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Game Chronicles (Oct 24, 2007)
All in all, Bleach: Shattered Blade is a pretty good game. I would have liked to have seen a longer story mode, but it was still pretty good. I really liked that it takes a little more strategy than most fighters to play. The Spiritual Power Gauge makes certain of that. I thought the graphics were pretty good for a Wii title. The Bankai activation scenes are still one of my favorite parts about Bleach. If you are a die-hard fan of Bleach then definitely pick this one up, but for all of those that are not yet familiar with the series, I would recommend renting it first.
Gamernode (Oct 27, 2007)
It's a new experience for a fighter, and that should be enough reason to try this game out. It isn't a hardcore fighter, but those who want a simple game will like it. The flawed AI is what keeps this game from really being great.
Daily Game (Oct 25, 2007)
Bleach: Shattered Blade remains faithful to the television series and offers tight controls utilizing the Wii Remote and Nunchuck. However, a lack of variety in character moves, an overly used special move sequence and no online multiplayer add up to litte replayability value.
GameZone (Oct 15, 2007)
Shattered Blade might not be the most perfect fighting game available on the Wii but it isn’t a bad one either and it’s certainly one Bleach fans will definitely enjoy. While the game’s story mode doesn’t make a big impression, the solid fighting mechanics and controls make this a fighting game that’s well worth a look.
73 (Nov 02, 2007)
Fans of the series will likely enjoy this title what with being the first of its kind in North America. It’s an enjoyable title that definitely deserves a rent and a pretty good rookie performance for its first Wii title.
Worth Playing (Dec 26, 2007)
Overall, I was solidly entertained by Bleach: Shattered Blade. Even though I had to look up some stuff to get a general idea of who everyone was, I found myself sucked into some of the cool combat features, such as the "clash" mini-game. Though the experience degraded slightly, I also enjoyed feeling like I was in an actual swordfight, parrying and swinging away while my opponent refused to let up. At the very least, I got a ton of exercise out of it. I'd probably recommended this title to fans of the series, while others should at least give it a rental opportunity.
I suspect that the reason this game was so popular at this year's Otakon was its controls, and ease of play. You can pick it up and start slashing almost immediately. And even though there are many faults with this game, I can't say that I don't see myself picking it up every once and awhile to get my sword slash on with all my favorite characters from Bleach!
GamesRadar (Oct 15, 2007)
Fans of the show are sure to love Shattered Blade. The characters look great, the story mode is compelling, and you get to control your favorite bleach-haired warrior! Those unfamiliar with the show will find a good-looking game with novel mechanics that's potentially a lot of fun (depending on your predilection for violent swinging motions). As long as you're not expecting a ton of depth, the game will serve you well as a story-based game, a quick therapeutic diversion and a party game which proves, ultimately that there's a lot to like in Bleach: Shattered Blade.
Nintendo Life (Mar 02, 2008)
I would say that Bleach Shattered Blade is a perfectly suited game for those who have never got on with the standard 'press A,B,Z,C+A,B,Z,+A,C in order to do a semi-decent attack' approach that most Beat 'em Ups seem to adopt. What we have is the casual gamers fighter to the core- something that anyone will be able to pick up with ease. The lack of depth and fine tuning does dent the appeal of the game slightly, but the base gameplay is decent enough to still make the experience worthwhile. Don't expect greatness, but expect a bit of fun.
IGN (Oct 23, 2007)
There isn’t a ton to say about Bleach: Shattered Blade that we haven’t already said when playing the Japanese version, English version, preview copy, or final build now. Bleach is a simple, arcade fighter that uses a ton of waggle controls, but also sacrifices the depth and strategy that most gamers are looking for. If you’re a younger Bleach fan, or if you’re considering a purchase for a younger Bleach fan, this one is a decent choice, as it’s a simple, semi-intuitive fighter that has a decent dose of fan service. For the more hardcore battle anime fans though, you’re far better off picking up either Naruto: Clash of Ninja Revolution, or waiting for Dragon Ball Z: Budokai Tenkaichi 3 when it hits later this year, as both games have far more depth, tons of strategy, and more overall bang for your buck. Bleach isn’t a bad first effort for Wii, but the competition is leaving this one in the dust.
