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User Reviews

This game disappointed me... FHP OUT! FireHorsePrime (23) 2 Stars2 Stars2 Stars2 Stars2 Stars

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 4.1
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.8
Gameplay How well the game mechanics work and the game plays. 3.9
Graphics The visual quality of the game 3.9
Personal Slant A personal rating of the game, regardless of other attributes 3.4
Sound / Music The quality of the sound effects and/or music composition 3.9
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.9
Overall User Score (9 votes) 3.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
100 (Nov 28, 2012)
With ZombiU, we have finally gotten the survival-horror game many fans have been asking for, and not just another third-person shooter. ZombiU is definitely not another Red Steel, and what I hope is the first of many third party successes on the Wii U. It is well worth looking past the gimmicky name, because this is a game that will deliver a great experience that capitalizes on the strengths of the new hardware.
Gaming Age (Dec 05, 2012)
Overall I was extremely impressed by what ZombiU brought to the table for Wii U owners. It’s a fantastically tense horror experience, and one of the best zombie themed games I’ve had the pleasure of playing. It also does a great job of making the GamePad feel like a necessary device instead of just a simple gimmick, offering up a number of options that add to the overall immersive feeling the game is trying to deliver. This definitely should be at the top of everyone’s Wii U wishlist this season, and certainly deserves a look.
God is a Geek (Nov 29, 2012)
Nintendo must be incredibly happy to see a third-party treating their new console with such reverence, because ZombiU isn’t your typical launch title, or even your typical First Person game. It’s unique, treats the gamer with the utmost respect in return for demanding all of their attention. Ultra-hardcore in everything it does, most casual shooter fans would barely recognise the genre on show here, such is Ubisoft Montreal’s achievement.
90 (UK) (Nov 18, 2012)
I'd always wondered why ZombiU was one of the Wii U's pack-in games, and finally it makes sense. ZombiU isn't the obligatory FPS launch title, but an original twist on the genre that has no console equivalent. It's not quite a revolution, lacking the scope and variety of mechanics to compete with high watermarks like Half-Life 2. But that should take nothing away from Ubisoft's achievement, and the success or otherwise of ZombiU could be defining for Wii U.
Por se um jogo do gênero survival horror, ZombiU definitivamente não é para qualquer um. Jogadores menos experientes, ou então aqueles acostumados com a ação frenética de jogos como Call of Duty, podem não curtir o game por diversos fatores inerentes ao gênero. O jogo segue um rítmo bem lento e mais estratégico. Seu personagem é bastante limitado, corre devagar, mira com dificuldade, morre com facilidade... Aqui você não encara uma horda de zumbis, você foge dela! A dificuldade em alguns momentos é realmente frustrante, e muita gente pode desistir depois de poucas tentativas. Mas para os fãs do gênero, o jogo é um prato cheio de desafios e muitas horas de diversão, que os fará voltar para terminá-lo diversas vezes, de várias formas diferentes. Para a proposta do jogo, realmente uma bola dentro da Ubisoft e um excelente começo de geração.
Its genre and difficulty curve might narrow the appeal down to horror aficionados and survivalists, but in all other ways, ZombiU stands out as one of the Wii U’s must-own launch titles. The seamless integration of the GamePad hardware with the atmospheric gameplay is nothing short of a triumph, and Ubisoft deserves full credit for not only seeing the possibilities but capitalizing on them. The constant dying combined with the lengthy retracing of steps damages the flow, the multiplayer’s largely a wash, and I do wish Ubisoft had stuck to its guns in creating a fully believable zombie apocalypse. But it still made something pretty damn apocalyptic in all the right ways. Consider me highly impressed.
Impulse Gamer (Dec, 2012)
Ubisoft have definitely hit a home run with their Wii U exclusive, ZombiU that provides more scares than Resident Evil and some great use of the GamePad for this console. Add in decent gameplay and make sure your doors are locked because the realism of these zombies is quite unparalleled. It's a well designed game from start to finish.
