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Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.6
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.9
Gameplay How well the game mechanics work and the game plays. 4.4
Graphics The visual quality of the game 3.7
Personal Slant A personal rating of the game, regardless of other attributes 3.9
Sound / Music The quality of the sound effects and/or music composition 3.9
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.8
Overall User Score (12 votes) 3.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Boom Blox is without a doubt one of the best games available for the Nintendo Wii. This is no mean feat for a third-party release on a console known most for its impressive first-party lineup. Count Boom Blox as a job well done for EA and as a welcome first step for one of the world's premier filmmakers into an interactive world.
USA Today (May 08, 2008)
Boom Blox is a fabulous family game. The puzzles are challenging without being daunting and they will appeal to kids, teens and adults. They can be explored individually or with others. And even when doing the puzzles alone, you never feel lonely, because the game characters join you and observe your progress from the sidelines. They cheer for you and set off fireworks when you succeed.
Yahoo! Games (May 06, 2008)
BOOM BLOX is so simple and its appeal so universal that we're hard pressed to think of another Wii game that can so effectively bring a room together. Whether it's the Jenga mode, taking turns knocking gems off each others' destructible castle walls, or bringing down a tower together in the cooperative challenges, BOOM BLOX is one of the most gratifying jump-in-and-play games you can get on the Nintendo Wii.
1UP (May 06, 2008)
Boom Blox is simply a laundry list of great features and options wrapped around an incredibly fun, expertly designed, and well-tuned puzzle game. Sure, its cute veneer won't do it any favors with the more intense console crowd, but I found it charming and refreshingly cheery. It's a casual game made for a casual crowd, but it's far and away the best one I've ever played. Buy this game.
G4 TV: X-Play (May 06, 2008)
With minimalist style, some gamers may be turned off by the bright colors and the lack of complicated extras. Spielberg serves up a whole package, from a challenging single player campaign to a fun and fast multiplayer option. Boom Blox delivers so much content, that it would be hard not to find something to love in this title. Give it a try. What looks to be rather simple is actually complex and will keep you playing for hours. With some many third party titles dropping the ball, it’s amazing to see someone get the idea behind the success of the Wii so right.
Gameplanet (May 23, 2008)
Hats off to EA for taking a simple concept and turning it into a must-have title for the Wii; it’s fun, addictive, and thanks to its flexibility holds mass appeal. Whether you prefer fast ‘n’ frantic action or carefully planned strategy, Boom Blox offers something for everyone. Guaranteed to delight even the most jaded gamer – and their kids as well.
95 (May 16, 2008)
Boom Blox gets my highest praise not because of its masterly delivery, clever controls or intriguing levels but because it makes me and my family genuinely enjoy playing it together.
93 (Jun 02, 2008)
Boom Blox ei jää historiankirjoihin pelimessiaana tai edes genrensä suurena uudistajana, mutta myönnettävä on, että jotain Spielbergin kultaisen kosketuksen on täytynyt vaikuttaa. Yksi parhaista Wiin peleistä ja ehdottomasti vuoden iloisin yllätys toistaiseksi.
The Video Game Critic (Aug 15, 2008)
My friends gave Boom Blox a solid "A" for the multiplayer action, but I found the single player modes less compelling. These offer a more puzzle-oriented experience as you try to take down structures in the fewest possible throws. It's only mildly addicting, and the "goodies" you unlock are mainly just items for use in the "create mode". The create mode is a powerful editor that lets you construct your own stages, but most gamers will only tinker with it briefly. Solo play doesn't do this game justice, but if you have one or more friends on hand, Boom Blox may be the ultimate Wii experience.
Game Shark (May 27, 2008)
Boom Blox is a delightful puzzle game that should appeal to a broad audience. It’s both easy to grasp yet incredibly difficult to master. If you are looking for a strong single player puzzler or a multiplayer party game—this should definitely be on your short list.
Nintendo Life (Jun 03, 2008)
Boom Blox is a perfect example of how a watertight concept can produce a truly mesmerising game. Visually it’s nothing special but the core gameplay is built on foundations so solid that it doesn’t matter; as far-fetched as it may sound, Boom Blox is a game for ‘non-gamers’ to enjoy, but the best bit is that even the most hardcore of gaming veterans can also have a blast with this. That’s unquestionably the sign of a true classic.