NZGamer (Mar 10, 2008)
Hardcore Bleach fans and those looking for another fighting game for their Wii might want to pick this one up, but for everyone else there is better elsewhere.
The Wii lends itself to the sword fighting very well, but it may be little more than novelty for most people. There is a lot of fan service here, but the title doesn't stand well on its own. This combination is hit or miss, a rental is in order to figure out whether you're a fan or not.
Cubed3 (Mar 14, 2008)
A fairly enjoyable experience, coupled with an interesting take on the Wii-remote fighter experience. More flexibility on how you play, and what you can play would have upped the score. Stripping away the characters and franchise, and you can see its problems and limitations compared to more experienced fighting games.
60 (Mar 09, 2008)
Bleach: Shattered Blade is een zeer matig spel. Nergens valt de titel zwaar door de mand, maar van een hoge kwaliteit is het ook zeer zeker niet. Liefhebbers van de serie zullen zeker voldoening weten te halen uit deze titel, maar voor de overige geïnteresseerden is het aan te raden Bleach links te laten liggen of eventueel uit de budgetbakken te vissen.
N-Europe (Mar 19, 2008)
To summarise, there are a fair few unlockables to keep you busy, but the question is, will you want to keep playing the game? After a while even fans may get discouraged from playing, feeling they are doing the same moves over and over. There just isn't enough mastery involved, as the distance between beginners and experienced players isn't great. Being able to play as current and future Bleach characters is a nice touch for fans, though the title in general is a game for playing only in short bursts. The characters are definitely worth noting as they all feel unique to the animé and are all animated very well - from Ichigo to the ever clumsy Hanatarō. If you're a big fan of the Bleach animé or of the genre, you should consider getting this, though it is an acquired taste.
Thunderbolt Games (Oct 26, 2007)
It’s not that Bleach: Shattered Blade is a bad game. There’s just far too much wasted potential. It’s fun slicing and dicing your way through so many unique characters with the WiiMote. With plenty of unlockables, fans and newcomers alike will have plenty with which to contend. If you follow the anime or manga, you’ll feel right at home with all the awesome attacks, flashy summons, and heated character interaction. Fighting game fanatics, however, might want to give this a rental before diving headlong into something they might not like. This game isn’t so much about technical gameplay as it is about letting loose and beating the Hell out of your opponent. The combat mechanics are easy to exploit, effectively leaving the gameplay unbalanced and somewhat shallow. The utterly lacking multiplayer and somewhat inaccurate motion sensing don’t help, either. But hey, at least your arms will get a workout.
Video Game Talk (Nov 12, 2007)
While it would be a nice notion for a successful anime series to equate into a successful video game release, such is not always the case. While Bleach: Shattered Blade doesn’t exactly fail, the repetitive nature of the game does wear thin after only a short time spent playing. That isn’t to say this game isn’t worth playing, especially if you are a fan of the series. It would probably be best served in short doses so as to not let boredom detract from the game. There is certainly a depth to the game that allows for repeat play in order to unlock other characters and extras. The unique incorporation of the Wii controls gives a new dimension to the fighting genre. The game is well-suited for fans of the series looking for an easy to pick up and play game centered on the major characters in the anime series. For that audience, the game succeeds and offers a mostly satisfying experience.
The Next Level (USA) (Dec 19, 2007)
If you aren't deterred, start your own Bleach: Shattered Blade journey, and discover your own feelings for it. As for me, my trip is over, and it's one game I'm never going to revisit. With a move set that's identical for every character, multiple storylines so similar the final boss's same lines are reused each time, and a general lack of variety and challenge, there's no reason to go back to Bleach.
NintendoWorldReport (Nov 07, 2007)
Bleach: The Shattered Blade will only appeal to fans of the show, and barely at that. It's mediocre as an extension of the anime, and even worse as a video game. Though the Wii motion controls work like they are supposed to, they simply don't fit with the fast pace and repetitiveness of this style of fighting game. There's still a chance that the Bleach line will improve in the future, but to do that the gameplay mechanics need a major overhaul. Otherwise, the next game will just be another boring wrist-breaker.
