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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Atomic Gamer (Jun 12, 2007)
Overall, Code Lyoko is not a horrible game by any means. On the contrary -- it seems to be a near-perfect rendition of what you're going to see in the television show. That, however, is going to be both the game's biggest selling point and its weakest one. While fans of the show will get a kick out of the game, tooling around virtual worlds with Ulrich and friends, non-fans of the series will be missing out. The story assumes a lot of basic knowledge is already had from the show, the digital world graphics are really boring and the gameplay gets pretty repetitive after awhile. If you're just after a quick rental, though, this can be worth checking out. And if you're a parent with a kid who likes Code Lyoko, put the 40 bucks down and grab this game -- they're sure to get a kick out of it.
NintendoWorldReport (Jan 22, 2008)
Code Lyoko: Quest for Infinity is clearly intended for fans of the show and younger players. The effective control scheme and funky art style are enough to float the game above mundane, and fans of the series will be mostly content with the game's presentation. However, players will find the repetitive mission-oriented gameplay, with little payoff or progression, to be problematic and uninspiring.
Worth Playing (Feb 06, 2008)
Ultimately, Code Lyoko: Quest for Infinity stacks up as little more than a generic 3-D platformer that is attempting to cash in on a TV license. Fans of the show will likely relish the opportunity to relive one of their favorite series through the eyes of the protagonists, while everyone else will simply wonder what's going on and why one of the main characters is dressed like a cat. There are a few interesting gameplay elements, but unfortunately, they are lost in a sea of mediocrity and uninspired graphics and sound. This one is for the fanboys, and there is little here that can interest anyone else.
IGN (Dec 14, 2007)
Code Lyoko: Quest for Infinity offers little new to fans of the platformer genre, but perhaps followers of the show can overlook the bland mechanics just to spend time with the characters. It's too bad to see the Wii Remote used as a crutch to cover up paint-by-numbers game play (save for the Skid flying scenes), because this system is capable of so much more. Since the game can be completed in just five or six hours, Quest for Infinity offers too little value to recommend to anybody but the most diehard Lyoko fan. In a season filled with better Wii-specific options, most gamers should pass.
GameZone (Dec 03, 2007)
This is a game that will probably appeal just to the core Code Lyoko fan-base. From a gaming standpoint, however, this game is near the bottom. The $40 price point is a plus if you’re going to buy, but I suggest giving it a quick rent first.
The Video Game Critic (Dec 23, 2007)
My main beef with the game is its sparse, blocky environments. Although some have a pleasant surreal quality, they ultimately prove to be boring and monotonous - especially when you need to return to a previously completed stage! The bleak electronic soundtrack does however fit right in with the sterile visuals. Code Lyoko tosses around a heck of a lot of technical jargon like sectors, encrypted files, coordinates, and super-calculators. Are kids really into this stuff? Overall Code Lyoko is playable but rarely compelling and ultimately forgettable. If you're a fan of the series however, feel free to bump up the grade by one letter.