85 (Nov 27, 2012)
ZombiU ist zwar hinsichtlich des Leveldesigns sowie der Fähigkeiten lange kein Metroid Prime. Aber es ist der kleine schlurfende Bruder von Dark Souls, das vom gnadenlosen Tod, der Rucksackwiederbeschaffung bis hin zum Online-Nachrichtensystem immer wieder durchscheint. Dabei bewegt sich das Spielerlebnis auch hier auf dem schmalen Grat zwischen unfair und anspruchsvoll, wobei Letzteres klar überwiegt. Man fällt zwar ab und zu in ein Frustloch, aber das Spielsystem belohnt aufmerksame und taktisch vorgehende Abenteurer, so dass immer wieder der Ehrgeiz geweckt wird. Wer Lust auf ein knallhartes Erlebnis hat, wird mit ZombiU sehr gut unterhalten.
GamerGen (Dec 02, 2012)
ZombiU est en définitive LE jeu qui met en avant le GamePad et toutes les nouvelles fonctionnalités de la Wii U et très certainement celui qu'il faut posséder au lancement de la console avec New Super Mario Bros. U. Ubisoft a appris des maladresses de Red Steel en confiant le développement à Ubisoft Montpellier, et nous imaginons facilement ce que ce nouveau titre aurait pu offrir avec plus de temps pour le peaufiner, peut-être dans un ZombiU 2 si le succès du premier est au rendez-vous. Cependant, nous conseillons ce jeu à un public averti, étant donné la violence et l'horreur qu'il propose.
Nintendo Difference (Nov 30, 2012)
L'impression d'être constamment en danger, seul dans une ville ravagée et inhospitalière où la mort peut surgir de chaque coin de rue. Cette sensation, on ne l'avait plus ressentie depuis longtemps dans un jeu vidéo, et ZombiU nous l'offre sur un plateau d'argent. Difficile, exigeant, le jeu d'Ubisoft peut aussi être frustrant pour les joueurs qui ne se montreraient pas suffisamment patients ou adroits. Mais pour ceux qui acceptent les règles du jeu, y compris les plus pénalisantes, ZombiU est un retour aux sources du survival horror dans lequel le Gamepad est parfaitement implémenté. Dépouillé de tout héros ou scénario, ZombiU est plus une expérience qu'une véritable aventure, mais les joueurs avides de frissons feraient mieux de ne pas passer à côté.
Gameplay (Benelux) (Nov 28, 2012)
ZombiU biedt even uitdagende als angstaanjagende survival horror gameplay die dankzij het uitgekiend gebruik van de GamePad de Wii U op het verlanglijstje van menige hardcore gamer zal zetten.
Mag'64 (Dec 09, 2012)
Unterm Strich bleibt aber ein herrlich atmosphärischer Gruseltitel, der genau das auch beim Spieler erreicht. Und das geht mir mit 41 nicht anders, als vielen anderen Spielern. Wer mal wieder die typische Anspannung und reichlich Gänsehaut Momente erleben will, ist dann eben doch goldrichtig bei ZombiU.
Giant Bomb (Nov 20, 2012)
ZombiU is not a repeat of Red Steel. It's a smart, scary, incredibly difficult action game with an unfortunate name, an experience that rewards patience and punishes arrogance.
Nintendo Life (Nov 24, 2012)
ZombiU isn't perfect, but it sets out to do a very specific thing and succeeds with style. It’s atmospheric and horrifying and will provide plenty of sweaty palms and jump scares, proving that dark, mature games can thrive on Nintendo’s newest console. Anyone looking for a challenging and highly immersive experience with some real heft behind it is definitely going to come away pleased, despite some relatively minor niggles relating to that ground-breaking GamePad. There might not be a whole lot of choice on store shelves yet, but even if there was, ZombiU still absolutely deserves a spot in your Wii U library.
