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User Reviews

Mafia, with real-action Piano Wire! Heathen Gray (21) 4.29 Stars4.29 Stars4.29 Stars4.29 Stars4.29 Stars

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 4.2
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.6
Gameplay How well the game mechanics work and the game plays. 4.2
Graphics The visual quality of the game 3.8
Personal Slant A personal rating of the game, regardless of other attributes 4.2
Sound / Music The quality of the sound effects and/or music composition 3.8
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 4.0
Overall User Score (6 votes) 4.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
100 (Apr 24, 2007)
Unfortunately, this is really a re-release. If you have played The Godfather on any other platform, the new content is not worth the $50 purchase. The motion controls work very well, adding to the experience, and this is a very good purchase for a Wii owner hankering for something meaty. There is a lot of content here, with hours and hours of gameplay. There are enough missions, side quests, and general tom-follery in The Godfather to keep even the most dedicated mobster entertained for weeks.
The Godfather: Blackhand Edition more than makes up for its slightly inferior graphics (as compared to the PS3 and Xbox 360) with an immersive control scheme. For all of the added content, it's the controls that will sell the game. It's even worth a second run-through for those who have already become the Don of New York in other editions of the game. Take it from a seasoned blackhand... leave the Don's Edition, take the Blackhand Edition, and don't forget the canollis.
NintendoWorldReport (May 17, 2007)
Nevertheless, The Godfather is the only game of this type currently available for Wii, and it's great on its own merits despite the inevitable comparisons to Rockstar's series. Not only is this a deeply involved action game driven by a classic storyline, but it also brings longevity to a system sorely in need of beefy, single-player games. You can play through the main story missions in about ten hours, but it will take at least twice that to take over all five families, shut down Sollozzo's drug cartel, and earn enough respect to unlock all of the abilities and perks. If you've long finished Zelda and Super Paper Mario just didn't hit the spot, appease Mick Jagger by making your next Wii game a black one. Maybe Nintendo will soon follow with the console itself.
The Blackhand Edition brings a lot to the table for a remake of a remake. There is more to do than in the previous installments to stretch out those hours of gameplay. The dynamic Wii-mote allows you to really become involved with "family business" like never before. If you have played the Godfather before, it does not matter in the least, you will enjoy this game if for no other reason than to hold you over until the new Grand Theft Auto. Sit back and dig in with your fists as you work you way to the top of New York as the new Don.
PGNx Media (Mar 20, 2007)
The Godfather, at its core, is a very satisfying game, especially for fans of the movie trilogy. The game does a lot of fan service by allowing you to collect film reels and unlock clips from the movie. You should only be considering the Godfather on Wii if you haven’t played the game before since the new additions don’t drastically change the game. The Wii version does share all of the new content found in the PS3 version so if you are interested in the motion sensitive controls (which you will be once you experience them), this is the version to get.
NZGamer (Apr 09, 2007)
If you love GTA-style games, gangsters (proper ones), or just want a game that proves how damn cool the Wii controllers wii-ly ((Ya-Wii-ly) -sorry) are, you can’t do much better than Blackhand.
Armchair Empire, The (Apr 11, 2007)
With a surprisingly large upgrade of the gameplay offerings, including generally good (although too easy/too difficult at times) Wii-centric controls, if you haven’t been “made” in any other version of The Godfather, the Wii version certainly is a perfect way to learn the Corleone “family business” for the Mature-aged gamer.
With new releases being a bit thin on the ground for the Nintendo Wii, it's heart-warming to see games as good as The Godfather Blackhand Edition arriving on the console. Whilst the game doesn't differ much at all from previous versions of the game it does embrace the unique Wii control scheme quite nicely. That said however, it's a shame the game doesn't look better and if you've played a previous version of The Godfather then there's nothing here, aside from the control scheme, that you haven't experienced before. Those looking for an action game to play on their Nintendo Wii will certainly enjoy what's on offer here and to date it's one of the better games on the console.
I have always been a fan of mobster games. One of my favorite games of the last generation was Mafia for the PS2. Driving around a Chicago/New York 1930s hybrid was awesome. The Godfather takes it to the next level with a huge open city environment, tons of things to do and best of all, no load times. The Godfather: Blackhand Edition is only a few hours longer than the original version. If you fully complete the game by taking down all of the rival families, their businesses and optional side missions, you are looking at well over 30 hours of gameplay. If you have not yet owned The Godfather on any of the other platforms, you definitely need to buy this game. But be warned, you may not want to play Grand Theft Auto again.
