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User Reviews

There are no reviews for this game.


Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.8
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.2
Graphics The quality of the art, or the quality/speed of the drawing routines 3.8
Personal Slant How much you personally like the game, regardless of other attributes 4.3
Sound / Music The quality of the sound effects and/or music composition 3.8
Story / Presentation The main creative ideas in the game and how well they're executed
(required for every game entry that isn't a compilation)
3.7
Overall User Score (6 votes) 3.9


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
93
nRevolution (Mar, 2007)
Ten years from now, we're confident that you'll still be seeing Eledees in Top Ten Wii Games lists as it just couldn't be done on any other console and perfectly captures what is exciting about the innovative hardware, whilst also carving out a strong personality of its own. Eledees is what's known as an instant classic and if you believe the naysayers, and overlook this little gem, you'll be missing out on one of the most original, charming and absolutely spellbinding games of the decade.
88
Video Game Generation (Feb 12, 2007)
Elebits is well worth the money you'll spend on it. It's quirky, fun, and has a lot of replay value. This one is definitely a must-buy for Wii owners.
85
4Players.de (Apr 30, 2007)
Endlich. Genau so. Das ist New Generation. Mit Eledees beginnt das Frühlingserwachen auf Nintendos Konsole. Wir fordern seit Wochen, dass der Wii besondere Spiele braucht, die auf seinen Charakter zugeschnitten sind - jetzt ist eins da! Wir meckern seit Wochen über das Fehlen präziser und intuitiver Steuerungen - jetzt ist eine da! Konami serviert euch eine kreative und exklusiv für den Wii konzipierte Kammerjagd, die in ihrem kunterbunten Charme, dank der lebendigen Spielwelt sowie ihrer winzigen Bewohner angenehm an die Pikmins erinnert.
85
GamingEvolution (Jan, 2007)
In the end, the goods far outweigh the few bads. Elebits proves to be one of the few unique Wii titles that make the system worth owning in it's early life. It's originality, uniqueness, and ease of control with an first person setup make it a game every Wii owner should pick up.
84
Lawrence (Jan 27, 2007)
Elebits is one of those titles that’s so Japanese that it’s surprising to see it come stateside. It’s got a ridiculously absurd story, a unique control scheme, and somewhat odd gameplay mechanics, but it winds up working out very well. It’s an engaging and entertaining trip through a suburban town filled with the tiny titular creatures. Elebits is an excellent showcase for the Wiimote, as it’s truly a game that couldn’t be done on another system. There are a few times when the control can be an issue (mainly when opening doors), but the overall experience certainly makes it a worthwhile title.
84
eToychest (Jan, 2007)
At the end of the day, Elebits is fun because it tries something new. Tossing things around in the air and demolishing bedrooms and kitchens is more fun than it ought to be, and the controls in the game are usually spot-on. Occasional frustration exists in the form of random glitches with the pointer device, but these problems are rare. The visual presentation is solid, if not attractive, and the audio is terrific, complete with pleasant and enjoyable background music. Most players will be pleased with the game, and it’s nice to see Konami supporting the Wii and trying to push gameplay in new directions.
83
IGN (Dec 11, 2006)
If you're looking for a visual stunner, Elebits is not for you. But if you just want a really fun outing that's every bit as original as it is engaging, I think Elebits is your game. This title is destined for sleeper status.
83
Computer Bild Spiele (May 02, 2007)
Das erfrischende Spielprinzip begeistert. Hier gibt's Ostereiersuchen für Fortgeschrittene, denn die eirigen Eledees bewegen sich und müssen unter Zeitdruck aufgespürt werden. Die ausgezeichnete Steuerung und die gelungenen Einbindung des Spielprinzips in eine häusliche Umgebung sorgen für größtes Vergnügen. Der Mehrspielermodus und die Möglichkeit, selbstgestaltetette Abschnitte via Internet zu tauschen, runden den "guten" Eindruck ab.
82
We're impressed by Eledees' originality and thorough use of the Remote. The game's all about interaction and the way it connects you with the gaming world is ingenious and engrossing. Eledees has its fair share of faults but if you've bought the Wii in search of fresh, original gaming experiences, this is a pretty good start.
81
Games Master (Mar, 2007)
Every few levels do something a bit different, like instruct you not to smash more than a certain number of items - once you fill up the meter it's game over. There there are anti-gravity levels where everything is just floating around over your head. Neither is as good as just being able to tear everything apart against the clock, but you can see why there's some variation. After all, even rock stars get tired of smashing up hotel rooms eventually.
80
411mania.com (Jan 02, 2007)
If only for how well it uses the Wii’s controller and for how much fun anyone can have with it, Elebits is a must have. I would easily place it among the Wii’s top five games at this point. But if you are not sure about the kiddie premise, rent it. I am sure you will have so much fun that you will want to buy it.
80
Nintendo Life (Jan 21, 2007)
Elebits is a great game packed full with innovation. A perfect complement to the Wii controller.
