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User Reviews

This Game Rocks!....NOT! SNES ETJB (450)

Our Users Say

Platform Votes Score
Game Boy 5 2.8
Genesis 6 1.2
NES 6 1.8
SNES 10 1.9
Combined User Score 27 1.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
SNESOJGames (May 22, 2007)
No era tan malo como decían, pero tampoco es bueno. Lo cierto es que entretiene, te guste o no la película de mismo nombre. Seguramente si no te gusta, no entiendes el humor de Wayne, o te la sopla cualquier cosa relacionada con la licencia, te divertirás mucho menos. Quienes se atrevan a probarlo, de terminar el juego, se encontrarán con el esperado top de las tías más buenas según Wayne y Garth, donde dirán cuál es la diosa de las diosas a la hora de hacerles... boing!!.
NESGamePro (US) (Mar, 1994)
Wayne's World is a cart you wish you could like, if only because there's the potential for good-natured fun with these average-joe heroes. And with so few NES carts coming out, every game needs to be a hit to keep the system alive. Sadly, Wayne's World is not nearly as cool as Wayne thinks it is.
SNESVideo Games (May, 1993)
Das haben Wayne und Garth wirklich nicht verdient! Der Sinn des Spiels beschränkt sich darauf, ein klobiges Sprite durch vier ebenso eintönige wie endlose Level zu ackern. Lasches Gegner-Design, unfaire Stellen, unpräzise Kollisionsabfragen und Sprünge ins Ungewisse lassen einen vor Wut ins Joypad beißen. Abwechslung war für den Grafiker offensichtlich ein Fremdwort. Nicht einmal die mickrigen Extras bringen den drögen Geschicklichkeitstest auf Touren. Da nützen auch die sporadisch auftauchenden Digi-Zwischengrafiken aus dem Film nichts. Für den Preis dieses Werks gibt‘s das Filmvideo und den Soundtrack noch dazu.
There are very few exceptional features in this cart.
SNESPlay Time (Jul, 1993)
Machen wir es kurz: Wayne's World ist so interessant wie Vatis Auto waschen und so abwechslungsreich wie die Reden unseres Bundeskanzlers. Derjenige, der sich dieses Spiel kauft, ist wahrscheinlich so behämmert, wie die beiden Typen auf der Spieleverpackung.
SNESMega Fun (May, 1993)
Ich frage mich, wieso wir Spiele von T-HQ überhaupt noch testen (hofft den irgendjemand auf Besserung?). Da sich bis jetzt die einzelnen Games in der Negativskala nur noch überbieten, macht dann das noch Sinn? Mit Wayne‘s World verhält es sich natürlich wieder mal genauso. Da der Speicherplatz für digitalisierte Bilder und Sprachausgabe draufgegangen sind, bleibt kein Platz mehr für ein gutes Spiel. Und so wurde ein übles und nerviges Jump‘n Run in den Restspeicher gepreßt. Natürlich ist die ganz Sache gehörig unfair und öde, wie es sich für T-HQ gehört. Die Grafiken und Animationen gehören auch üblicherweise in die unterste Super NES Schublade und der Sound verursacht mit absoluter Sicherheit Kopfschmerzen. Wunder über Wunder, die Sprachausgabe ist gut verständlich, hört sich aber ziemlich dumpf an.
SNESSuper Play (UK) (Jun 01, 1993)
With almost breathtaking predictability they've done it as a platform game. The graphics are nothing special, although the characters faces are quite good, and the sound consists of words like "excellent", "not" and "shwing". It's really, really boring to play - just jumping about collecting things, with little incentive to keep at it.
The only real highlights (if you can call them that) in the game are sound samples taken from the show and simple cutscenes where Wayne and Garth speak to each other in dialog balloons using their quintessential verbiage. However, even die-hard fans of the show/movies should avoid this game like the plague.
NESRetro Game Reviews (Feb 07, 2017)
Wayne's World is clearly a quick, cash-in game, and in reality it's little more than a proof-of-concept demo. The poor level design shows that barely any thought was put into combining stages with the abilities of each character, and when coupled with the broken combat and platforming mechanics this is a rather unappealing game to play.
20 (Nov 19, 2011)
Pas drôle, totalement lourdingue et dénué de toute âme, Wayne’s World est un calvaire au bout de 30 secondes de jeu. Retournez cracher des gros glaviots sur les passants, y'a rien à voir!
SNESTotal! (Germany) (May, 1993)
„Ziemlich stupide“ beschreibt auch den Rest des Spiels recht treffend, auch wenn T●HQs jüngstes Machwerk nicht ganz das erwartete Katastrophenniveau erreicht. Trotz der minimalen Lichtblicke ist die Grafik fürchterlich genug, der Sound ausreichend schlecht und die allgemeine Spielbarkeit doch so belanglos öde, daß Wayne's World sich gnadenlos in die Reihe der absolut kaufunwürdigen Lizenzverschwendungen einreiht.
There is only one way to avoid the sheer tedium of the oh-so-dull levels, the ropey and downright unfair collision detection. the floaty controls and the enormous monotony factor. And that's to not buy it.
10 (Aug 27, 2004)
So have I made my point clearly enough? This game sucks. The biggest joke is at the expense of the hapless player, who very soon begins to think that “Sputnik the Bowl Weevil” would indeed be preferable to this game. It certainly had me imagining my own game where I played a tapeworm who lived in the colon of the games designers, my goal would be to crawl up their insides and wrap myself around their hearts and squeeze until they were dead. Then escape by chewing my way out through their left ear. For that is how vengeful this rotten, vile, turgid piece of software has made me feel towards the cynical cash in merchants who churned this out and besmirched the memory of one to the 20th century's finest films.
SNESGame Informer Magazine (Apr, 2003)
With music as the theme, one may hope it would at least sound good, but this has the worst excuse for music since Leonard Nimoy's debut album. Wayne's World isn't even worth playing to laugh at - despite the cheesy dialogue and fashionable mullet. It sucks that bad. No way!? Way!
0 (Jan, 2014)
Other than the occasional goofy enemy (Musical instruments! Ninjas! Bouncers!), the levels are sparse and lifeless, leaving one with little to do but scrutinize the awful production values. Vomit-soaked graphics (what’s with all the rust red and brown?), barren environments, and melody-deprived music drive the stake into the heart of this flannel-tattered beast. More so than other licensed oppressors, Wayne’s World is an adaptation that should not be.
SNESThe Video Game Critic (Jun 01, 2005)
None of these are interesting or funny, and their overall designs are painfully monotonous. Assuming the role of Wayne, you shoot at monsters with a guitar and perform tedious jumps between platforms. The controls are anything but exact, and perpetual cheap hits force you to fire non-stop. Wayne's digitalized face looks impressive, but you'll tire of his one liners in a hurry. The few lame references to the film include a "No Stairway to Heaven" sign in the music store, but in general the game does a miserable job of capturing the spirit of the movie. Even the music is weak, mainly consisting of generic guitar noise looped over and over. To say Wayne's World is "not worthy" is an understatement. If I have to play it again, I may spew.