to find the answers, but more importantly put a stop to the carnage.

This involves a succession of action-packed non-linear missions. The environment incorporates shadows, rain, fog and a day/night cycle. Police cars, motorcycles and ambulances must be controlled during some missions. There are many ways to 'settle' the enemies - car chases, hand-to-hand combats and action movie-style shoot outs for example.


Urban Chaos PlayStation Moving a car to the station.
Urban Chaos PlayStation The physical training course will teach you movement.
Urban Chaos Dreamcast Mission Briefing
Urban Chaos Dreamcast Loading Screen with progress bar

Promo Images

Urban Chaos Screenshot
Urban Chaos Screenshot
Urban Chaos Screenshot
Urban Chaos Screenshot


Part of the Following Groups

User Reviews

Potentially great, but ruined by a couple of bad design decisions Windows xroox (3966)
Think Streets of Rage in 3rd person 3d view jumping from building to building. Windows SebastianLi (55)
Fun yet incredibly annoying Windows Evil-Jim (175)
Tomb Raider, Driver, GTA and the worst story line ever all mixed together. Windows Michael Joyeux (16)

Critic Reviews

Svenska PC Gamer Windows Jan, 2000 88 out of 100 88
Absolute Playstation PlayStation Mar, 2000 83 out of 100 83
GameSpot UK PlayStation Mar 31, 2000 82 out of 100 82
Power Unlimited PlayStation Dec, 1999 8 out of 10 80 Windows Dec 28, 1999 16 out of 20 80 Windows 1999 75 out of 100 75
Game Revolution Windows Feb 01, 2000 B- 67
Video Games PlayStation Mar, 2000 59 out of 100 59
Mega Fun PlayStation Apr, 2000 41 out of 100 41
GameSpot PlayStation Apr 24, 2000 2.9 out of 10 29


There are currently no topics for this game.


Urban Chaos was originally conceived as a Double Dragon-style game, with the environment-as-weapon flourishes of a Jackie Chan movie, but at the last moment, it was pitched to Eidos as an open-world-combat-driving-everything game.

Related Web Sites

Contributed to by GTramp (64879), Sciere (631336), Grant McLellan (622) and SebastianLi (55)