80
UOL Jogos (Feb 09, 2007)
Bastam alguns minutos jogando "Elebits" para ser contagiado pela fórmula extremamente viciante, inovadora e divertida. A mecânica "esconde-esconde", aparentemente, parece cansativa. No entanto, a variedade de situações proporcionada pelo título, como as fases sem gravidade e os diversos modos, deixa-o sempre atraente. Tal como "Katamari Damacy", é um título para ser jogado por muito tempo, casualmente, e descobrir e habilitar aos poucos todas as opções que oferece.
80
Eurogamer.de (May 08, 2007)
Meine Erwartungshaltung an die Wii-Spiele musste ich zuletzt wegen den eher enttäuschenden SSX Blur und Medal of Honor: Vanguard leicht zurückschrauben. Eledees hat mich nun aber doch davon überzeugt, dass es noch gute Titel für Nintendos neue Konsole gibt. Obwohl ich mir eine weniger magere Präsentation der Story und etwas abwechslungsreichere Ziele gewünscht hätte, macht das Spiel durchaus süchtig. Eledees lege ich also speziell denjenigen ans Herz, die zuletzt vom Wii-Lineup eher enttäuscht waren. Aber auch der Rest sollte sich Eledees unbedingt mal ansehen, bietet es doch -- verglichen mit anderen Spielen -- massig Umfang.
80
GamePro (US) (Dec 12, 2006)
The game can be annoying at times--opening doors is almost always a hassle, for example--and the limited time you have to find the Elebits makes things a little hairier than necessary but this is still one of the more original and fun titles available for the Wii.
80
GamerDad (Jun 15, 2007)
There's nothing offensive in the game at all but smaller or easily frustrated kids might have problems with the control mechanics. Using the Wii remote to open doors, lift objects, and navigate a house can be a bit frustrating. Weigh this against the lack of violence combined with the fun of turning a house upside down (your kids will be able to fling all kinds of furniture around, and break the breakables, during their virtual search) combined with a cute environmental lesson about power conservation and what you have a is a very innovative, unique, and charming hide-and-seek simulation for the home.
80
GameZone (Dec 28, 2006)
A must-play, but not necessarily a must-buy. Elebits is wonderful in its execution of an original idea. But like most original ideas in the gaming world, it is not free of repetition. This isn’t the kind of game you’ll want to finish all in one sitting. It’s short enough to do so, but you’ll enjoy it a lot more if you spread it out over several days (or a couple weeks).
78
Cheat Code Central (Dec, 2006)
As mentioned Elebits takes full advantage of the Wii control scheme and runs with it, distancing itself from the collection of rushed ports available at launch. It's not a particularly long game, but it is addictive and fun. I'm not quite sure it will have the longevity of quirkier titles like Katamari Damacy for example, as it sort of reminds me of Toy Commander for the Dreamcast; interesting premise and cool gameplay, but looking back on it in a year or two, you'll be saying "meh". For now though Elebits is here, it's unique to the Wii and it is fun to play. Alone.
75
Purojuegos (2007)
Si tenemos que encontrar algo negativo en este juego podemos decir que llegado cierto punto se torna algo repetitivo porque siempre empezamos desde cero hasta que creamos un buen colchon de Watts. Aun asi es un juego divertido para todas las edades, con una historia y un modo de juego por demas originales.
75
It has little depth. It has simplistic gameplay and minimalist visuals. It reminds me a lot of the Nintendo DS’s Yoshi Touch & Go, another “tech demo” that came out shortly after the DS launched and showed something fresh that the handheld could do. Still, darnit, Elebits is a good, fun game. In fact, it’s absolutely, brilliantly perfect for the younger ages, especially kids that just get a kick out of making a mess. It is accessible and enjoyable for adults as well, though. I don’t know how Konami did it, but they took my least favorite chore of finding things and made it into a fun virtual experience. If you’ve got a Wii, give this cute game a shot.
75
GameSpot (Dec 15, 2006)
You'll come away from Elebits with an interesting mix of reactions. The motion controls are nicely done, and the puzzle nature of the levels can be quite addictive. But as cool as Elebits can be, it's rarely the game part of it that really stands out. Elebits' technology is what drives it--the combination of the motion controls and the hearty physics engine turns what is, in essence, a pretty simple kids' game into something greater than the sum of its parts. It's certainly not going to be for everyone, but any Wii owner on the hunt for something new and original would do well to give it a look.
74
IGN Australia (May 15, 2007)
As it stands, Eledees is still very solid, with – aside from a few niggles – one of the most interesting control implementations on Wii to date. It’s not an epic game; it might take you eight hours to get through all 29 levels in normal mode, but once you throw in time trials and challenges for each level, somewhat compromised multiplayer, and a fully featured level editor which lets you swap levels with friends, Eledees is well worth checking out. If only it had more charm.