90 (Jun 01, 2008)
Nun stellt sich natürlich die Frage: „Ist Boom Blox der erhoffte Third-Party-Messias?“ . Diese Frage lässt sich mit einem klaren „Ja!“ beantworten, denn es wurde perfekt auf die Wii-Zielgruppe zugeschnitten und bereitet trotzdem jedem viel Spaß. Das Spielprinzip ist so einfach, sodass es jedes Kind innerhalb weniger Minuten kapiert, aber auch so umfangreich und tief, dass es auch erwachsenen Spielern noch genügend Spaß bereiten kann. Außerdem spielt Boom Blox perfekt mit der Thematik und erweitert sie um einige sehr gelungene Varianten, die sich dank der gelungenen Steuerung perfekt kontrollieren lassen. Wir geben Boom Blox die bisher beste Wertung für ein Dritthersteller-Wii-Spiel und freuen uns schon auf das nächste Spiel von Steven Spielberg!
Deaf Gamers (May 30, 2008)
It’s probably fair to say that many gamers didn’t get too excited when they learned that Steven Spielberg made the decision to dabble in the gaming industry. After Boom Blox however, I think it’s safe to say that most will eagerly look forward to the next game he has a hand in. Boom Blox is easily the most pleasing surprise of 2008 and is a game that is highly recommended to anyone who enjoys playing games with friends or family. As a single-player the experience isn’t quite so memorable, although it’s still enjoyable, and it’s a shame that you can only trade level designs online but these are really the only complaints that can be levelled at the game. As an offline multiplayer experience on the Wii, it’s the best game we’ve played and it’s a game that uses the unique motion-sensing controls to perfection.
90 (May 30, 2008)
When all is said and done, Boom Blox is one of the best examples of a casual title that can cater to multiple kinds of gamers: hardcore, pick-up-and-play and even children. Simple puzzles open up more advanced challenges, and add to tons of unlockable content, engaging multiplayer elements and the ability to create and tweak puzzles. If Spielberg can continue to work this magic for his future titles, we may just have to reconsider the traditional Hollywood-game precedent set by sub-par offerings.
However, when three slightly lacking game styles are only a small portion of the overall package, it's easier to overlook the weaknesses in favour of the strengths. As an example of how a vaguely familiar idea can be turned into something unique and interesting, Boom Blox succeeds massively. As providing a community for exchanging new levels and ideas develops, we can see this one lasting for a long time.
Cubed3 (Jun 16, 2008)
A true gem amongst a lot of bile in the Wii's software library. Don't avoid the game for its goofy, Cartoon Network worthy characters, and you'll have a blast. The editor, the explore mode, adventure mode, multiplayer mode, addictiveness – heck – the sheer, unadulterated fun of this game cannot be overshadowed by what some might call a slightly immature front end. If you enjoy games, it should be quite clear what to do. Superb.
Bit-Tech (May 29, 2008)
...the controls are so easy to grasp that even a child could do it; something that's a core idea behind Boom Blox. This is a game that can definitely be played as a family, but easily as a singleplayer game too. The easy to learn, difficult to master idea behind the controls and the levels means that Boom Blox is something you can keep coming back to.
Vandal Online (May 19, 2008)
Estamos ante un título capaz de divertir por igual a los aficionados más veteranos, como a la gente menos experimentada en el mundo de los videojuegos, algo que no logran todos los títulos. Esto obviando, por supuesto, el editor de escenarios que presenta el juego que es a todas luces uno de los aspectos más sorprendentes del mismo. Sin duda, todo un imprescindible para los amantes al género de los puzles, y una compra más que recomendable para todos los usuarios de Wii.
Game Freaks 365 (May 16, 2008)
Where Boom Blox really shines is in its multi-player. It is a fun and at times hysterical challenge. Steven Spielberg has both reinvented and revolutionized the puzzle genre.
TTGamer (May 16, 2008)
Boom Blox shows what the Wii could be if every developer and publisher put as much effort into Wii games as other systems. This simply is a must buy for those who own a Wii system.

90 (May 16, 2008)
It's a game that works on so many levels. Even as a group of 'hardcore' gamers we found ourselves enjoying the multiplayer modes more than most games we've played this year, and it's equally playable with non-gamers. Even the single-player mode is great for playing in groups, with people always shouting out potential one-hit solutions or how stupid your last throw was. EA has made a game that people of all ages and skill levels can play and enjoy.