Darkstation (Dec 12, 2012)
ZombiU is definitely not a game for everyone, mostly due to its unforgiving design and flat fiction. But few horror games really make you feel like you’re in a desperate struggle for survival, and few action games command all of your attention and precision to play. ZombiU manages both those things simultaneously, and the result feels fresh and interesting in all the right ways. Ubisoft Montpellier has crafted a great little game in time for launch, and if they’re given the opportunity to refine the design and technical foundation in a sequel, I feel like the result could be something truly mind-blowing.
DarkZero (Jan 15, 2013)
For what it presents, the game works on so many levels. It is a landmark experience and one that deserves repeated playthroughs, if only to try and make it to the end unscathed. Not perfect by any means, but then is anything ever really perfect? I’d argue not. We are all perfect in our imperfections; by this outlook, so is ZombiU.
New Game Network (Dec 06, 2012)
A more-than-worthy first outing from Ubisoft that is a little rough on the edges, but more than makes up for it with its focus on classic Survival Horror. Consider this among the "sure bets" among the launch lineup of Wii U games.
Nintendo Front (Nov 29, 2012)
Sehr gut ist den Entwicklern hingegen das Einbinden des Wii U Gamepads und des Touch Bildschirms gelungen. Gegenüber vielen Konkurrenten, die diesen lediglich zur Darstellung des Spielgeschehens nutzen, wird dieser hier direkt ins Spielgeschehen eingebunden. Neben der Möglichkeit, Bewaffnung und Items auszuwählen und diese auf die Schnellauswahl-Kacheln zu legen, fungiert der Bildschirm auch als Karte oder Scanner, mit dessen Hilfe sich die Areale nach weiteren Items durchsuchen lassen.
Aquellos que busquen un Dead Rising en primera persona o los alocados enfrentamientos de Dead Island se pueden llevar una chasco importante ya que como shooter o juego de acción resulta exigente y muchas veces resulta mejor huir para atrancar una puerta que enfrentarnos cara a cara a dos muertos vivientes. No deslumbrará su apartado gráfico a los que estamos acostumbrados a otras plataformas, pero la ambientación es sólida y como decimos más atrás, su sistema de iluminación mantiene el tipo para mejorar toda su propuesta. Si Red Steel acompaño el lanzamiento de Wii con promesas incumplidas (o al menos mal ejecutadas), Zombi U ofrece lo que promete y nos coloca en mitad de un título de supervivencia en el que el Gamepad es uno de sus grandes atractivos. Esperamos con ánsia una segunda parte mucho más grande y con más posibilidades, pero como título de lanzamiento pocas pegas se le pueden poner.
80 (Dec 05, 2012)
Besides, ZombiU has more than enough value as a solo experience to strongly recommend. It's a hell of an achievement for a launch title from a third-party team getting to grips with strange new hardware – who'd have thought that not Nintendo but Ubisoft would have created the defining Wii U experience? Beyond that it's a welcome return for true survival horror, where death is around every corner of this brutal world you timidly creep around.
80 (Nov 29, 2012)
Man kann „ZombiU“ einiges vorwerfen: Rätsel, die keine sind, mieses Storytelling oder die frustrierenden „Wandertage“, die hätten umgangen werden können. Dennoch: Ubisoft bietet ein Spiel, das an Atmosphäre und Intensität kaum zu übertreffen ist und für hartgesottene Zähnezusammenbeißer genau das Richtige ist. Hier wird keine Alltagskost aufgetischt, sondern „ZombiU“, wem das nicht schmeckt, der bleibt hungrig zurück.
GamezGeneration (Dec 02, 2012)
Ubisoft beweist mit ZombiU, dass auch erwachsene Spiele auf Nintendo Konsolen funktionieren können. Dennoch will das Horror-Spektakel mehr sein, als es letztlich ist. Das Spielprinzip ist ohne Frage interessant, wird aber von einigen Kinderkrankheiten unnötig strapaziert. So ist es mir unerklärlich warum es Ubisoft versäumt hat dem Spiel eine halbwegs packende Storyline zu verpassen. Ebenso sorgen merkwürdige Designentscheidungen wie das häufige Backtracking und die eintönigen Missionen für Frust und Langeweile. Lob verdient Ubisoft aber für die tolle Integration des GamePad und die tolle Atmosphäre. Für einen zweiten Teil einfach mehr Entwicklungszeit lassen, dann könnte das Zombie-Abenteuer auch zu einem echten Hit avancieren.