GamingExcellence (Dec 01, 2007)
Overall, the game was a great special update for the Wii and has really fun gameplay with the whole intuitive motion-sensing for different styles of attacks. The RPG elements make you want to get the most respect you can out of every mission and the amount of additions to the Wii version are quite substantial. Overall, the game is a great mobster game that everyone has to try if they liked The Godfather movies.
GameZone (Mar 20, 2007)
The Godfather: Blackhand Edition is a pretty fun game that offers many unique features never before seen on a system title. Although there is little difference in the storyline compared to the early versions of the game, the Wii delivers dynamic controllability and good gameplay (neglecting the problematic artificial intelligence) that organized crime enthusiasts will enjoy.
The Wiire (Mar 30, 2007)
Of course, what sets the Wii version apart is what gave it its name: the Blackhand Controls. They are implemented well enough not only to be serviceable for this game, but to give virtual-boxing aficionados real hope for a successful iteration of EA's Fight Night boxing franchise on Wii. Let there be no doubt that the Wii is capable of handling large-scale action games. If all games are ported to the system as well as Blackhand Edition, Wii owners will receive the best of every multi-platform offering. EA's efforts with this game are commendable enough to recommend it to anyone who enjoys action games, even if you played this game on another console.
82 (Apr 19, 2007)
411 readers if you’re a Godfather fan and have not played this game on the other consoles the Wii version is definitely the cool one to get. Choking people out with the Nunchuck and Wii Remote is nothing but satisfying bliss. Headshots are easier and quickly with the Wii Remote. The ability to play with the Wii Remote alone is a must factor to buy this version of the game. The game is simple and easy to play. The production value is high and the carefulness to preserve the aspects of the game shines through and brings immersion. There so many things to do in game. Feel like a boxing match, go find a bar fight. Want to buy massive destructive weapons, find a black market dealer. The game has its faults with the AI and some graphical glitches but it’s forgivable with all the content the game offers.
The bottom line is that The Godfather: Blackhand Edition is a lengthy and enjoyable GTA clone that is actually improved upon thanks to the great use of the Wii's unique controls. Even with the motion controls and the added content, there is still not enough new here to recommend purchasing it if you already have played this year old game on the PS2, Xbox, or PC, and certainly not if you've already played the 360 and PS3 versions.
UOL Jogos (Apr 19, 2007)
"The Godfather: Backhand Edition" conta com algumas novidades que podem estender o tempo de jogo, como missões secundárias. Contudo, é o amplo e funcional uso do wii-remote e da extensão nunchuk que justifica a compra do título, provando que gêneros mais tradicionais podem se adaptar muito bem ao console da Nintendo.
Cubed3 (Jun 13, 2007)
EA have done Wii owners a great favour by giving The Godfather: Blackhand Edition the treatment that they have, and so if you haven’t already it would be nice to return it with a favour of your own by giving it a purchase (assuming that some of you have already – it has been a few months, afterall). Having seen this, we’re very much looking forward to more free-roaming games of this style on Wii, and it wouldn‘t hurt for other developers to take these controls and run with them, either. A very worthwhile adaptation of a game not originally designed for Wii; there’s hope for those ports yet...
DS-x2 (2007)
Overall, this is one of the best film license games I have come across. There is obviously not a huge amount of new content here since the previous outings on the last generation consoles, but things have been tweaked enough for it to be an interesting proposition for fans of the series. If you loved the films and have not yet played these games, or are looking for something to pass the time until GTA IV, this is well worth a look.
IGN (Mar 16, 2007)
When it all boils down, though, The Godfather is a great first step on Wii, as it uses more than 25 gestures, IR aiming, and has a ton of features above the original game in the form of new items, missions, gameplay modes (favors and blackmailing specifically), and RPG elements. More important than any list of numbers and features though, is the fact that The Godfather is just fun to play. It’s fun to beat the tar out of store owners with the Wii remote. It’s fun to throw guys through windows and off ledges with actual shoving motions. Hell it’s even kind of fun to honk a car’s horn by pushing forward on the nunchuk. The game has its flaws, it isn’t perfect, but it has more options, features, and depth that the previous versions, and it’s simply a fun game to play.
Yahoo! Games (Mar 20, 2007)
We haven't been bowled over by most of the Wii-makes hitting shelves so far, but The Godfather is a definite exception. The controls and extra content more than make up for the fact that the game already looks visually dated. If you haven't dipped into the Corleone lifestyle yet, this is the best place to start, and obsessed fans who owned the game on another console will find the new material justifies a trip back to old New York.