N-Europe (May 10, 2008)
With amazing replay value, a tremendous amount of polish, ingenious puzzles, lots of creativity and fantastic use of the Wii Remote, Boom Blox is one of those rare games which delivers what it claims to: fun for everyone.
NGamer (May 06, 2008)
Boom Blox is an ideal Wii game. It’s a box of toys you can throw around without a care in the world. It’s incredibly addictive, beautifully designed and if this is the kind of quality we can expect from EA’s Spielberg collaboration, we can’t wait to see what happens next.
GameSpy (May 13, 2008)
Think of Boom Blox as a combination of Jenga and Sierra's classic PC game, The Incredible Machine. The realistic reaction of the blocks to your stimulus is remarkably satisfying, and it becomes the basis for some great puzzles. Carefully rotating the camera around the structure in order to find the perfect angle to attack the problem from requires a lot of thought, especially as the puzzles get more fiendish later in the game. It's also a perfect game for the entire family, being deep enough for adults to appreciate and visceral enough for kids to get a huge kick out of.
NintendoWorldReport (May 18, 2008)
A Wii-exclusive puzzle game from Steven Spielberg could have ended up as Close Encounters of the Turd Kind. As it turns out, the man has a gift for the abstract and has conceived a wonderful game that could be played with physical objects but is far more interesting and practical as a video game. EA's talented studio has brought Spielberg's ideas to life with a flood of ingenious level designs supported by the technical prowess of the controls and physics. The upshot is one of the best Wii games yet.
90 (May 16, 2008)
Boom Blox might not be the blockbuster, cinematic video game that many -- including myself -- expected from the mind of Spielberg, but that doesn't make it any less fun. It's a game that can be enjoyed by people of all ages and preferences. Think you won't like Boom Blox? I dare you to try it. I think you'll be pleasantly surprised.
GameZone (May 27, 2008)
Spielberg’s inspiration for Boom Blox came from his pondering on “creation and destruction,” and what came of it is one of the most engaging and visceral games on Wii to date.
GameDaily (May 08, 2008)
Bottom line, Spielberg needs to make more games. Boom Blox combines an interesting mix of Jenga, Lincoln Logs, exploding stuff and Wii interactivity that's appropriate for kids, grandparents and even sports-obsessed family members.The ability to make your own customized levels is awesome, an option you should take advantage of even if you suck at building things. These Blox are stacked with potential – don't miss out.
90 (UK) (May 12, 2008)
But these tiny grumbles mean nothing when the birds have started singing and the dawn is peeking through the curtains and you don't care because you've just worked out if you hit the vanishing block at the bottom of the left tower the small chemical block will hit the big chemical block which should send enough concrete bricks flying to topple the tower on the right and smash the gems. Nor when you're watching someone who claims to hate videogames take sheer delight in throwing a virtual bowling ball around. Boom Blox is brilliant alone, fantastic with friends, a superb addition to the puzzle genre and a game that will make you glad you own a Wii. Here's hoping it's only the first of its kind.
Destructoid (May 12, 2008)
Fantastic. Negligible flaws. Otherwise very, very good; a fine example of excellence in the genre.
Purojuegos (2008)
En conclusión, un juego simple, adictivo e inmersivo gracias a un modo de juego excelente y a una jugabilidad que no se queda atrás, esto sumado a la fisica hacen de este titulo unn coctel que ningun jugador tanto ocasional como hardcore debe dejar de probar, garantia de satisfacción.
Gameswelt (May 22, 2008)
Ob es nun tatsächlich an Steven Spielberg liegt oder nicht: ’Boom Blox’ ist ein echter Überraschungshit geworden. Die Knobelei ist herrlich simpel in der Grundidee, bietet aber zugleich enorm viel Tiefe. So müssen Puzzle-Klassiker sein. Zugegeben, nicht jede Zusatzmission ist so spaßig wie die Hauptlevels und beim Online-Tauschbereich des Editors besteht noch Nachholbedarf. Doch diese Mankos werden durch den Spielspaß – egal ob bei Solospielern oder Party-Anhängern – mehr als wettgemacht. Das Gespür für familienfreundliche Unterhaltung, die Kreativität und die hohen Qualitätsansprüche eines Steven Spielberg sind auf jeden Fall in ’Boom Blox’ wiederzufinden. Kaufen!
