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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
65 (Jan 10, 2008)
Quelques petits défauts et une réalisation moyenne viennent un peu ternir l'ensemble d'un jeu qui fourmille de bonnes idées. Ces aventures en compagnie de Lyra, Pan ou Iorek n'en restent pas moins fraîches et sincèrement distrayantes pour autant que l'on soit amateur de fantasy ou de programmes jeunesse.
N-Europe (Jan 02, 2008)
Developed by Shiny Entertainment, this Sega published movie tie-in attempts to envelop you in the world of the highly successful books. But can the game escape the usual brush movie tie-ins are tarred with?
60 (Nov 30, 2007)
Predictably, the game offers little to hook experienced gamers, who’ll doubtless feel frustrated by being pushed down a narrow, predefined path, and how the retro-styled mini-games repeat themselves ad nauseum. But if you want to keep the young ’uns quiet while you sleep off the sherry, it’s a reliable babysitter.
Computer Bild Spiele (Jan 02, 2008)
Die Erwartungen waren groß und wurden leider nicht erfüllt: "Der Goldene Kompass" reiht sich als Spiel in die Riege der typischen Lizenzumsetzungen ein, die nicht an die Vorlage heranreichen. Die Last schien einfach zu groß: In dem Bemühen, möglichst alle Aspekte aus Film und Buch unterzubringen, gelang nichts davon sonderlich gut. So sind weder die Actioneinlagen noch die Kompassfragen unterhaltsam geworden - und oftmals sind die Spielstufen auch sehr unterschiedlich in Sachen Schwierigkeitsgrad und Logik. So können Sie zwar bei Fragen an den Kompass durchaus richtige Symbole erraten, die Ihnen eigentlich noch fehlen, aber obwohl das Spiel sie als richtig anzeigt, merkt es sich nicht, dass Sie die Bedeutung kennen und führt sie nach wie vor als unbekannt - nur einer von vielen kleine Fehlern und Merkwürdigkeiten.
Jeux Vidéo Network (May 17, 2009)
La Boussole d’or ne manque ni d’ambition ni d’idées. Pourtant, la médiocrité de sa réalisation, sa platitude et son dirigisme castrateur ont raison des meilleures volontés. à réserver aux fans ? à la limite.
It doesn't take an amber spyglass to see that this shameless cash-in is composed of the darkest materials in gaming.
Agradará a los más pequeños, el público al que va dirigido a la película, y por tanto este videojuego. También influye en ésto su facilidad, por lo que es un título perfecto para iniciarse en el mundillo. Para los más expertos no tiene ningún aliciente y salvo para los aficionados a la película, no merece realmente la pena.
Gamer 2.0 (Dec 10, 2007)
There’s not really much more to say about the game other than just ranting about our horrible experience with it. Surely, that would bore you, our respected readers. We’re actually somewhat sorry that you’re being exposed to this game in the first place. Please, look elsewhere for gaming if you want to do yourselves a favor.
Nintendo Vision (Feb 08, 2008)
Difficile de juger A la Croisée des Mondes : La Boussole d’Or sur son seul gameplay, bien trop pauvre pour susciter un vif intérêt. Il ne faut pas non plus se tourner du côté de la réalisation du titre qui fait pâle figure sur une console décidemment sous-estimée. Toujours est-il que l’aventure proposée par le jeu de Shiny Entertainment reste digne d’intérêt, prenante pour peu que l’on ne s’attarde pas sur les détails précédents et donc agréable à vivre. Lyra et Iorek auraient mérité un meilleur sort pour leur première sortie vidéoludique mais ils sont quand même loin de la catastrophe.
AceGamez (Jan 09, 2008)
If i am being lenient, The Golden Compass may hold a passing interest for the least demanding of gamers. Children under ten might find a modicum of fun amongst the varying game modes and will probably enjoy any time spent controlling Iorek - he is a giant armoured polar bear after all. Remove leniency however and the game is simply shocking; it is a poorly put together mishmash of ideas that never gels. Ugly, repetitive and painfully boring, its mercifully short length and rousing orchestral score are its only redeeming qualities. Needless to say, regardless of whether you are a fan of the series, young or old, this game simply isn't worth your time or your money.