GameDaily (Mar 20, 2007)
Even without the flashy visuals, The Godfather: Blackhand Edition represents the best Godfather game yet, thanks to the wealth of new content and improved controls. W'd recommended the game to newcomers as well as Godfather veterans.
80 (Apr 04, 2007)
EA has returned to The Godfather and added in a control scheme that nobody should refuse. Being able to physically perform punching, throwing, and choking motions adds a layer of realism seldom seen in games of this genre. Moreover, being able to pull off such moves is surprisingly (and perversely) satisfying. Missions are varied enough to keep the experience from growing stale and being able to unlock new abilities by spending Skill Points keeps the action growing in intensity as the game progresses. Throw in the appearances and voices of the actors from the original film and one has gaming gold. The Godfather: Blackhand Edition is highly recommended to fans of the Grand Theft Auto genre and action/stealth fans alike. Don't miss this one. It'd be a shame if your Wii missed out on this disc, if you know what I mean.
Overall the game is one of the closest film to game conversions ever, it really is immersive and all film licenses should be handled with the respect EA’s developers have shown here. The graphics are good enough whilst being unspectacular and the music score and voice acting are near spot on from the film’s original. The game will last for as long as you the player wants it to; and although there is little replay value once the main story has been completed, whilst it lasts it is great fun with the Wii’s controller once again showing that motion controlling is the future.
Nos enfrentamos de nuevo a la disyuntiva de si es lícito presentar una adaptación técnica tan fiel a consolas inferiores, así como recibir conversiones y no títulos exclusivos. Aunque a la hora de ampliar la variedad de géneros y el catálogo global de la consola, títulos como El Padrino: El Chantaje, son absolutamente necesarios, y casi con total seguridad no decepcionará a ningún usuario. Quizás un precio algo más ajustado hubiera podido compensar esa sensación de recibir una adaptación de un juego con cierto bagaje.
Game Over Online (May 29, 2007)
If you’re a fan of the Godfather, The Godfather: Blackhand Edition on the Wii is a must-have for your collection. It boasts plenty of game-time, because even when you finish there are always more collectables to go find… in the middle of driving games and, of course, you can always go back and fight people for the heck of it. It’s not perfect, and the controls aren’t perfect, but it’s good enough to justify the game as a sequel to one of the greatest movie franchises of all time.
AceGamez (2007)
I have to admit that after playing the Xbox 360 port a few months back, I was convinced I had played all the Godfather I needed to play and that there would be no better port. The PS3 version justified that feeling, but The Godfather: Blackhand Edition was quick to correct my assumption. The series is now an absolutely empty experience without the fluid, accurate and fun as hell gesture-based controls, a fact that even the lackluster graphics of this version can't detract from.
The Next Level (USA) (May 21, 2007)
Ultimately, though, The Godfather Blackhand Edition is a superb effort. The epic storyline will occupy your time for many a day, while the unique control setup will offer a nifty way to experience a traditional title. With an exception for the sublime Xbox 360 version, Blackhand is the best Godfather experience on any console (if only due to the terrific shooting via the Wiimote). Go ahead, immerse yourself into the world of one of the best movies ever made – just be sure and never disappoint The Family.
Video Game Talk (Apr 11, 2007)
The Godfather: Blackhand Edition is the same as the other console versions, only that much more fun. Using the Wii controller for your combat, with both melee and weapons, adds a whole new layer to the game that only increases the enjoyment. Granted, the graphics don't look any better, but don't let that stop you. Highly Recommended.
Defunct Games (Apr 27, 2007)
When The Godfather first appeared on the PlayStation 2 and Xbox it surprised everybody with its high quality. But now that we've seen the game on a dozen other systems it's hard to warrant picking up the Blackhand Edition, unless you're one of the few that has never experienced Electronic Arts' mafia adventure.
76 (Apr 16, 2007)
If you've already played any of the other versions of The Godfather videogame, then it's questionable whether you'll want to play through it all again on Wii - even with the new-fangled control method. The addition of a basic levelling up RPG element and a few new bonus missions aren't exactly wallet-grabbing, must-play extras by anyone's standards either. If however, your desperate for some more 'grown up' action-adventuring on Wii, then Blackhand Edition might indeed be worth a pop. It's still got some dodgy AI moments (mafia members running non-stop into walls, anyone?) and occasionally the Wii controls are a little unresponsive, but for 20 plus hours of gameplay, you could certainly spend your money on worse during what seems to be a somewhat worryingly slow period for game releases on Wii.
