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Cruis'n Reviews (Wii)

Everyone
ESRB Rating
Genre
Vehicular
21
Critic Score
100 point score based on reviews from various critics.
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User Score
5 point score based on user ratings.

User Reviews

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Our Users Say



Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
30
IGN (Dec 07, 2007)
For what is ultimately a quick cash-out for Midway, Cruis'n can be entertaining in short bursts, but its fun factor is short-lived to say the least. Eventually the spotty frame-rate will get the best of you, and you can only watch cars drive through collisions and randomly swerve around the track for no apparent reason so many times before you write this one off. The load times are far too long, requiring you to re-load a map in the event of a race retry, and the overall audio/video experience is on par with the lowest offerings of last generation. We wish we could say that diehard Midway racing fans will get enjoyment out of this one, but we're that exact crowd, and we'd go back to Rush 2042 long before booting this up again.
25
GameSpot (Dec 12, 2007)
Ultimately, Cruis'n offers nothing of any value. It's short on modes, cars, visual fidelity, workable driving mechanics, and most of all, fun. Skip it.
20
videogamer.com (Feb 21, 2008)
In the end Cruis'n is the worst Wii game I've had the misfortune to play and a huge disappointment for Wii owners desperate for more arcade racing action. It's unlikely that Crius'n could ever have been a truly great game, but with a lot more care and time it could have been an entertaining racer that brought back memories of an era now long gone. Even at a budget price of £19.99, you'd be wise to cruise a different shelf when browsing at your local game store.
20
GamesRadar (Dec 01, 2007)
Cruis'n was pegged by the blogosphere before release as a visual abomination, and despite the appreciated widescreen support, the game lives up to its initial billing with chunky modeling, rough texture work, frequent pop-in of track pieces, and a fidgety frame rate. Generic techno and rock loops populate each short point-to-point race, but the main offender is the menu music: an homage to early 90s hip-hop flanked by deep, ominous chortling. We're already stuck playing this hot mess, and now the game is laughing at us? That's just cruel.
10
Eurogamer.net (UK) (Mar 07, 2008)
It's not the worst racing game I've ever played, but that's because I was forced to play RealPlay Racing on the PS2. It's the worst-looking Wii game I've ever played and frankly that takes some effort. It's no fun to play either.