GameSpot (Dec 13, 2007)
Initially, the wide variety of gameplay elements make it seem like there's going to be a lot to do in The Golden Compass. Unfortunately, most of these facets are too repetitive, too frustrating, or too boring to keep anyone's interest, young or old. So, perhaps unsurprisingly, the game is just the latest in a string of movie tie-ins that sacrifice good gameplay for the sake of a quick buck.
IGN (Dec 13, 2007)
Even if you were completely charmed by Philip Pullman's work or enjoyed the movie adaptation, there's absolutely no reason to give this game a try. Even the music, as pretty as it is, can't redeem such poor gameplay and atrocious presentation. There have been a ton of great game releases recently, so just give one of those a try instead. We assure you that you're not missing anything by sitting this one out.
Cheat Code Central (Dec 16, 2007)
This game is clearly a rushed mess, and perhaps should have taken a nod from the Superman Returns video game and not been released until The Golden Compass inevitable DVD release. If Shiny had been given more time to work on this game, I really think that it could have been at least a somewhat enjoyable experience. In the game's current form though, I would strongly urge anyone interested in playing it to reconsider. While the movie may end up being great, the game should probably just be laid to rest atop the thousands of copies of E.T. that are rumored to be buried in a New Mexico landfill.
If you were hoping to be swept up in the narrative, this game also ignores critical plot points from Philip Pllman's brilliant story, leaving much guesswork to the gamer. It pains me to say this, but turn off your TV and just read the book or head to your local theater. This is a story everyone must experience, just don't try interacting with it.
Nintendo Life (Dec 13, 2007)
Ultimately this is a shoddy product rushed out in order to cash in on the Christmas rush. As we’ve already pointed out, the quality of this game is largely irrelevant. The association with the film should ensure it reaches the upper echelons of the retail charts, but that is the only accolade it can reasonably expect. Young children – unarguably the game’s target demographic – will find it easier to look past the limp graphics, tame challenge and poorly constructed game world. The Golden Compass is faithful enough to the film (and book) for the most avid fan to forgive at least a small percentage off its considerable shortcomings, but those of you that have successfully avoided the phenomena of Pullman’s books are strongly advised to follow the same procedure with this game.
GameSpy (Jan 23, 2008)
The Golden Compass isn't the worst game based on a movie, but it's close. It's a combination of uninspired platforming, poorly implemented mini-games and slow and broken storytelling. Some sections require forced replays in order for players to understand what to do next, because the game does a poor job of explaining what's going on. It's not even worth collecting the Achievement Points on Xbox 360, as they are distributed in a way that forces players to endure the most tedious elements of the game. People will have even less to show for the time spent on other versions. Regardless of platform, there are far better titles young gamers can play.
Cubed3 (Dec 21, 2007)
We can almost forgive the developers for creating a title with such awful gameplay and controls though. Actually no we can't, that's a lie. But what is even more infuriating and insulting is just how bad this game looks. The animation is terrible, the environments suffer terribly from pop-up and 'ruddy hell, where did that tree suddenly come from?' syndrome and the characters look like the strange love child of Michael Jackson and a bag full of rocks covered in dog crap. We'd have complained about the slack visuals if this were a PS2 title from back in 2002. Now its nearly 2008 and somehow it looks worse. Confusing stuff. The voice acting is irritating and very badly implemented too, making the story slow and boring, which is odd seeing as it's based on a very good book and quite well scripted film. The music is super though, so that's one tick in the 'good' column against a whole shed-load in the 'mummy, why does this game make my soul cry' column.
Overall, this game feels like it was cobbled together in about 20 minutes by three rummed-up one-eyed monkeys.
Game Revolution (Dec 19, 2007)
If you haven’t read the book (or watched the movie, I suppose) you definitely can’t understand the story. Without a mountain of patience the gameplay will just upset you. Absent music on your 360, the game’s tunes will just bore you. The voice acting will confuse and infuriate you no matter what. It’s the sort of game you should be payed to play, not the other way around - there’s simply no tangible reason to buy The Golden Compass.