Lawrence (Apr 11, 2007)
The Godfather is a solid new entry in the popular open-ended crime genre, but it isn’t without its flaws. While this Wii version added a few new aspects, it retained the same clunky controls and problems that the past-gen versions had.
GameSpot (Mar 20, 2007)
With the sheer number of businesses to extort and missions to complete, you can easily spend 20 hours working your way up through the ranks and eliminating other families before finally becoming the Don of New York City. If you're a fan of the film, you'll appreciate the way the game pays tribute to the movie. Even if you've never seen the film, the satisfying combat and challenging missions make this game worth playing. However, if you've already played other versions of The Godfather, there's no compelling reason to once again spend full price for what is essentially the exact same game. The Wii controls and added content are nice, but those alone aren't enough to make this game worth yet another look. But if you haven't played the game before, and you're looking for an action adventure game for the Wii, The Godfather: Blackhand Edition certainly fits the bill.
Consoles Plus (May, 2007)
Le gameplay est incroyablement immersif, donnez des coups de poing avec la Wiimote pour frapper votre adversaire, étranglez-le avec une combinaison, fracassez-lui le crâne sur une caisse avec une autre manip, faites avec vos mains ce que vous voulez que votre perso fasse, et ça, c'est purement jouissif !
Gamernode (Apr 03, 2007)
Ultimately, it works. The Godfather makes for a compelling backdrop for a game world, and credit must be given to EA for taking the time and risking the cash to prove it. While the gameplay isn't exactly original and the visuals are less than impressive, even for a Wii game (this version takes more cues from the PS2 port rather than the sharper 360 edition), it comes together into a reasonably satisfying experience. It's also worth mentioning that the game is more refined than the previous entries; it seems that EA took the time to clear out the bugs and fix what wasn't working before. The game is a lot more streamlined and user friendly as a result. There's plenty to do to fill a twenty hour game, and fans of the film would do well to finally lower their boycott and try this out. Really, the game was made for them, anyway.
Console Monster (Apr 15, 2007)
Blackhand is not without its shortcomings, switching target mid fire-fight can be a frustrating experience. And as with most games of the genre, it excels in some areas such as its control scheme and instantly accessible interiors, whilst falling short in others, such as its mundane look and feel. But the real test is whether the whole ensemble is fun to play, and keeps you coming back for more. On this count, Blackhand isn’t perfect but it is a success, mainly due to the control scheme.
Game Chronicles (Jun 16, 2007)
Even if you have already played this game on another console, I would recommend at least renting this game on the Wii to see how the subtle little details can really add a lot of enjoyment to a slightly cliché gaming genre.
Game Revolution (Apr 06, 2007)
It may not do the actual Godfather text any justice, but I had a wonderful time when I wandered off the beaten path; it’s a great fix for Wii and PS3 owners who are looking for a solid 30-hour game. Extortions, scandals and corruption? For gameplay like this, I’m willing to dump the story and other problems in a trunk and fuhgeddaboutit.
Game Shark (Apr 16, 2007)
The ESRB has rated this game M and they aren’t kidding – like the movies, it’s definitely not for the kids. If you can get over the AI and the pop-in of the vehicles (which really aren’t game breakers) you will have an enjoyable time with this game. There is plenty to do and with 30+ missions, the game will keep you busy. Godfather Blackhand is definitely worth a rental and if you like the genre, definitely worth a purchase.
The biggest weakness of the game would be that the Wii seems to really be pushing its limits graphics-wise. Granted graphics don't make a game, but in the case here there are certain areas, alley ways in particular, that look horrible. I'm talking just nasty with no detail at all. Now the cutscenes look great and most of the city looks good but there are many areas that slow down too often. Of course we know that the Wii isn't about powerhouse graphics but I would have expected them to be cleaner then they were. The voice acting is well done with great, but mature, dialog.
Nintendo Life (Apr 05, 2007)
All in all, The Godfather Blackhand Edition is a welcome and respected member to the Wii family. It will last you a good solid 20 hours, and will keep you entertained for the most. The use of motion sensing works well in heightening the gaming experience and it feels well suited to the Wii. There are a few kinks to the system that stop it from being perfect, but it is a more than decent attempt.