Gamer 2.0 (May 15, 2008)
When it comes down to it, Boom Blox is a game that has a great, simple gameplay concept that’s executed very well to become one of the premiere third-party games on the Wii, especially when looking at your multiplayer options outside of the games that Nintendo has made which tend to come to mind first for multiplayer gaming. The biggest issue against Boom Blox has to be the $50 price tag on the game right now, which doesn’t really fit the game of this type that well, but your purchase will probably be vindicated once you see all the content that the game offers. The next thing EA should be doing is getting a hold of the Jenga license and putting these guys on that game to do the classic game some justice, which Atari couldn’t even do.
Console Monster (May 28, 2008)
Whilst Boom Blox may look childish, it will appeal to audiences of all ages. The easy pick-up-and-play gameplay is simple yet effective and the addictiveness level will get players coming back for more. Boom Blox is a one-of-a-kind game which wouldn’t have the same effect on any other console and the multiplayer is one to match the high standard set by Wii Sports. I am now eagerly awaiting EA and Spielberg’s next game in the series as Boom Blox has started something which could be truly remarkable. Some may even go as far as saying EA are thinking outside the blox with this one.
GameLemon (Jul 22, 2008)
Anyway, the game has its oddities and turnoffs, but overall it's a blast to play and you'll keep coming back for more. The sheer volume of levels (over 300) is enough to get your money's worth. Add on the fact that you can make your own levels and you've got yourself an endless supply of monkey shooting, kitten slaughtering enjoyment. Remember that old Battletanx commercial with the Downy bear? Good times for everyone!
Good Game (May 19, 2008)
I was surprised by how much I enjoyed this game, I’m giving it 8.5.
Despite this missed opportunity, Boom Blox is one of the best games on Wii, and shows what can happen when a third-party developer plays to the strengths of the console as well as Nintendo does.
Gamezoom (May 22, 2008)
In Los Angeles sollte man vielleicht mal darüber nachdenken, einen Oscar für das beste Videospiel einzuführen, denn EA und Mr. Steven Spielberg hätten zumindest eine Nominierung verdient. Am Anfang vielleicht noch belächelt, ist Boom Blox ein echter Knallertitel geworden. Maßgeblich dazu bei trägt das simple, aber süchtig machende Spielprinzip. Gepaart mit einer guten Physikengine und einem abwechslungsreichen Leveldesign, solltet ihr euch schleunigst mit ein paar Klötzchen-Kamerade vor der Mattscheibe einfinden und euch durch die bunten Würfel-Welten spielen. Das Boom Blox in der zweiten Spielhälfte vom taktischen Weg weggeht und sich mehr dem Shooter-Genre zuwendet, mag manchem etwas sauer aufstoßen aus Sicht der Spielermotivation war diese Entscheidung aber absolut richtig.
85 (May 23, 2008)

אז עשו לעצמכם טובה, ארגנו לכם איזה ערב וויי, והבטיחו מראש שהחבר'ה מגיעים עם ראש פתוח. סטיבן ספילברג הכין להם כאן חוויה נהדרת שחבל לפספס. אולי בגרסה הבאה יצליחו המפתחים לדאוג לקצת יותר תוכן, מהסוג שלא ישעמם אתכם כשנשארתם לבדכם, אך כל זה לא מפריע לבום בלוקס להיות משחק המסיבות האולטימטיבי.

85 (Jun 11, 2008)
Het concept van Boom Blox lijkt kinderachtig en de leeftijdsaanduiding versterkt dat idee, maar kinderlijk is het spel allerminst. Boom Blox is verrassend origineel en erg goed uitgewerkt. De moeilijkheidsgraad van de puzzels is goed opgebouwd en door de verdeling in hoofdstukken is er voldoende afwisseling. De puzzels bieden bovendien voldoende uitdaging, ook voor een volwassen speler. Aangezien er nog steeds verdacht weinig interessante games verschijnen voor zo'n vernieuwend platform als de Wii, is Boom Blox een interessante aanvulling. De game maakt op een goede manier gebruik van de Wiimote en het is prettig dat de bediening tot die Wiimote beperkt blijft. Het uiterlijk van het spel is wat kinderlijk, met als uitschieter de waggelende figuurtjes die je toren willen slopen, maar laat dat je vooral niet afschrikken.