Nintendo Difference (Apr 25, 2008)
Bleach : Shattered Blade est un jeu vraiment trop moyen, qu’on ne pourra conseiller qu’aux plus grands fans de la série. Ceux qui cherchent des combats plus fouillés se tourneront plutôt vers un DBZ, à défaut d’attendre SSBB. Reste également la solution Bleach DS, qui est, pour sa part une très bonne adaptation du manga.
40 (Sep 20, 2009)
Mit Bleach: Shattered Blade präsentiert SEGA im Gegensatz zu dessen NDS-Ableger Bleach: Blade of Fade ein Beat ‘em up, wie es, sozusagen, besser nicht im Buche stehen sollte. Man bekommt hier für viel zu viel Geld ein simples Kampfsystem, nerviges, jedoch effektives Rumgefuchtel mit der Wiimote, sowie ein generell recht demotivierendes und im Schwierigkeitsgrad nicht wirklich forderndes Spieleerlebnis geboten, sofern man bei der Wii-Version davon überhaupt sprechen kann. So bleibt am Ende lediglich eine technische Enttäuschung und weniger als die übliche Standardkost aus dem ansonsten doch recht spaßigem Videospielgenre. Fans der Serie, die Lust haben sich gegenseitig mit ihren Helden ordentlich auf die Mappe zu geben, oder durch das Bleach-Universum prügeln wollen, sollten besser die Finger von Bleach: Shattered Blade lassen und lieber auf eine segenreichere Umsetzung warten.
GameSpy (Nov 02, 2007)
Bleach: Shattered Blade fails in many key areas. However, we'd be willing to overlook the dated graphics, horrid voice acting, wonky controls, or lack of depth if the game was one thing: fun. Hopefully Bleach diehards will enjoy it, because most players won't.
40 (UK) (Jun 18, 2008)
But silly things like that do not a good fighting game make. What makes a good fighting game is a well-designed combat system offering at least some degree of challenge and long term reward, and that's missing in Bleach: Shattered Blade.
40 (Mar 03, 2008)
Amère déception que cette première adaptation de Bleach sur Wii. Souffrant de contrôles irritants et de déséquilibres de gameplay qui ruinent les affrontements, ce jeu de baston 2D n'arrive pas à la cheville de ses concurrents, DBZ en tête.
39 (Mar 11, 2008)
So toll wie die DS-Version war, so missraten ist die Wii-Fassung: Technik öde, Steuerung öde, Spielprinzip öde, Anspruch nicht vorhanden. Jedes Match lässt sich auf dieselbe stupide Art und Weise gewinnen, die Story kommt nicht mal ansatzweise in Fahrt - positiv lassen sich nur das gelungene Figurendesign sowie der für Beat-em-Ups-Noobs prächtig geeignete Schwierigkeitsgrad erwähnen. Was bleibt ist ein schrecklich simpler Arcade-Prügler, der Kombo-Fans nicht nur aufgrund des Namens erbleichen lässt. War das DS-Bleach ein wunderbares Beispiel dafür, wie man eindrucksvoll eine Manga-Lizenz umsetzen kann, ist die Wii-Fassung nur eine weitere Kulleraugen-Katastrophe.
Jolt (UK) (Mar 16, 2008)
The anime beat ‘em up tie-in is a fickle, unfortunate creature. On one hand, when the likes of the Dragonball Z and Naruto titles arrive, they provide die-hard fans with hours of fighting joy, but on the other hand, they never do anything for the average gamer. With no understanding of the series, all that’s left is the fighting mechanics, and they’re traditionally far too weak to make the game enjoyable.
GameSpot (Nov 14, 2007)
The last issue with Bleach: Shattered Blade is the fact that it costs $50 but isn't worth $1. Its fighting model is rochambeau at best, broken at worst. The story is irrelevant, the cutscenes aren't even scenes, and the dialogue is garbage. There is no reason to play this game, other than to marvel with your friends at how bad it is, until one of you bankais and slaughters the other. This might be fun for small children, but everyone else--especially fans of the anime--should leave Bleach in its bottle.