Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

antstream

User Reviews

There are no reviews for this game.


Our Users Say

Platform Votes Score
Amiga 10 2.3
Amstrad CPC Awaiting 5 votes...
Antstream Awaiting 5 votes...
Atari ST 5 2.7
Commodore 64 6 2.9
DOS Awaiting 5 votes...
ZX Spectrum 7 3.2
Combined User Score 28 2.7


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
80
ZX SpectrumComputer and Video Games (CVG) (Jul, 1988)
Good graphics, nice sound, but a little mundane in the playability stakes - that's Vixen.
80
Atari STAtari ST User (Aug, 1988)
There's not much to choose between these two games as they are so similar. I particularly like the 3D scrolling effect on Thundercats, but the animated graphics of Vixen are slightly smoother and more realistic. On the whole I think I prefer Vixen.
72
DOSThe Games Machine (UK) (Oct, 1988)
Still, overall this is an excellent example of what the PC can do when pushed. All praise to Martech for the obvious care taken on this commendable conversion.
70
AmigaCommodore User (Sep, 1988)
Even though for the most part, the graphics are quite basic and the scrolling just a bit jerky, the Vixen herself has supposedly been digitised and as such the animation as she runs and crawls is really quite effective. (...) Rolling Thunder, Vixen and Thundercats all offer the same kind of thing. Vixen deserves to be your last choice because of its stupid sexism.
70
Atari STComputer and Video Games (CVG) (Jul, 1988)
Good graphics, nice sound, but a little mundane in the playability stakes - that's Vixen.
61
Atari STThe Games Machine (UK) (Jul, 1988)
Much has been made of the game's intendedly sexy packaging, but beneath the skimpy leotard, and admittedly very fine graphics on both versions (and good tune on the ST), Vixen is an attractive and involving Thundercats-type program without offering anything significantly new.
61
Commodore 64The Games Machine (UK) (Jul, 1988)
Lacking the neat main-character animation of most of the other versions - a few frames of movement are missing - the game makes up for it with speed. Gameplay is further improved by an in-game tune - non-existent on other 8-bit versions - that adds to the atmosphere. Nevertheless the game remains weak and repetitive and is limited by the inclusion of only one version.
60
AmigaAmiga Computing (Oct, 1988)
I'm afraid to say that Vixen is all hype and very dull gameplay, and completely unimpressive technically. The packaging claims a "game beyond imagination in a world beyond belief." Substitute "without" for "beyond" and you'll be closer to the truth.
60
ZX SpectrumThe Games Machine (UK) (Jul, 1988)
No less than on the ST, Vixen is excellently animated, though lack of background graphics makes it sparse. Playability is much the same, albeit with five lives instead of the ST's ten. No multiload, but the tape has three game versions, each with a title page, but not markedly different in-game graphics.
60
ZX SpectrumYour Sinclair (Aug, 1988)
The game plays fairly slowly, and you have to battle your way through a sizeable number of nasties to get anywhere. Whipping dinosaurs in the right places requires a bit of nifty fingerwork, a bit of luck, and a lot more concentration! In short, it's not astoundingly difficult to play or hard on the eyes, just plain hard work. You have to go through a lot of hassle before you get any rewards. Simply fighting off dinosaurs, jumping over holes, and occasionally belting through the bonus level isn't likely to be enough to keep most hardened gamers playing for long. If you're looking for a straight forward bit of violence (should that be whip 'em up?), then Vixen is the one for you - if it's thought-provoking compulsiveness you're after, then look the other way.
53
Atari STST Action (Aug, 1988)
Can't really say much about this one, except, "nice publicity, shame about the game". Vixen is a good game but there is something lacking... The graphics are quite good, the animation could be a lot smoother and there could be more variation in the game. Apart from that, ... One redeeming feature is the music - very catchy and easy to listen to. However, after all is said and done, this game does not inspire me to play it more than I have to, which is really what a good game should encourage you to do.