Destructoid (Nov 18, 2012)
ZombiU is awkward, ugly, crawling in its pace, and often nonsensical with its narrative ... and I remember when horror games weren't ashamed of any of that, even actively exploiting it to create alienating, frightening atmospheres that stuck in a players' memories and made them too spooked to want to take another step forward. ZombiU did that to me. It made me afraid to walk into rooms, it made me think twice before tackling two opponents at once, and it frequently reminded me I was weak, piteous, but maybe just careful and lucky enough to get through.
The Guardian (Nov 30, 2012)
But if you buy a WiiU, you'll simply need to get a copy of ZombiU. It's a true survival-horror game, channelling the heart-in-mouth claustrophobia of early Resident Evils and Alone In The Dark, and adding Dark Souls' refusal to compromise as the icing on top. Play it in a darkened room, and you'll remember what gaming is all about.
Rely on Horror (Dec 07, 2012)
If you plan on getting a WiiU, then ZombiU is most definitely the game I recommend taking along with you. The story is not fantastic and the campaign as a whole leaves a lot to be desired, but finding the zombie of your previous character, as well as those of others is pretty cool and it can serve as a time-sink until your next paycheck comes in. The multiplayer is where the game shines, though, so if you have someone to play the game with, then that is certainly a major selling point. Additionally, if you plan on getting a Commodore 64 anytime soon , then the original Zombi is not half-bad.
Console Obsession (Dec 17, 2012)
At a point when a series like Resident Evil has largely long turned its back on its survival horror roots, ZombiU is a game that recalls such games, but also brings its own interesting and inventive ideas to the genre and, at the same time, has the distinction of being one of the most interesting launch titles that, whilst not perfect, is an absorbing and unnerving experience that succeeds at making use of the capabilities of the system, without ever managing to feel gimmicky and, as such, it’s a strong early demonstration of the magic of Wii U.
80 (Nov 23, 2012)
Si vous vous demandez si ZombiU fait peur, la réponse est oui. De par son ambiance, sa difficulté et son incroyable immersion (notamment grâce au GamePad), il réussit à maintenir une tension constante sur notre personnage, à tel point que chaque action sera pesée. Malgré une réalisation très en deçà de ce que l'on pouvait espérer et un multi bien chiche, ZombiU réussit exactement ce qu'il avait entrepris : nous mettre la trouille.
Games Finder (Dec 20, 2013)
As far a Zombie games go ZombiU is definitely one of the better offerings in the genre and the ability to find (and kill) your own previously infected characters never gets old.
GamesReviews (Apr 15, 2013)
Flaws notwithstanding, ZombiU is fairly solid. Players that are up for a challenge and/or want to experience a title that delivers in terms of atmosphere should give this game a shot. The spotty game mechanics are impossible to ignore though, so I can’t give it a strong recommendation. That being said, while the game feels incomplete in many respects, it’s successful on both the survival and horror fronts. This alone makes ZombiU worth playing.
Jeux Vidéo Network (Nov 23, 2012)
Difficile d’émettre un avis tranché sur ZombiU. D’un côté, son utilisation intelligente des fonctionnalités du GamePad et son ambiance réussie en font un « Survival Horror » innovant et efficace. De l’autre, sa réalisation dépassée, son concept de personnage unique bâclé, et son histoire pas vraiment captivante laissent comme un arrière-goût d’acte manqué. Si les possesseurs de Wii U ont avec ZombiU de quoi tester les capacités de leur nouveau joujou, et se faire au passage quelques frayeurs, le titre d’Ubisoft n’est pas la bombe que certains attendaient. Dommage.