So is anyone really surprised that he can capture what pure, fun gameplay can be? Boom Blox is a game that works on one simple gameplay idea and some serious thought given to depth. If you were that kid who enjoyed building blocks as high as you could at pre-school and then fervently knocking them over again, you’ll love Boom Blox. There are no long dialogue trees, and no extensive character customization. There’s no open world environment, and certainly no leveling up. What Boom Blox does feature is simple, old-fashioned fun. And in an era where many games choke on their feature list and narrative complexity, that’s nothing to scoff at.
83 (May 13, 2008)
Ich stehe mit der Bewegungserkennung der Wii bei vielen Spielen ja schnell auf dem Kriegsfuß, doch Steven Spielbergs Boom Blox zeigt die wahren Stärken der innovativen Steuerungsmethode. Mit ruhiger Hand und viel Geschick ziehe ich hier Mikado-like Blöcke aus wackligen Türmen und erfreue mich am physikalisch korrekten Auseinanderbrechen der Konstruktion. Die Spielidee ist einfach, aber enorm spaßig und knuffig umgesetzt. Dank Mehrspielermodus und Editor geht auch die Langzeitmotivation für ein Puzzlespiel in Ordnung, ich hätte mir allenfalls noch ein paar mehr Speziallevels gewünscht und vielleicht hätte man das Ganze auch in eine richtige Story einbinden können. Wer gegenüber witzigen Spielideen nicht abgeneigt ist und seine Hand-Augen-Koordination schulen möchte, sollte Bloom Box auf jeden Fall spielen!
83 (Aug, 2008)
Overall, this is a strong party game with some good, challenging one-player modes, even though the game suffers a little from a lack of powerful hardware. The graphics are simplistic and thematic, and the music is not repetitive or annoying and fits comfortably into the background. The controls are awesome and the replay value is great due to the multiplayer. The level creator is not only robust, but allows you to share levels with friends. This is a definite purchase, either new or used, and I think you would be hard pressed to be disappointed by this title. Certainly the best thing Spielberg has done since The Flintstones Movie. Man that was crap. Not like Boom Blox.
Game Revolution (Jun 09, 2008)
Finally, that being said: It’s also a terrific drinking game. Just remember to use that Wii-mote strap, before you accidentally knuckle-ball your unrestrained and quite-real controller—rather than an imaginary, massless bowling-ball—straight ‘into’ the candy-colored Boom Blox world residing just beyond your thousand-dollar flat-screen TV. Trust me on this one.
IGN (May 06, 2008)
Still, if you're looking for a game you can play with friends and family - - one that everybody will be able to pick up and enjoy in a matter of minutes -- look no further than EA Boom Blox. It's a fun puzzler and also a game that really puts Nintendo's controller to great use.
Not a game for the serious gamers out there, but loads of fun!
Giant Bomb (May 12, 2008)
While some of the trickier puzzles may take some real time to master, especially if you want to get a gold medal on every challenge, it doesn't take a lot of time to acclimate yourself to Boom Blox and whip through most of what it has to offer. The lasting value, then, comes from the multiplayer, which is an absolute blast, and the creation aspect, which, to be fair, isn't for everyone. Still, with so many different things to do and so many different ways to do it, Boom Blox seems like the sort of game that just about anyone can have a great time with.
80 (Jul 01, 2008)
Though I had some reservations about the game before I had a chance to play, I was quickly appeased by the enjoyment that Boom Blox presents. Though it’s a puzzle game, it’s so much more than that and it’s yet another piece of software that shows what the Nintendo Wii can do. It’s unique ideas such as these that really deserve to be played by gamers, young and old. Another fine 3rd party offering for the Wii and a high recommendation from me.
80 (May 08, 2008)
Man merkt irgendwann, dass der Designschwerpunkt nicht auf Realismus und Knobeleien, sondern eher auf Vielfalt, Explosionen und Kettenreaktionen lag. Das kann den Unterhaltungswert und Partyspaß allerdings nicht schmälern, denn zwischendurch blitzt das Rätselflair à la Bridge Builder durchaus auf. Zudem kann man auch selbst Hand anlegen und dank des Editors ganz eigene knifflige Levels kreieren. Kurzum: Es ist bunt, es ist charmant, es ist gut. Unterm Strich ist Boom Blox eine gelungene kleine Fingerübung für den großen Spielberg. Mal abwarten, ob die beiden kommenden Titel seinem Namen gerechter werden.
