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DescriptionSet in the Warhammer 40,000 Universe, this RTS puts you in charge of the Imperial Space Marine Chapter "Blood Ravens" as they try to contain rising numbers of Ork invaders on the planet Tartarus. Leading your forces through an epic single-player campaign with eleven scenarios you discover the true reason for their presence on this world, and find out which roles the evil Chaos Marines and the mysterious Eldar play in this affair. And when the struggle is over, endless challenges await in the Skirmish and Multiplayer modes...
Warhammer 40,000: Dawn of War is a real-time strategy game with a heavy focus on real-time tactical combat, base-building, capturing strategic points and researching. In the main campaign the player takes control of the Blood Ravens space marines and, from time to time, some units of the Imperial Guard as well. In the Skirmish and Multiplayer modes it's possible to control any of four available factions:
- Space Marines - these elite warriors of the Imperium are genetically and cybernetically modified to withstand the harshest of punishments. They are generalist soldiers, not specialized in anything in particular, but are resilient, possess a high morale and are the best long-range army in the game. They also have anti-daemon weaponry.
- Chaos Space Marines - during the Horus Heresy nearly half of all Space Marines turned against their brothers and the Imperium to serve the forces of Chaos instead. This faction is similar to the original Space Marines because they don't excel in anything in particular and they are battle hardened as well. On the other hand they are focused on assaults using mobs and close combat units such as possessed marines, bloodthirsters and even daemons.
- Orks - a widespread race in the galaxy and one that loves nothing more than war, the Orks rely on sheer numbers to overwhelm their opponents. They focus on close combat, but have little armor and resistance to damage.
- Eldar - the remnants of a fallen empire, the Eldar are still one of the most technologically advanced races in the galaxy. They enjoy a wide variety of abilities, such as teleportation, and fast speed. Their units are highly specialized in one type of combat, meaning they may be bad at everything else.
Researching new technology and upgrading existing structures can give the player access to new things. In certain cases the upgrades improve the statistics of the respective unit or building. For example an upgraded listening post has increased firepower for the gun emplacement plus it generates extra requisition points. An infantry unit can receive better weapons, such as plasma guns, grenade launchers or flamethrowers. The order in which the buildings are constructed and the tech tree is explored defines the player's strategy: either focusing on mobs to overwhelm the enemy or on technology in order to exploit a specific weakness.
It's not possible to create infinite troops because there is a squad and vehicle cap in place. That's why the player needs to decide which unit to create based on its skills and the strategy employed, however it's very easy to kill your own squads in the game in order to free up space. All units have limited health. Once it reaches zero for a vehicle, it is destroyed; in the case of squads the members die one by one, so it's possible to replace the fallen soldiers with other recruits before the team is completely annihilated. Infantry units have another stat called morale--once it reaches zero the squad is broken and they do little damage to the enemy, however the player retains control over it. There are some leader units which can be attached to squads, such as the force commander, the librarian or the apothecaries. Besides bringing extra firepower they also have special abilities like boosting morale, orbital bombardment and others.
- "战锤40000：战争黎明" -- Simplified Chinese spelling
- "Warhammer 40,000: Los Albores de la Guerra" -- Spanish title
Part of the Following Groups
- Fantasy Creatures: Orcs
- Gameplay feature: Fog of war
- Gameplay feature: Recordable replays
- Games made into books
- Technology: amBX
- Warhammer 40,000: Dawn of War series
- Warhammer 40,000 universe
|Fast and furious||jaXen (257904)|
|Game Vortex||Dec 27, 2005||98 out of 100||98|
|IC-Games||Oct 02, 2004||93 out of 100||93|
|PGNx Media||Oct 12, 2004||9.1 out of 10||91|
|Silicon-Fusion.com||Oct 29, 2004||9 out of 10||90|
|PC Action||Oct 27, 2004||86 out of 100||86|
|PC Games (Germany)||Oct, 2004||85 out of 100||85|
|GameSpot (Belgium/Netherlands)||Sep 22, 2004||84 out of 100||84|
|JeuxVideoPC.com||Oct 19, 2004||16 out of 20||80|
|Mygamer.com||Nov 03, 2004||7.8 out of 10||78|
|Game Critics||May 11, 2005||7.5 out of 10||75|
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1001 Video GamesWarhammer 40,000: Dawn of War appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
Blood RavensThe Space Marine chapter that features in the Campaign, the Blood Ravens, were originally created for Dawn of War. They have since been integrated into the Warhammer 40K tabletop.
- 2004 – Best PC Multiplayer Game of the Year
- Computer Gaming World
- March 2005 (Issue #249) – Strategy Game of the Year (Real-Time)
- March 2005 (Issue #249) – Best Opening Cut-Scene of the Year (Real-Time)
- 2004 – #7 PC Game of the Year
- 2004 – Best Use of License of the Year (PC)
Related Web Sites
- Dawn of War (Official Web Site)
- Dawn of War Planet (English fansite.)
- Developer Interview (Xequted managed to catch up with Jonathan Dowdeswell, the Producer of Dawn of War to ask him a little about their new title. (Oct. 7, 2004))
- Warhammer 40,000: Dawn of War Walkthrough (A complete walkthrough of Warhammer 40k: Dawn of War with images to assist the viewer along the way.)
Cadorna (223) added Warhammer 40,000: Dawn of War (Windows) on Oct 07, 2004
Credits (219 people)
199 developers, 20 thanks
Allan Dilks, Cynthia Lew, David Tran, Ian Cumming, Karl Gryc, Michael Yuki, Roland Longpre, David T. Cheong, Shawn Woods, Tamas Szathmary, Younger Yang