ZombiU besitzt wirklich viele grandiose Ansätze, und man sieht wunderbare Ideen sowie Visionen, die hinter dem fertigen Produkt stecken. Unglücklicherweise leidet der Titel an dem Umstand, der erste dieser Art zu sein, und läuft damit Gefahr, an vielen Stellen durch Das-hätte-besser-gemacht-werden-können-Momente den Spielspass nach unten zu drücken. Alles in allem beinhaltet der Titel trotzdem all das, was viele Genrekollegen aus der Survival-Horror-Sparte in letzter Zeit zwar oft versprochen, aber nie gehalten haben. Der Titel war trotz des sehr hohen Schwierigkeitsgrades und der daraus resultierenden Frustmomente endlich mal wieder das, was ein Titel des Survival-Horrors auch sein sollte: Ein beinharter Überlebenskampf in feindlicher und gruselerregender Umgebung. Schwächen sind klar vorhanden, aber der Titel macht trotzdem so vieles richtig und sollte daher nicht nur auf seine Fehler reduziert werden.
75 (2012)
ZombiU est un jeu plutôt accrocheur. Certes non sans défauts, le titre présente une véritable ambiance, une immersion presque parfaite (merci le GamePad) et une campagne relativement efficace. On progresse lentement, souvent avec difficulté, et la tension est permanente. ZombiU fait peur et c'est là sa grande qualité. Les amateurs d'épouvante seront donc ravis, les âmes sensibles passeront sans doute leur chemin.
The Video Game Critic (Jan 05, 2013)
Zombi U is so intense that I could almost forgive a nasty lock-up incident and the fact that the game asks for your consent to having Ubisoft collecting your play data. [Expletive] no, but thanks for asking. Nice game, by the way.
Softpedia (Dec 15, 2012)
ZombiU is reminiscent of the tough-as-nails survival games that appeared many years ago. It makes the player extremely vulnerable and quite a few of its mechanics are harder than they should. Some players nowadays welcome such a challenge while others might get extremely mad with the mechanics. Ultimately, it depends on what type of player you are. As a game to show off the Wii U's strengths, it scores in a few aspects, like using the Wii U GamePad in great ways, while missing other ones, like the sub-par graphics that don't complement the console's capabilities.
Digital Chumps (Dec 21, 2012)
While far from perfect, ZombiU is nevertheless an compelling launch title that no owner of the Wii U shouldn't at least rent.
Digitally Downloaded (Dec 14, 2012)
Overall ZombiU is a triumph. It’s raw and flawed, and it’s nowhere near as original or innovative as it probably should have been, but it is nonetheless different. Especially for the Nintendo gamers who have never had the opportunity to play a Souls game, ZombiU does a remarkable job of adapting that style of game and repackaging it in a new setting. Throw in one of the best multiplayer modes on the Wii U to date and it’s an easy game to recommend. And, looking at the sales figures, it’s surely a big enough hit to justify a sequel, which would give Ubisoft an opportunity to balance out some of the less spectacular elements in the game.
JeuxActu (Nov 23, 2012)
S'il est des jeux qui font l'unanimité (éventuellement contre eux), ZombiU fait clairement partie d'une autre catégorie : celle des titres qui divisent les joueurs. Sa difficulté relevée, qui paraît parfois injuste, séduira les amateurs d'aventure hardcore mais rebutera immanquablement une bonne partie du public. En dehors des questions de goût, la production d'Ubisoft possède également des qualités et des défauts plus objectifs. L'utilisation poussée du Gamepad donne le "LA" pour les futurs jeux de la console, et le gameplay asymétrique apporte un peu d'air frais au mode multlijoueur. A contrario, les graphismes n'impressionnent jamais et l'aventure n'est pas toujours parfaitement bien ficelée. Dommage.
