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User Reviews

There are no reviews for the Wii release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.8
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.4
Graphics The quality of the art, or the quality/speed of the drawing routines 3.6
Personal Slant How much you personally like the game, regardless of other attributes 3.4
Sound / Music The quality of the sound effects and/or music composition 3.4
Story / Presentation The main creative ideas in the game and how well they're executed
(required for every game entry that isn't a compilation or special edition)
Overall User Score (5 votes) 3.3

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Nintendo Life (Jan 30, 2007)
Comix Zone is more than the sum of its parts. The scrolling 'beat em up' genre is pretty much dead on its feet these days which is a shame when it can offer up gaming experiences as original and interesting as this. This comes highly recommended.
80 (Aug 17, 2009)
Même si le côté arcade rend sa durée de vie assez éphémère, Comix Zone est un titre fun que les amateurs de beat'em all devraient apprécier. Malgré son concept original et sa technique frôlant la perfection, le jeu ne donnera pourtant jamais lieu à une suite. Dommage.
80 (Mar 12, 2007)
Comix Zone ist in mehr als nur einer Hinsicht ein sehr bemerkenswertes Spiel: Zum einen kann man es mit Fug und Recht als Vorläufer der Stil-Ikone Viewtiful Joe bezeichnen und zum anderen ist es einfach ein sehr, sehr gutes Beat‘em Up.
IGN (Feb 14, 2007)
Comix Zone joined several of its 16-bit brethren in the release of Sega Genesis Collection for the PS2 a few months ago. Other than that, this is the first opportunity modern gamers have had to experience the title – definitely the first for dedicated Nintendo fans, who, in 1995, were too busy occupying themselves with thoughts of the upcoming Virtual Boy to notice any new game arriving on Sega's systems. There's a genuine appeal to the premise of Comix Zone – it's simply understood that the concept of having your own drawings come to life is totally awesome. But as you'll probably never get to do battle with your own notebook-scribbled sketches for new Mario baddies and Mega Man Robot Masters, you may want to give Comix Zone a look. It may be frustratingly difficult, but even frustratingly difficult is more fun than some of those old 5th grade math classes.
60 (UK) (May 18, 2007)
Much like the gaudy early 90s comic books that inspired it, beneath Comix Zone's self-consciously dynamic exterior lurks something rather tedious - more Rob Liefeld than Jack Kirby.