Thunderbolt Games (May 08, 2009)
Yes, there’s no online content. Yeah, the stories and overall presentation are embarrassingly childish. But once you get past all the bright colors and deformed block animals, you’ll see that this is one of the most well-crafted titles on the Wii. The control scheme is simple enough for anyone to pick up, and the realistic physics will keep you on your toes. The sheer amount of puzzles and challenges will be enough to keep you going for hours. When that loses its charm, the wide variety of multiplayer options will make up for it. When that inevitably fails, you’ve got an extensive customization mode that’ll last as long as your imagination wants. So do yourself a favor and pick this up. It’s time to throw something.
Gamestyle (Jun 01, 2008)
Boom Blox is an excellent, well rounded title. It’s incredibly accessibly but deceptively deep and can be enjoyed by pretty much everyone. There are certainly better “proper” games available for the system, but Boom Blox successfully straddles the gulf between the casual and traditional gamer, making it an essential purchase for most Wii owners.
Good Game (May 19, 2008)
It’s a blast, I’m giving it 8 rubber chickens.
Avid Gamer (Jun 07, 2008)
Boom Blox is a decent puzzle title that will keep you occupied for hours on end with its ball throwing and block moving trickery. If you’re looking for a puzzle game then you need look no further than Boom Blox.
DarkZero (Jun 07, 2008)
Boom Blox is a game built for the Wii, not because of it. Unlike many other games on the platform it is hard to fathom playing without a Wiimote in your hand. If only for that reason alone it is a title that deserves attention, but thankfully there is much more to praise Boom Blox about. It’s one of those games that’s very easy game to play, but difficult to go on and master. It’s in the same vein as Super Monkey Ball if you want to start comparing, and because of this it is not only a game all kids should end up enjoying, but also a game the kid in everyone should end up liking to some extent as well. All in all, it is a fantastic, albeit highly unexpected first venture for the exciting Steven Spielberg / EA collaboration. Other companies should most certainly take note. More please!
Atomic Gamer (Jun 02, 2008)
Boom Blox is a fun game. It’s probably one of the better Wii games out there right now for gaming parties with your casual-gaming friends. The problem, for me, is that it’s not $50 fun. Toss in online level-browsing, fix some of the slowdowns, and give us an unlocked cooperative game and it would be an awesome game. The reality is that it’s still an enjoyable experience, if a bit pricey.
Still, this is one of the more intriguing Wii titles I've played in a while. Grab some friends, because Boom Blox gets better the more people you crowd around a T.V.
Games and movies can get along, provided that no one is making a game into a movie and vice-versa. Boom Blox is a tremendous puzzler that uses the Wiimote to great effect and can be played by a broad spectrum of folk at the same time. It’s fun, accessible, well made and can stand up there with the puzzle greats of our generation.
Hooked Gamers (May 17, 2008)
All in all, Boom Blox is a great puzzle game and a must-have title for the casual crowd. Literally anyone can get into the game in a matter of seconds and the extremely addictive multi player mode ensures no one will want to leave for a long time. It’s one of the Wii’s most accessible and addictive offerings, and if you're in the market for a good party game Boom Blox is the one to pick up.
80 (May 09, 2008)
Original et diablement addictif, Boom Blox offre d'excellents moments de détente vidéoludiques en solo ou entre amis. Servi par des contrôles aussi précis que bien pensés, ce jeu convivial signé Spielberg démontre clairement que la Wii dispose encore d'un potentiel de fun incomparable.
Computer Bild Spiele (Jun 04, 2008)
Wer Geschicklichkeitsspiele mag und Wii-Spieler ist, kommt um Boom Blox nicht herum. Wer erst einmal angefangen hat, den lässt das fesselnde Spielprinzip nicht mehr so schnell los. Die Aufmachung mit den niedlichen Charakteren täuscht ein wenig darüber hinweg, dass Boom Blox ein durchdachter Physik-Rätselspaß ist, auf den "leicht zu bedienen, schwer zu meistern" voll zutrifft und der für Kinder und Erwachsene geeignet ist.