70
Factornews (May 29, 2007)
Avec son premier titre sur la Wii, Konami a décidé d'aller plus loin que ce que proposent les démos technologiques pour les moteurs physiques. Non content de pouvoir bazarder tout ce qui se trouve à la portée de votre pistolet, vous devrez combiner adresse et maîtrise pour terminer les niveaux dans les temps. De par sa nature, le jeu vous poussera à prendre tous les objets transportables, et les secouer dans tous les sens pour libérer les éventuels Eledees qu'il cache. A l'instar de Katamari, les textures sont très basiques, et Eledees n'est donc pas un “beau” jeu. En revanche, les modes de jeux sont bien fun, et permettent de passer de bonnes soirées entre potes... attention toutefois, de trop longues séances de jeu risquent de déteindre sur votre vie privée, et votre entourage (parents, copine,...) risque de vous en vouloir à mort!
70
The Next Level (Mar 06, 2007)
Despite a few oversights, there's a lot to like about Elebits. While a few issues bog it down there are no major deal-breakers in there, and it can get surprisingly addictive once you start aiming to max out the score. Though Elebits never becomes mind-blowingly fun, it still provides a pleasant, low-key round of enjoyable gaming that's great for unwinding with at the end of the day.
70
Gamer.nl (May 13, 2007)
Hoewel Eledees niet de topgame is waar we op hoopten, is het verfrissend om te zien dat het spel vanaf het begin aan voor de Nintendo Wii gemaakt is. Het vernietigen van je omgeving doormiddel van het rondgooien van alles wat je tegenkomt, en het verzamelen van schattige beestjes is gewoon leuk. Eledees is een hele leuke game met zijn minpunten. Wij kijken alvast uit naar een vervolg.
70
GotNext (Mar 06, 2007)
Despite a few oversights, there's a lot to like about Elebits. While a few issues bog it down there are no major deal-breakers in there, and it can get surprisingly addictive once you start aiming to max out the score. Though Elebits never becomes mind-blowingly fun, it still provides a pleasant, low-key round of enjoyable gaming that's great for unwinding with at the end of the day.
65
Jeuxvideo.com (May 09, 2007)
Formé à l'école de la simplicité, Eledees amuse instantanément. Le combo Wiimote/Nunchuk fait partie du concept même, ce qui résulte forcément sur un résultat mieux maîtrisé que tous les portages à la noix. Même si Konami reste timide et se contente d'exploiter le principe de base sur 30 niveaux, sans trop chercher à faire varier l'expérience, on ne peut que féliciter cette prise de risque originale. Eledees se pose en quelque sorte comme le Pikmin de la Wii : un jeu très rafraîchissant et qui mérite une suite !
65
IGN UK (Apr 27, 2007)
There’s much to praise with Eledees – most notably, the game’s excellent implementation of the Wii’s control scheme. It’s a set-up that finally offers something that simply wouldn’t be possible on any other system – and, thankfully, it’s an intrinsically woven aspect of Eledees’ gameplay rather than a casual afterthought. Trouble is, for all the environmental interaction and satisfyingly reckless destruction it offers, there just isn’t enough game-wise to support it. For all its off-kilter charm, Eledees’ is simply too shallow an experience to hold attention for extended periods of time. It’s a shame because Konami really pulled out all the stops to make the most of the Wii’s unique feature set – particularly impressive given Eledee’s original launch game status. Sadly though, now that the initial novelty of the Wiimote’s worn off, Eledees’ shortcomings – despite being undoubtedly unique and engaging - are all too obvious.
60
Eurogamer.net (UK) (Dec 20, 2006)
All of which rather betrays Reggie's belief that it was "something special". There's nothing special here. Elebits is a fairly competent FPS tidy-'em-up with a great edit mode, but that's all.
60
GameSpy (Jan 22, 2007)
When all is said and done, Elebits offers up a unique experience that couldn't have been done nearly as well on anything other than the Wii. It's a novel take on the classic hide and seek game every kid grew up on. Still, without more variety, that same novelty can wear a little thin. While the cute little Elebits may not pack quite enough power to shine a spotlight on the game, there's at least enough juice to warrant some attention.
60
Video Game Talk (Feb 19, 2007)
Elebits would have made an excellent tech demo to showcase the Wii controls, but it doesn’t fair well as a complete game. The level difficulty is far too simplistic and begins to become very repetitive after a couple hours of play. The storyline is easily predictable, but still difficult to become enraptured due to the horrid voice acting. Also, the oddball Wiiconnect option does not add enough replay value to necessitate a purchase. The unique nature of the gameplay does allow for a weekend rental as the main storyline can be knocked out in about five to six hours.
60
Yahoo! Games (Dec 22, 2006)
Elebits deserves recognition, however, for trying something different. This isn't a game you could do on any system other than the Wii. It's at its best when you can just wreak havoc and tear apart a room, tossing furniture with abandon and scattering objects wildly. But the amount of tedium you'll have to wade through along the way isn't worth it. Frankly, Elebits is a great idea in search of a better game.