Nintendojo (2007)
When the original games were announced, many bemoaned the idea of a classic like The Godfather being cashed in for a quick buck on a video game. Though the game didn't turn out too bad, it's still a shame to see such a cinematic landmark be reduced to running and gunning. A game that deserves to be alongside the film would have to be a breathtaking achievement in original design and execution. Blackhand Edition has a few high points, but it's hard not to think of what a Godfather game could have truly been.
70 (UK) (May 11, 2007)
Of course, for EA, The Godfather's key advantage is that it's the only sandbox game in town and with few publishers keen to port their next-gen wares to Wii, it's a state of affairs unlikely to change. So it's just as well that this is generally a decent, well-thought out and enjoyable conversion.
GameSpy (Mar 20, 2007)
No, a licensed game doesn't need to be slavishly adhered to the property it's coming from. And the actual gameplay here isn't half-bad. But like slapping the word "art" on a toilet, there's a constant dissonance between the license and the gameplay. Consider pretending that you're playing The Untouchables and you'll probably feel better, but this will still be a minor-leaguer if some truly creative gameplay can't sneak into the sequel.
Wham! gaming (Apr 01, 2007)
Wii owners who haven’t yet played the game on another console and are hankering for a violent, bloody Grand Theft Auto-style title should pick this one up. But the expanded content doesn’t quite make up for the humdrum visuals and repetitive gameplay.
Worth Playing (Apr 01, 2007)
As it is, The Godfather: Blackhand Edition is a reasonable choice for those who have never played it before and are looking to add a new title to their Wii lineup. If you've beaten it on another system, however, pass on the Blackhand Edition. The changes are fun, but they're not enough to justify buying a lackluster game twice.
USA Today (Apr 02, 2007)
For fans familiar with The Godfather franchise, Blackhand Edition is a worthy rental. But for those interested in the world of organized crime, the Wii may be their best introduction to the family.
Gamestyle (Apr 09, 2007)
For all the visual compromises it is worth highlighting that Gamestyle would take this version over any other given the level of interaction on offer. The new features add to what was already an enjoyable and entertaining experience, only now you can kick, punch, shoot and strangle your way to the top and feel like you're actually doing it. Welcome to the family.
1UP (Mar 20, 2007)
For those looking for another action/adventure since finishing The Legend of Zelda: Twilight Princess, you could consider this as the next alternative until the next great adventure comes along. If EA could make a Godfather 2 that's set in a truly open-world New York, they could be flirting with greatness. Until then, we have a fun game literally resting in our hands.
EA seems insistent on releasing an enhanced version of The Godfather on every new system that comes along. But at this rate, I don’t see the game reaching epic status until we see a PlayStation 5 or a Wii 3. The new weapon wheel makes firefights less stressful, and adding more missions is never a bad thing, but the basic design of the game remains painfully dull. The uneventful stretches of driving, repetition in interrogations, and simplicity of missions has not improved. The redeveloped skill tree is a step in the right direction, but the sloppy motion-based combat and IR targeting make the game even more painful than it was on the other machines. The Wii version holds up graphically, but its ailing gameplay makes it the worst entry yet.
60 (Apr 03, 2007)
Cette adaptation Wii oublie les prouesses techniques pour se concentrer sur sa jouabilité s'appuyant elle-même sur les possibilités de la console. Le résultat n'est pas exempt de défauts (visée manuelle trop sensible, commandes parfois peu intuitives) mais apporte à cette mouture une certaine fraîcheur dans la façon d'appréhender les phases d'action. Malheureusement, on y retrouve tous les problèmes des anciennes versions (IA médiocre, rythme trop lent, missions redondantes) sans parler d'un aspect technique qui fait peine à voir. Cependant, le titre garde ses qualités intrinsèques et propose un extension très honorable au long-métrage du sieur Francis.
60 (May 01, 2007)
The Godfather feels pretty dated but it's still a solid and often entertaining free-roaming action title. The Wii game includes some pretty solid controls that for once haven't been simply tacked on to an existing release. Some effort has gone into tailoring the game to work well with the Wii's unique controllers and that has to be commended. If you've been waiting to play the best version, it's hard to say if this is it, but it does feel different to the numerous other versions that are available.
Gaming Nexus (Apr 19, 2007)
When The Godfather first appeared on the PlayStation 2 and Xbox it surprised everybody with its high quality. But now that we've seen the game on a dozen other systems it's hard to warrant picking up the Blackhand Edition, unless you're one of the few that has never experienced Electronic Arts' mafia adventure.