Ondanks zijn tamme verhaal en een paar overbodige gamemodes, maar Boom Blox maakt veel goed door gewoonweg meer puzzels en levels in je richting te sturen dan je op kan – zowel in single als in multiplayer. In Steven Spielberg termen gesproken is dit gaan 'Schindler's List', maar wel stukken beter dan 'Hook'
77 (Jun 13, 2008)
The result of Boom Blox is a refreshing use of the Wii-mote with a very smooth learning curve which mainly kids will enjoy. On the other hand, the game feels somewhat "unfinished" - partly thanks to the simple graphics - and after a while even goalless. It does offer you some gratification after completing a difficult level, but the extra attributes you can use in the editing mode aren't really worth the trouble, especially not when you're never intending on using it.
Jeux Vidéo Network (May 17, 2009)
Un concept fourre-tout, prétexte à exploiter les nombreuses fonctionnalités de la Wiimote. Précis et doté d’une physique réaliste, Boom Blox retient l’attention. Un futur classique ?
75 (May 16, 2008)
Alors que l’on aurait pu s’attendre à un coup marketing de la part d’EA, proposant un soft au rabais vaguement estampillé « Spielberg », Boom Blox balaie les préjugés et prouve qu’il est possible de trouver de bons jeux casual sur Wii et aptes à satisfaire tous les publics. Partant d’un concept simple, le titre parvient à imposer un gameplay varié et orignal. Cette réussite de ne serait que partielle si le moteur physique et la prise en main à la Wiimote n’étaient pas un modèle de précision et de réalisme. De part son aspect « jeu de construction/destruction », Boom Blox nous renvoie en enfance avec délice et c’est bien là l’essentiel.
Nintendo Only (May 24, 2008)
BoomBlox is dan wel een ‘goed’ spel, ik heb er persoonlijk niet erg veel plezier aan beleefd. Ik denk dan ook dat ik niet echt tot de doelgroep behoor. Dan rijst ook meteen de vraag op: voor wie is dit spel? Ik denk dat kleinere kinderen het spel te ‘sloom’ of misschien zelfs te moeilijk zullen vinden. Toch weet ik zeker dat er mensen zijn die het spel leuk vinden om te spelen. Je moet jezelf de vraag stellen: hoe lang blijft het voor mij leuk om met virtuele blokken te spelen? Ikzelf speelde het spel in korte sessies van 45 minuten. Zo bleef het spel leuk. Als ik langer speelde, sloeg de verveling al snel toe. Het is in ieder geval sowieso een vermakelijk spel met meerdere spelers, je zal het spel dan ook nog wel vaak uit de kast halen voor de multiplayer.
Factornews (Jul 11, 2008)
Du fun concentré à petit prix, que demander de plus ?
GameSpot (May 07, 2008)
It stumbles with certain game modes and its effort to appeal to kids with a poorly integrated story is ham-fisted at best, but Boom Blox is still a good game. Most of the hundreds of puzzles are fun to play alone, and it's also entertaining to taunt friends during their turn as they try to keep a tower from collapsing. The ability to create your own levels adds quite a bit of value as well. In terms of where it ranks in Spielberg's body of work, Boom Blox is no Schindler's List, but it's a heck of a lot better than Hook.
Gamekult (May 16, 2008)
Malgré quelques petits ratés, notamment un design qui laisse à désirer, Boom Blox fait une arrivée remarquée et remarquable sur Wii. Exploitant parfaitement la Wiimote, ce puzzle game fun et remuant réveille tout autant notre envie de destruction que nos neurones engourdis. EA a, qui plus est, réussi à développer intelligemment son concept dans plusieurs modes de jeu variés et un mode multijoueur vraiment marrant, qui saura égayer des soirées entre amis trop mornes. Pour un premier essai dans le monde des jeux vidéo, Steven Spielberg a donc visé juste. Sachant que son contrat avec EA incluait trois jeux, on a d'autant plus hâte de découvrir les deux prochains.
Games TM (Jun, 2008)
Despite everything that Boom Blox gets right, a complete lack of any challenge means that it can feel almost entirely unengaging for long periods of time.
AusGamers (May 26, 2008)
It may have been helmed (or thought up by, at the very least) by Steven Spiel berg, but Boom Blox is not going to change games forever. It’s obviously going to help this move in the sales department, and it’s still a pretty fun game for kids and family, but as far as innovation and uniqueness go, this is still really just a puzzle/party game. If you like your gaming a little more cerebral and mature, don’t look here. If you’re a parent with kids and a Wii, then this might actually work in your household. One thing is for sure, it’s at least proof Spielberg sees value in games, maybe we’ll get to see an awesome sci-fi/action adventure title out of him yet.