70 (Nov 23, 2012)
Pas bien beau, un peu mou et finalement assez répétitif, ZombiU est un assez mauvais FPS quand son ambiance « fin du monde » efficace et son niveau de difficulté élevé en font un Survival Horror qui vaut le coup d’œil. Si toutes les idées introduites par le titre d'Ubisoft ne font pas mouche, l'ensemble est suffisamment original pour convenir aux joueurs exigeants qui ne prendront pas le jeu pour le défouloir qu'il n'est pas. On aurait forcément été moins tendre s'il était sorti sur un autre support, mais ZombiU est un bon titre de lancement qui ouvre d'engageantes perspectives, pour le genre comme la machine. Seul sur le créneau des licences originales un minimum adultes sur Wii U, ZombiU a le champ libre pour devenir une franchise solide dont la suite corrigera, en tout cas on l'espère, les nombreux défauts de jeunesse.
WiiDSFrance (Nov 23, 2012)
Après un développement qu’on imagine compliqué à la simple vue du titre d’origine, l’aventure d’Ubisoft Montpellier se termine sur une bonne note. Un survival-horror qui mise tout sur l’ambiance et un gameplay réaliste (déplacements du personnage, essoufflements après quelques coups de batte…) tirant parti des capacités du Wii U GamePad flambant neuf : ne pas l’essayer tiendrait de l’hérésie ! Néanmoins, tout n’est pas parfait, à commencer par le scénario faisant office de prétexte, des rescapés muets peu attachants, un online limité ou encore des mort-vivants qui ne meurent jamais… Le dernier point est véridique. Un premier essai qui vaut le coup d’œil et le portefeuille, en espérant voir Yves Guillemot donner le feu vert pour une suite dans un futur proche.
IGN (Nov 18, 2012)
ZombiU has so many great ideas from looting with the Wii U GamePad to permadeath to its spooky setting, but none of them grow into a great game. Controls are clunky, melee combat is annoying, and the game doesn’t look good. There’s fun to be had here as it’s challenging to see how long you can go before succumbing to a biter, but there are so many better zombie games out there that ZombiU really doesn’t demand anyone’s attention.
Gamekult (Nov 23, 2012)
Le jeu d'Ubisoft se montre rêche et brutal au premier contact, mais il offre aussi une marge de progression agréable et son utilisation très réussie du gamepad de la Wii U contrebalance certaines frustrations. A défaut de faire briller la console à son lancement en lui offrant une démo technique de choix ou un héros charismatique à réutiliser dans une énième trilogie, ZombiU fera office de laboratoire à sensations pour une nouvelle console qui a encore tout à prouver. Un labo parfois vide et froid, ce n'est pas forcément l'endroit rêvé pour une première fois, mais force est de constater que l'envie d'en sortir vivant à tout prix prend finalement le dessus. A une époque où mourir ne veut plus rien dire dans un jeu vidéo, ZombiU parvient à nous fait ressentir cette peur réelle du Game Over, celle qui fait calculer chaque pas, chaque geste. Il mérite au moins votre curiosité rien que pour cela.
Thunderbolt Games (Dec 08, 2012)
It’s the kind of thing that leaves a terrible aftertaste, making it difficult to look back upon the whole experience and wonder if it was any good at all. And you know what, there were amazing times to be had. ZombiU is an atmospheric game that can be very tense and even sometimes scary. You just have to be willing to over look its flaws.
Gamereactor (Sweden) (Nov 30, 2012)
I slutändan är det med stor besvikelse jag delar ut betyget sex till Zombi U. Potentialen för ett riktigt toppspel finns här, men de logiska luckorna är ovanligt stora, även med något så ostigt som zombie-mått mätt, och själva spelbarheten är ärligt talat inte speciellt bra. De enda som kommer ha roligt med spelet är verkliga zombie-fantaster och fans av B-skräckfilmer. För alla andra skulle jag rekommendera något annat spel till din nyinköpta Wii U.
Overall, however, fans of zombie lore should wait until this one hits the bargain bins.