50
ZX SpectrumYour Sinclair (Apr, 1990)
[Re-release] A simple chaseabout enlivened only by Vixen's skill with a whip (bucket of water, someone, please), it goes nowhere in a pretty but unmemorable sort of way, and as there isn't even a giant poster of whateverhernamewas with her bits poking out, there really isn't much point in it all any more. A nice try, though.
50
ZX SpectrumASM (Aktueller Software Markt) (Jul, 1988)
Ansonsten ist SHE-FOX aber auf keinen Fall ein Hit, denn dafür ist das Programm technisch zu schwach und bietet auch vom Gameplay her wenig Abwechslung. In der Sparte der Jump-and-Run-Action-Games habe ich schon wesentlich Besseres gesehen. Schade drum, denn nach dem großen PR-Rummel (inklusive gewaltigen Postern und Posen eines wenig bekleideten Models) hatte ich doch mehr von diesem Spiel erwartet. So allerdings behalte ich die Lorbeeren besser für mich, ätsch.
50
Atari STASM (Aktueller Software Markt) (Jul, 1988)
Ansonsten ist SHE-FOX aber auf keinen Fall ein Hit, denn dafür ist das Programm technisch zu schwach und bietet auch vom Gameplay her wenig Abwechslung. In der Sparte der Jump-and-Run-Action-Games habe ich schon wesentlich Besseres gesehen. Schade drum, denn nach dem großen PR-Rummel (inklusive gewaltigen Postern und Posen eines wenig bekleideten Models) hatte ich doch mehr von diesem Spiel erwartet. So allerdings behalte ich die Lorbeeren besser für mich, ätsch.
45
This sideways scrolling whip-em-up's got nothing original to offer and it's doubtful you'll be playing it in a year's time.
45
This sideways scrolling whip-em-up's got nothing original to offer and it's doubtful you'll be playing it in a year's time.
45
This sideways scrolling whip-em-up's got nothing original to offer and it's doubtful you'll be playing it in a year's time.
45
This sideways scrolling whip-em-up's got nothing original to offer and it's doubtful you'll be playing it in a year's time.
45
This sideways scrolling whip-em-up's got nothing original to offer and it's doubtful you'll be playing it in a year's time.
45
This sideways scrolling whip-em-up's got nothing original to offer and it's doubtful you'll be playing it in a years time.
44
Commodore 64Zzap! (Aug, 1988)
Lamb dressed up as scantily-clad mutton.
42
Amstrad CPCThe Games Machine (UK) (Jul, 1988)
A nice title page, but the game rapidly deteriorates from this point. Scrolling is poor, the main character is barely adequate and moves very slowly. With mediocre graphics and poor playability it's very much the worst of the group - even with three game versions.
40
Commodore 64Commodore User (Jul, 1988)
That's all there is to it. The levels get more difficult, the monsters more resilient, and the scenery more treacherous - exactly what you'd expect from a straightforward, sub-standard slice of arcade headbanging, with all the usual trimmings. Never mind. The game, after all, is only an afterthought, and it shouldn't spoil your enjoyment of the rest of the packaging. Just stick your pin-up poster above the telephone, dial the Vixen hotline number, and let your mind be expanded by an illuminating discourse on the nocturnal habits of scaly vertebrates (...).
40
Atari STPower Play (Jul, 1988)
She-Fox ist eine Variante des „Kung-Fu Master“ “Thundercats“-Themas - und leider keine sonderlich gute. ST-Besitzer sollten sich da lieber an Thundercats halten, das grafisch und spielerisch deutlich besser ist.
37
Atari STHappy Computer (Jul, 1988)
Bei She-Fox hat sich der Hersteller wohl zu sehr auf das Verpackungs-Design (eine leichtgeschürzte, peitschenschwingende Amazone im tropischen Urwald) und weniger auf das Spielprinzip konzentriert. Auf Dauer ist es wenig motivierend, ein paar Dinosaurier oder Flugechsen aufzumischen und über Tümpel zu hüpfen. Darüber hinaus ist She-Fox technisch enttäuschend. Selbst wenn man berücksichtigt, daß horizontales Scrolling auf dem ST nicht einfach zu realisieren ist, macht das Spiel in dieser Hinsicht keine gute Figur. Einigermaßen ordentlich sind nur Titelmusik und Sound-Effekte.
25
AmigaZzap! (Nov, 1988)
A totally unoriginal collect'em up with nothing at all to get in a lather about.


antstream