Inside Gaming (Nov 27, 2012)
ZombiU is a mixed bag that just doesn’t deliver, at least for me. Despite how interesting the gamepad is used to play the game, the ten-plus hour campaign itself just isn’t fun. The multiplayer is a better experience, but that’s not saying much. ZombiU is for those gamers that truly want difficult survival horror with no end purpose, and that’s fine for those that don’t need complexity to their zombie apocalypse. But with little narrative and tedious combat, I would pass on ZombiU.
1UP (Nov 20, 2012)
It's not surprising to see a slightly undercooked game like ZombiU launch alongside a console.This is Ubisoft's first stab at a new series on a new piece of hardware, so there are bound to be some wrinkles to smooth out. But while the game is full of intriguing mechanics, the entire package feels more like a test than a finished piece. I really hope to see Ubisoft work on a followup that fixes some of the rough patches and delivers the survival experience which the mechanics seem to be promising. Until then, we're left with a launch title full of unique ideas, but lacking the necessary cohesion to be truly great.
The Game Hoard (Oct 14, 2018)
ZombiU manages to make its zombies just as threatening as the kinds found in cinema and literature, finally letting them use their lethal bites in the game world while accommodating it with a unique revival system. The consequence of death being so high can make even a single zombie terrifying if it catches you at a bad moment, and the game adds another interesting complication with the need to split your attention between more involved tasks like inventory management and making sure the area around you is safe. Sadly, the last complication pushes things away from being interesting horror into slightly tedious gameplay, as low ammo reserves either ask you to fall back on boring practicality or waste your more exciting and explosive options before they’re truly needed. Having to retrieve your good equipment from your zombified former self is a good moment of weakness, but even if you collect your old gear, the ammo is so scarce that you can fall into dull cricket bat combat.
As much as I’d love to heap praise on ZombiU for a smashing debut on a console that needed a good proof-of-concept, it ultimately comes off as a game that tried to get there the easy way—and failed. I applaud Ubisoft’s desire to bring fear back to the genre while leveraging the Wii U’s unique capabilities, but I wish they could’ve found a way to do so that didn’t require so much needless pandering.
Riot Pixels (Feb 01, 2013)
Побившись в конвульсиях час-другой, ZombiU, не жуткая, а жутко тоскливая, тихо испускает дух. Надеюсь, в Ubisoft отсекут несчастному бренду башку. Иначе труп обратится в ZombiU 2 и снова укусит поклонников жанра за кошельки.
Wizard Dojo (Dec 25, 2014)
There are some nice little ideas at work here in ZombiU (it even takes a page from Dark Souls and allows players to write messages for other players during their play through of the game), but for all its promise it all ends up being a mediocre affair. The questionable control scheme and overall sluggish pace of the game make it feel like, well, a zombie.
Game Informer Magazine (Nov 18, 2012)
Gamers eager for a new experience tailored to the Wii U likely have their eyes on ZombiU. It shows off nearly every feature of Nintendo’s new hardware, but the sum of these parts is a horrifying Frankenstein’s Monster. Good zombie games are a dime a dozen these days, and I can’t recommend ZombiU above them despite being the only undead shooter on the Wii U.
GameSpot (Nov 18, 2012)
ZombiU is a game trapped in the wrong genre. The run-and-gun multiplayer modes emphasize the game's competent shooting mechanics and ability to create interesting enemy encounters. However, these two aspects are discouraged in the single-player campaign for the sake of survival. To compensate, there's the bare minimum of a story and a few simple puzzles. And so much cricket bat. ZombiU could have been an enjoyable action game, but instead it is a poor entry in the survival horror genre.
ZombieU sounded real great before it launched with the Nintendo WiiU system. If I had to guess this game needed about 6 more months of fine tuning. What we have here is a poor WiiU game that could have been released on the Wii. The controls are bad, the graphics are ass, and the combat system is a shit storm. Sure you might have fun with this game, but it is all in your head, trust me.